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Some person however (I think just one) has reported that their boat turns into the wind with just a jib, but I have yet to actually see it myself
Instead of the more square gaff, i like the short ones on mizzen.
Also the strength of staysails drops with angle faster than it does for mizzen, so in practice getting the big bowsprit and biggest sail there has far smaller effect than size (or how loose) the mizen is.
Also >personally< im not a fan of the topsail square, it puts A LOT of weight up top, making running light a chore, not worth the extra 5-10% of speed downwind.
Similar thing with putting enormous staysail, it does help both up and down wind a little and looks cool (which is all we need tbh) but in case of "balanced" trade ships, functionality and safety comes before speed
I've been running similar setup lately and can confirm a jib like in the picture here will pull a bit into wind. But in practice running with other sails its not noticable unless the sail balance is on the edge.
This seemed to do the trick, the short 8yd Gaff balances perfectly with the 12yd Lateen... and yes I'm a sucker for the big jib because it looks great. There was some thought, in that in heavy weather I can drop the lateen and run on staysails and gaff.
Also dropped the topmast, as you say, just after posting. Other than practical concerns, it just spoils her lines :)
Anyway, she is improved on the previous rig at all points of sail, so I'm happy enough for now. Feels like she turns a lot more easily as well without that big old mizzen lateen.
Real world we would have design specs on the boats, which would give us hull speed, ballast, displacement, and maximum yardage. These numbers would be considered required for operation of the boat. In fact all boats have many spec numbers associated that are necessary for operation.
Not having any specs on the boats means that all modifications are just shooting in the dark. And we have no clue what optimum loads would be.
I would prefer if we have
LOA
Beam
Draft
Displacement
Ballast
With a displacement disclosure alone we can calculate "sail are / displacement" (SA/D) ratio.
With designed ballast we know exactly how much cargo to load for optimum running, and have upper limits in the design known.
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It should also be noted that height of the sails (aspect) is important for real world performance. I don't know if it effects sail plans in Sailwind however. Higher aspect sails will have higher performance per yard. But also be more difficult to keep control of. (real world)
edit; came across some interesting 'rules of thumb', such as 'on a sloop the headsail yardage should be 50% of the mainsail, on a cutter the headsails should be 70% of the mainsail'. Again, I wonder how relevant they are to this game but fun to play around with.
I'd also much rather see the sailing model improved and expanded rather than things like multiplayer, sea monsters or 'player housing' (why would I want a house I'll never spend time in?). Guess it depends what the dev is willing and able to do with the foundation he has built.
A couple of tips for you on specific sails to try:
- Gold Rock City has Wide Squares (8 and 12 foot I think), and the Sanbuq can use 2 of those plus a jib and and up to 2 gaff sails.
- The Funky "8 foot Short gaff" from GRC with the longer boom isn't as good as a 8 foot Short Gaff from Fort Aestrin, in my experience. GRC's deploys from the top down, and takes longer to get back in; Fort Aestrin's is the reverse and a little more useful when docking because of how fast it drops.
- The best Jib I've tried on the Sanbuq was the largest Junk Jib I could purchase at Kicia Bay dockyard. I found it super easy to "read" for how well it was filled and the easiest to see past while steering.
My last sail setup was the most work, with 1 Junk Jib, 1 wide square and the 8 foot short gaff on the Mainmast, and 1 wide square plus 1 junk gaff on the Mizzenmast. That last Gaff is for helping with the wheel / autosteering primarily, and also would be the one I'd use when heaving to bad weather. As long as the winds aren't blowing at hurricane levels the staysail + both gaffs work excellently for all winds they can take advantage of. I sometimes use the gaffs as telltales for where the squares could be set. I don't miss the lateens at all. It can fly like the wind downwind on just the squares which have a very similar size of boom but more sail area.