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Many thanks for taking the time to reply to my post!
I am currently playing 0.4 preview and so far this is great experience. However if I may suggest something. It's confusing when I was jumping from small fighter to medium ship, scale of those crafts is not the same but yet in the space I could not identify immediately that I am in the completely different unit, except for the change of view, I was trying to use the same steering model as with the fighters but it was not working.
If you can unify steering for both modes, it will help to keep the flow of the game, I have adjusted to the new steering scheme eventually, and now I am completely aware that there is a difference, but on the start it was confusing.
Additionally, a prompt to use J to leave sector when I have finished the mission will be helpful, same as a voice cue, saying something (approach the nav beacon to leave the sector) and then when I am close to the beacon visual cue to press J. This would help the game to be less confusing with how to leave that sector in the first place.
I will write the review after playing for a little bit longer.
Game is very promising and I love the concept, can't wait to see how the fully emerged gameplay will look like.