Hatsune Miku: Project DIVA Mega Mix+

Hatsune Miku: Project DIVA Mega Mix+

View Stats:
Stuttering issues
I've tried disabling the internet, I've downloaded DivaNoSpy, I've disabled SSDP service, I've switched to borderless windowed, none of these work for me. I am very sensitive to these stutters and even though they last like half a second, they mess up my whole rhythm and make the notes mistimed. When will this issue be fixed?!?! On PS5 the game is completely fine, but I can't download mods (not that there is much point in that, since all the song packs are extreme difficulty and I havent gotten past this issue since downloading the game)
< >
Showing 1-15 of 19 comments
Sex Jan 24 @ 1:03pm 
Download the unlocked framerate mod with divamodmanager and itll fix stutters and lag
Last edited by Sex; Jan 24 @ 1:04pm
can you see the frame drop after displaying the FPS on the steam overlay ?
If yes are you seeing the frame drops like under 60 or is it your inputs that are not registering properly

what resolution is your OS when you're launching the game ?
The game has notably worse performance if resolution is higher than 1920*1080


are you already using the high framerate mod with the vsync off like
``` config.toml for High Frame Rate
enabled = true
dll = ["HighFrameRate.dll"]

name = "High Frame Rate"
description = "This mod allows the game to run at higher frame rates, alongside replacing the game's frame rate limiter with a more precise one."
version = "1.4.7"
date = "12.11.2023"
author = "M&M, KingKrouch, Skyth, SonicFreak94, Zolika1351"

vsync = false
framerate = 180
```


vsync = false is very important for input lag, it's the single major improvement that made the game perfectly smooth input wise for me.

If yes are you sure that your mods are active ?
=> I personally check with the "Vocaloids sing SEGA +" mod
=> You can, to be certain, name your mods explicitly in the config.toml for root game dir.

Eg mine:
``` config.toml for root game dir
enabled = true
console = false
mods = "mods"
priority = ["DivaNoSpy", "DivaBackup", "High Frame Rate", "EdenProject_Core", "ExPatch", "CustomizationPoses", "LyricsPatch", "MeltF2ndPatch", "EdenHighOctanePack", "EdenClubMixPack", "Vocaloids sing SEGA +"]
I did all this and it still stutters
Can you be more specific ?
Does the game output a consistent 60+ fps or does it struggle to do so ?

Does the video stutter but the inputs and music register fine or on the opposite the video play fine but some input do not register as intended.
What's your configuration (OS, GPU, resolution etc...) ?

The game won't ever be updated (most probably) so waiting for a fix is not a realistic option.
one thing that worked for me is putting the game in borderless window, and every time i boot up the game i go to the task manager > details, find the game and right click to set the priority to high, after that my game almost never stutters anymore.
Hi.
None of the above worked - this problem occurs about every 10 minutes.

P.S. R3-3300X, 32gb ram, rtx 3060, ssd, 165hz monitor
Originally posted by ToxicCherry:
Hi.
None of the above worked - this problem occurs about every 10 minutes.

P.S. R3-3300X, 32gb ram, rtx 3060, ssd, 165hz monitor
If the stutters happen at consistent periods, the issue might be Steam updating library files in the background. Steam is not supposed to do this during games, but sometimes it happens anyway. To check this, you can open Steam's console by typing this into Windows Run command: steam://open/console then clicking the Console tab that appears in Steam. In this console, type "set_spew_level 4 4" and Steam will begin printing logs to this console. Keep this running during the game and see if the stutters happen at the same time the log prints something about appinfo.vdf.
Originally posted by Soup-chan:
Originally posted by ToxicCherry:
Hi.
None of the above worked - this problem occurs about every 10 minutes.

P.S. R3-3300X, 32gb ram, rtx 3060, ssd, 165hz monitor
If the stutters happen at consistent periods, the issue might be Steam updating library files in the background. Steam is not supposed to do this during games, but sometimes it happens anyway. To check this, you can open Steam's console by typing this into Windows Run command: steam://open/console then clicking the Console tab that appears in Steam. In this console, type "set_spew_level 4 4" and Steam will begin printing logs to this console. Keep this running during the game and see if the stutters happen at the same time the log prints something about appinfo.vdf.

Yes, it's Steam's fault - the lags coincide with the sending of data (every 900 seconds)
In that same console, type the command "nProductInfoUpdateInterval 0" then "app_info_update". This will make Steam not rewrite Appinfo.vdf which is what's causing your stutters. This command will have to be entered whenever you restart Steam, or you can set "+nProductInfoUpdateInterval 0" as a launch command on a shortcut to Steam.
It seemed to work. Thanks :super:
Ok, now i have lags every ~30-35 min)
Where my PSP ...
Originally posted by ToxicCherry:
Ok, now i have lags every ~30-35 min)
Where my PSP ...
Does Steam's console still give any print alongside the stutters? Don't forget to use "set_spew_level 4 4" to make things print. The maximum amount of time Steam is meant to be able to space out appinfo updates is about 35 minutes, but setting nProductInfoUpdateInterval to 0 normally causes it not to be written at all. I tried it myself today and have gone nearly 3 hours without it rewriting, so it seems like it should still work.

Edit: It seems that Steam's "Allow downloads during gameplay" setting is what determines whether Steam continues to search for appinfo while playing a game. Simply turning this setting off should stop these stutters from happening. You can also disable this setting for only this game in its properties menu.
Last edited by Soup-chan; Feb 20 @ 5:07pm
Originally posted by Soup-chan:
Originally posted by ToxicCherry:
Ok, now i have lags every ~30-35 min)
Where my PSP ...
Does Steam's console still give any print alongside the stutters? Don't forget to use "set_spew_level 4 4" to make things print. The maximum amount of time Steam is meant to be able to space out appinfo updates is about 35 minutes, but setting nProductInfoUpdateInterval to 0 normally causes it not to be written at all. I tried it myself today and have gone nearly 3 hours without it rewriting, so it seems like it should still work.

Edit: It seems that Steam's "Allow downloads during gameplay" setting is what determines whether Steam continues to search for appinfo while playing a game. Simply turning this setting off should stop these stutters from happening. You can also disable this setting for only this game in its properties menu.

Ok, first I enter the command nProductInfoUpdateInterval 0 and press enter and then the command app_info_update and press enter - correct?
Yes, that should be enough, but try the downloads setting first.
< >
Showing 1-15 of 19 comments
Per page: 1530 50