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If you have problem correcting the jib you might want to loosen it a bit.
the wheel CAN compensate jib turning power. if you fail to do so you probably didn't release the angle of the jib.
the elements of the cog will be changed and improved after the sail customization update that is coming up next!
it doesnt work for me, with west wind i cant travel north west, it begins flaping from north north west, got it?
I didnt said that it cant, i said that i cant be an the wheel all day long and the wheel lock doesnt help mutch because after a minute the ship turns again
For example, if it's due west wind, the dead zone should be between NWN and SWS. For the deadzone to cover NNE it would've been a +/-67.5 degree deadzone, bigger than square sail.
oh and if you're talking about the square sail flapping... just furl it. Due west wind should have square sail work beyond the dead zone of NW to SW, but sometimes it does work, just doen't output much power, in which case you just furl it and use the jib.
wind changing every minute is one of Aestrin's (most complained) features
that being said, did notice that when you seem to have lost most control, turn with the wind, get the main sail out, get some speed going and slowly correct course again to tack (with full rudder). Sometimes the rudder authority can go right out the window when your speed simply was reduced to (near) 0.
When I first started my Cog playthrough I did had a night of waltz outside Fort Aestrin, but after some learning curve I can tack, reach and run with it pretty fine.
In my experience you do need quite a strong rudder input to counter the jib, and that's in normal wind only. But... well it's not gonna be the only one uncontrollable in storms. the 2MJ is worse.
and I don't see how people fail to use the square sail past broad reach, unless they don't know how to use the double sheet winch...
Kakam is indeed a challenge on it's own, though with regular winds surprisingly alright tacking at good angles against the wind. General steering however feels really unstable and takes a lot of attention, especially with bigger waves from odd angles (at an angle from behind). Before you know it you can definitely find yourself looking into a completely different direction!
i also dont really need to try it to know what the purpose of a kind of sail is. i do not need to know how to work it to know how it works.