Astrea: Six-Sided Oracles

Astrea: Six-Sided Oracles

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Cool game but
The moth girl sucks. why would you take a game that has so much RNG and make her even more rng dependant WHILE you give her an incredibly slow mechanic to mitigate it all?
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Showing 1-6 of 6 comments
czx85 Feb 21, 2024 @ 10:49am 
Try Inspiring Comets++
苏白 Feb 25, 2024 @ 2:23pm 
She is the strongest char in the game at high level anomaly, can pull off infinite loop without much trouble.
TastefulSidecar Feb 25, 2024 @ 4:27pm 
yeah once I started abusing dodge i figured out the playpattern. She does have a neat kit afterall but I will say that adding dodge/crit as rng based mechanics to a game that is so rng heavy is wild. Also I know you can target bosses and things specifically with that debuff when you do random attacks, but its kindof absurd that you can hit creatures that have 'infinite' health with random attacks
jahill007 Feb 26, 2024 @ 11:44am 
The RNG is mostly offset by being able to go back to the main menu prior to defeat if a roll or two go poorly. Austra is the easiest to win with, as is shown by Steam achievements. I'm a bit surprised that dodge is allowed to go to 100, but I'm happy it does.

Meanwhile, Solaris is rough. Basically a poison character where burst damage is what makes normal fights easy.
Aerond Mar 18, 2024 @ 7:34am 
Originally posted by 苏白@夢璃花:
She is the strongest char in the game at high level anomaly, can pull off infinite loop without much trouble.
Teach us.
Ninja Sloth Apr 4, 2024 @ 11:51am 
If you plan around always assuming her RNG will fail you in the worst way every time (eg only using something that can do damage to you when you have a backup heal or light shield), then she absolutely shines. If RNG fails you, you've planned for it, and if it goes in your favour, you're quids in. She's powerful.
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Showing 1-6 of 6 comments
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