Starcom: Unknown Space

Starcom: Unknown Space

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Ketamarine Nov 11, 2024 @ 2:00pm
No idea what to do after finding starlance
Have explored every star I have found and nothing seems to progress main quest.

Love the game, but the meandering story is a huge weak spot...

Any tips?
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Showing 1-15 of 16 comments
Tony 0ne Blairoby Nov 11, 2024 @ 2:10pm 
You will have to give us more info about the state of your progression.
Ketamarine Nov 11, 2024 @ 2:14pm 
Originally posted by Tony 0ne Blairoby:
You will have to give us more info about the state of your progression.

I have explored like 50 systems. I have starlance and fallen empires as my top quests.

Fallen empires: ... recent evidence of an artifact being removed.

I have the key to the yellow gates and have gone through maybe 4 of them.

Nothing lead me anywhere useful.

EDIT - I have found the ALETHEA space ship.... another forum post mentioned the thing below, which I assumed was a race.
I have not found the Allythia
Last edited by Ketamarine; Nov 11, 2024 @ 3:57pm
justkevin  [developer] Nov 11, 2024 @ 2:41pm 
If you submit your save in game (F8) I can take a look. (Leave a comment here if you do so I know to look for it)
Ketamarine Nov 11, 2024 @ 2:50pm 
Originally posted by justkevin:
If you submit your save in game (F8) I can take a look. (Leave a comment here if you do so I know to look for it)

I randomly found a derelict in the middle of nowhere that gave me new coordinates and it seems to have put me back on track.

Kind of a meh way to progress imho... but I guess it works.

Just found the ringworld and was warned by the goryr that the devout want to kill me so I assume that will go somewhere soon...
Tony 0ne Blairoby Nov 11, 2024 @ 3:01pm 
Seems to me you just ventured outside of the main track early on, and triggered main quest content way before you needed to.
Nothing particularly wrong with that (the game should still be playable this way without game breaking bugs), but if you wanna get back on tracks, just go back on them, from the place you left them in the first place. And progress from those beginner "less" significant task in order.
Ronald_Raygun! Nov 11, 2024 @ 3:15pm 
I think there's some content around the Kyrnan/Nimion that should put you around planets with items / data to advance things. I also think you should have found the Aletheia by now - I think it was a mission I completed within a few hours of starting the game. They have commentary that's probably required to advance story missions.
Tony 0ne Blairoby Nov 11, 2024 @ 3:32pm 
If he just found the ring world and the Aletheia, he is just like 15% in the normal progression, way to far from anything Kyrnan/Nimion related... The Nimion stuff that lead to starlance key artifact is kinda mid game.

Yes he will find other things to do there, but that wont unstuck him
Ketamarine Nov 11, 2024 @ 4:01pm 
Originally posted by Tony 0ne Blairoby:
If he just found the ring world and the Aletheia, he is just like 15% in the normal progression, way to far from anything Kyrnan/Nimion related... The Nimion stuff that lead to starlance key artifact is kinda mid game.


Yes he will find other things to do there, but that wont unstuck him

uhhhh wot.

I am def more than 15% through the game. I have most of the research done.

I found the starlance and the pyramid code that unlocks the yellow gates.

I just found the ringworld and was just told that the devout have weaved me into their dogma as the enemy.

What "unstuck" me was randomly finding a derelict in the middle of nowhere that had coordinates to a burial chamber that was a text adventure game thing to find a sceptre.
Tony 0ne Blairoby Nov 11, 2024 @ 4:20pm 
Yes you have made mid game content, yet you just reached beginning content (Aletheia and ring world).

Ring world can be reach through emissary in third area (first being game start in our universe, second area being around other universe outpost, third area where you are sent to hunt red raiders).

Aletheia search is like the next objectiv after winning over the red raiders. Which can be reach in under 1 hour play time.

You ultimatly unstuck yourself by doing starter thing (Aletheia) that you put aside for hours, and forgot I guess. (you couldn't have advanced in reasearch without going back to station, so you can't have missed commander Yu's order to find Aletheia).
So yeah, you went back on track from the point you left them...
Tony 0ne Blairoby Nov 11, 2024 @ 4:23pm 
And the hidden tomb of Ock Juk stuff have nothing to do with the main story line. Its just for an achievment, some copper and reasearch points.

In my second play through, I reached the generation ship (roughtly 75% into the game) and have never encountered the derelict that give the Ermyr tomb coodinates. The game can be completed without it.
Ketamarine Nov 12, 2024 @ 10:26am 
Originally posted by Tony 0ne Blairoby:
And the hidden tomb of Ock Juk stuff have nothing to do with the main story line. Its just for an achievment, some copper and reasearch points.

In my second play through, I reached the generation ship (roughtly 75% into the game) and have never encountered the derelict that give the Ermyr tomb coodinates. The game can be completed without it.

