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Because of blessing seals, you need something that rewards lots of hits on the light attack (e.g. Beira, Mab, Oberon) and something that works well with big hits on the heavy (e.g. Lugh, Oberon, Gogmagog, Cilona, Babd). Pretty sure double Oberon with Mab dash to qualify for healing on-hit is the ideal setup.
vigilante - chakram - with phantom strike ("q") or the dash (mobility) :
- I think i like poison on light attach, and weak on heavy attack, but I think depends on what you get it can be switched bcs your heavy attack can stack as fast as light attack.
- for the phantom strike, get the 50% evasion / gain health for sustain
- for the dash, it basically just mobility, if you play solo, get the +5 gold. if play together maybe health for every dashed enemy
- for poison (get more talent to increase poison stack, tick quicker, gain health each death enemy, health while hitting enemy)
- for weak (find shadow charge thing I guess, where you can gain charge for each weaken enemy)
- getting the duo blessing (poison & weak) is important ('enemy become more weak'), if the enemy hit by poison & weak buff, they hit very low damage. and you got a ton of sustain from poison buff (more health, and health when hit).
GL