SWORN
Altar of Exchange
Altar of Exchange in its current form makes no sense to me: not only are the three chosen blessings completely random, but you're also not allowed to just get away from it without touching a single one of your blessings.
Why should I even consider trying this altar again? I can only lose.

EITHER make it possible to ignore the choices and walk away (as with these sacrificial altars, where you lose hp for an additional blessing) OR let me put in at least one blessing I would actually love to get rid of!
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Showing 1-10 of 10 comments
100% agree. If you can't exit the altar without sacrificing one of your blessings, no one is ever gonna use it when they learn this after the first time they click on it. I had to waste all my re-rolls after the first boss just to get it to roll a blessing I could get rid of (but didn't want to).

Seeing things like this make it in game just looks really really bad for the devs.
Originally posted by Robot from the future:
100% agree. If you can't exit the altar without sacrificing one of your blessings, no one is ever gonna use it when they learn this after the first time they click on it. I had to waste all my re-rolls after the first boss just to get it to roll a blessing I could get rid of (but didn't want to).

Seeing things like this make it in game just looks really really bad for the devs.

i wouldn't say it looks bad for the devs. a lot of these games are based on rng and having situations that is essentially gambling for the player to get that dopamine drip, you lose at times but when you get that payout it can get you to keep playing and take those risks over and over.

however i do feel it felt odd when first saw that screen pop up and realized 3 option randomized and had to choose and none were the undesired blessing. hopefully they do some tweaking, maybe allow at the very least a blood sacrifice to back away and have option to also sacrifice hp to reroll choices instead of using the reroll dice.
Galactus Mar 21 @ 10:56pm 
The altar is really weird and needs some fine tuning imo. The first altar with one plate just gets rid of a skill for 20 hp heal or some gold which is kinda cheeks unless u really want to get rid of that skill. And the one with 4 plates trades the blessing for another random one. but none of this is described in the game at all and u have to just wing it.
Sam  [developer] Mar 22 @ 8:34am 
The 4 basin alter one lets all players in multiplayer place a blessing in the plate so you can effectively correct builds.

Example: Player 1 can give Player 2 a Tatiana blessing if player 2 has a fire build and player 1 rolled poorly on a banner.

We will likely implement some additional component here in single player because it does feel a bit boring when you have no teammates.
Mizonel Mar 25 @ 10:59am 
Originally posted by Sam:
The 4 basin alter one lets all players in multiplayer place a blessing in the plate so you can effectively correct builds.

Example: Player 1 can give Player 2 a Tatiana blessing if player 2 has a fire build and player 1 rolled poorly on a banner.

We will likely implement some additional component here in single player because it does feel a bit boring when you have no teammates.

You can also just repick up the blessing you put down, at a potentially higher quality.
Originally posted by Ivoshi-san:
Altar of Exchange in its current form makes no sense to me: not only are the three chosen blessings completely random, but you're also not allowed to just get away from it without touching a single one of your blessings.
Why should I even consider trying this altar again? I can only lose.

EITHER make it possible to ignore the choices and walk away (as with these sacrificial altars, where you lose hp for an additional blessing) OR let me put in at least one blessing I would actually love to get rid of!

+1 to this. These altars are completely pointless. Just let you pick a reward instead of the blessing. FFS let we build the character the way we want. Forcing a randon build is a terrible game design.
Rhyvin Apr 11 @ 10:17am 
Originally posted by Allibernus:
Originally posted by Ivoshi-san:
Altar of Exchange in its current form makes no sense to me: not only are the three chosen blessings completely random, but you're also not allowed to just get away from it without touching a single one of your blessings.
Why should I even consider trying this altar again? I can only lose.

EITHER make it possible to ignore the choices and walk away (as with these sacrificial altars, where you lose hp for an additional blessing) OR let me put in at least one blessing I would actually love to get rid of!

+1 to this. These altars are completely pointless. Just let you pick a reward instead of the blessing. FFS let we build the character the way we want. Forcing a randon build is a terrible game design.

"forcing a random build" Welcome to roguelites thats kinda what they all do hades does the exact same thing of choices of blessings and its praised for that
Allibernus Apr 11 @ 11:02am 
Originally posted by Rhyvin:
Originally posted by Allibernus:

+1 to this. These altars are completely pointless. Just let you pick a reward instead of the blessing. FFS let we build the character the way we want. Forcing a randon build is a terrible game design.

"forcing a random build" Welcome to roguelites thats kinda what they all do hades does the exact same thing of choices of blessings and its praised for that

Never played Hades so I wouldn't know. So sticking with this game, my point is that the way blessings work is different from other games like this as far as I concerned. Some blessings works wonderfully if paired with the "right" weapon/spell combination, while others are absolute sh1t. Speaking for my self, I have the most fun with this game by trying many different builds. I hate when I ran out of dices and lost control of my build and I can't even refuse blessings and my character becomes ultra randon with zero sinergies. So I think they should at least let you refuse a blessing and take like gold instead. Randon blessings just doesn't work for this game. You can't just acumulate blessings and hope for the best.
Last edited by Allibernus; Apr 11 @ 11:05am
While the points made are valid, alters of exchange work well in one context: coop play at the end of earlier levels when not all players have rerolls whatsoever (or if your party is collectively strategic about their use). The alter of exchange allows a team to manage boons effectively if all players using it have 3 or fewer boons.
Essentially you avoid collecting more than 3 boons in the W forest, don't necessarily use rerolls if you don't get the Faes or boons you want, and trade amongst yourselves at the end of level one.
I think the alter is busted OP if used correctly, even in singleplayer. Like oh boi I got a god I want to build for, I can either chose common thing I care about, or legendary thing I dont care about. Well bc of the altar, I'm just gonna take the legendary and use some dice on altar.
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