Pirates, Vikings, & Knights II

Pirates, Vikings, & Knights II

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Dr. Koala Mar 3, 2016 @ 8:57am
mac crash
Hello.
I just re-downloaded the game (I'm on mac), and when I try to play, even with the minimum graphics, it crashes...
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Showing 1-11 of 11 comments
Levijatan Mar 3, 2016 @ 10:13am 
get win 7 mac ♥♥♥
Dr. Koala Mar 3, 2016 @ 10:14am 
Originally posted by ☭Baron☭:
get win 7 mac ♥♥♥
lol XD
why? There's tons of fun games on mac...the only problem is...the price :/
Kosm1cus™ Mar 3, 2016 @ 12:03pm 
Is this the only game that crashes? We'll need more info so we can figure out the problem. You can start with posting your specs. And by any chance, are you overclocked?
Last edited by Kosm1cus™; Mar 3, 2016 @ 12:04pm
Dr. Koala Mar 3, 2016 @ 12:15pm 
Yes, this is the only game that crashes.
Specs:
2,7 GHz Intel Core i5(processor)
8 Go 1600 MHz DDR3 (RAM)
NVIDIA GeForce GT 640M 512 Mo (graphic card)
Not a good computer, but a few moth ago the game worked perfectly.
Thank you.
Spirrwell  [developer] Mar 3, 2016 @ 2:23pm 
What version of OS X are you using? Have you upgraded it lately?

Also, what type of crash are you experiencing? Is the game crashing as soon as you start it?
Last edited by Spirrwell; Mar 3, 2016 @ 2:25pm
Dr. Koala Mar 3, 2016 @ 2:29pm 
I'm using the last version of mac OS X, mac OS X el capitain.
Well, when I get into a game, the game crashes, when I join a team the class selection screen appears. I was getting a message, something like 'max memory reached'... I'll redownload the game to tell you that message.
Thx for your help :)
Dr. Koala Mar 3, 2016 @ 2:32pm 
and sorry for my english:steamsad:
Spirrwell  [developer] Mar 3, 2016 @ 4:54pm 
Don't worry about it! The exact error message would be helpful, but based on that, my only guess is that you have far too many programs open. I'm not too familiar with OS X so I apologize if I have a hard time helping you.

First though, you should run OS X's Activity Monitor. It should be somewhere under the Applications directory on the Dock. It might be in a subfolder called Tools or something, I forget. Then go to the memory tab. You should see something like this:

https://support.apple.com/library/content/dam/edam/applecare/images/en_US/osx/yosemite-activity_monitor-memory.png

If your "Memory Used" is very close to the amount shown next to "Physical Memory", then that would explain an error like that. In which case, the simplest thing to do would be to close out of programs that are using a lot of memory that you don't need.

If the error message you're referring to is in fact something different, please let me know.
Dr. Koala Mar 4, 2016 @ 4:39am 
I tried all other apps cloed :here is the exact error message:
Engine error
failed to lock vertex buffer in
CMeshDX8::LockVertexBuffer: nVertexCount=82, nFirstVertex=4029
Spirrwell  [developer] Mar 4, 2016 @ 6:42am 
Okay that's quite a lot different than what you said before.

Technically based on that error, that isn't a problem with PVKII, but the core Source Engine which we have no control over, and there was an update to it a few months ago due to an exploit.

However, you can try verifying your game cache, or you can try launching PVKII with the launch option -nod3d9ex. To do that, right click on "Pirates, Vikings, & Knights II" in your Steam library and click "Properties." Then click on the button "Set Launch Options" and paste "-nod3d9ex" there without the quotes.

If that doesn't work, let me know.
Dr. Koala Mar 4, 2016 @ 7:33am 
Ah, then I understand....I mean, valve source port has never been good, even before that security update...textures and graphical bugs on so many source games, such as fistful of frags, tactical intervention (the standalone one).... I tried your command and deleted the cache, it didn't work (same error massage after 30 seconds)...
I give up, thank you very much for your help, I appreciate it. ;)
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Date Posted: Mar 3, 2016 @ 8:57am
Posts: 11