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i've also noticed that the dhow and 2MJ (al' ankh and emerald starters, respectively,) tend to get blown off course by the wind itself, and i've found that it's generally best to just leave the rudder near center and free.
the cog is the one starter that can really benefit from locking the wheel. i find you need to lock the rudder to avoid drifting while under power from only the jib.
i havent messed with the sanbuq, but i have never really needed to lock the wheel on the 3MJ. on that ship, i use wheel lock to turn around in a bay, like assuming you entered dragon cliffs from the north, and you are planning on leaving to the north as well.
the brig is much heavier than the cog, and isnt pushed around by the wind quite as much. locking the wheel in the same conditions as you do a cog does not seem to have much effect.
The rudder is a trim for the keel, the keel defines the range of angular motion.
I almost never lock my rudder. It's rarely need. Except for the starter Dhow and Cog you shouldn't ever need to lock your rudder for cruising.