So it opened up more coordinates, and then a blue probe showed up that I followed.

Otherwise would the blue probe just not have shown up???

I feel like there are serious flaws in the story triggers in this game as I have read some of it is based on the "next ocean planet you find". Which seems SUPER sketchy from a progression standpoint as what if you happen to have found all the ocean worlds before you triggered that quest.

Like I'm fairly certain this game can just lead you into complete dead end runs, hence all the sticky notes and posts on these topics.

I had ZERO new exploration points for like 1-2 hours and only cracked on via that random deep space event giving me new coordinates.
Last edited by Ketamarine; Nov 12, 2024 @ 10:27am
Gamerzilla Nov 12, 2024 @ 1:36pm 
1. You ignored story prompts to find and beat the red raider base. This is just about unmissable if you follow the path of flingers.
2. You then ignored the dialogue at your space station to find the Alethia, which is literally 3 systems away from your base.
3. You then ignored the map button that highlights interactive things.

Feels like a skill issue to me XD
ganthritor42 Nov 12, 2024 @ 6:28pm 
You are meant to explore. This is primarily a game about that--there are features aplenty that support that design choice intentionally--searching your logs, logging on your map, turning on/off the unexplored indicators on planets/entities you have found/come across. You discover lore and Locations of Interest by further exploring, and some of that is additional puzzle/exploration portion of the game. You get 'vague' descriptions bc you're supposed to go find it-it is delivered to you as hearsay and ruins and interactions--this is part of the fun, along with bringing the game universe to life for you as the player. Dev has spent an inordinate amount of effort attempting to build in not necessarily 'rail guard's but guides to help you experience the story as intended but still allow you to explore at will. But, you DO have to follow the gentle prompting you receive from your missions and your crew.

Generally, for example, you are meant to run into the Devout before they weave you into their b.s. and the Goryr tell you as you experienced it. It is supposed to be a little bit of a ramp up in their aggression and your interactions with them. I did not experience that on my last play through bc I absolutely did not want to mess with the Devout too early and I forgot to come back before I progressed the main story line, so I also was only warned after the fact that I had been upsetting the Devout like you were. And even if you explore a system 'before' you were supposed to, the game's design very easily accounts for this in most situations.

The issues you are experiencing are not the game's fault. It'll hold your hand a bit, but you're meant to manage on your own.

To BE that space explorer with your brand new bridge crew and first officer who may or may not get you court martialed if you fool around at the 'correct' time in the game lolololol. This game and its predecessor are prob some of my faves for scratching that Star Trek Voyager itch, when I wanna play something where I have to explore and encounter aliens of all kinds and see all kinds of fun space phenomena--even when you may explode for doing so lol.

I hope you keep having fun with the game!
Ketamarine Nov 13, 2024 @ 3:53pm 
Originally posted by Gamerzilla:
1. You ignored story prompts to find and beat the red raider base. This is just about unmissable if you follow the path of flingers.
2. You then ignored the dialogue at your space station to find the Alethia, which is literally 3 systems away from your base.
3. You then ignored the map button that highlights interactive things.

Feels like a skill issue to me XD

I did none of those things.

I beat the base, I spoke to everyone and I hit every single yellow green and purple map marker. And there was no path that lead to anything until a random encounter happened in deep space that opened up more territory.

And then another random event had a probe that I followed.

A lot of people would have just given up at that point as there was ZERO indication of what to no next having explored every single visible system.

I'm not the only one who has these issues. Go look around the forums.
Ketamarine Nov 13, 2024 @ 3:58pm 
Originally posted by ganthritor42:
You are meant to explore. This is primarily a game about that--there are features aplenty that support that design choice intentionally--searching your logs, logging on your map, turning on/off the unexplored indicators on planets/entities you have found/come across. You discover lore and Locations of Interest by further exploring, and some of that is additional puzzle/exploration portion of the game. You get 'vague' descriptions bc you're supposed to go find it-it is delivered to you as hearsay and ruins and interactions--this is part of the fun, along with bringing the game universe to life for you as the player. Dev has spent an inordinate amount of effort attempting to build in not necessarily 'rail guard's but guides to help you experience the story as intended but still allow you to explore at will. But, you DO have to follow the gentle prompting you receive from your missions and your crew.

Generally, for example, you are meant to run into the Devout before they weave you into their b.s. and the Goryr tell you as you experienced it. It is supposed to be a little bit of a ramp up in their aggression and your interactions with them. I did not experience that on my last play through bc I absolutely did not want to mess with the Devout too early and I forgot to come back before I progressed the main story line, so I also was only warned after the fact that I had been upsetting the Devout like you were. And even if you explore a system 'before' you were supposed to, the game's design very easily accounts for this in most situations.

The issues you are experiencing are not the game's fault. It'll hold your hand a bit, but you're meant to manage on your own.

To BE that space explorer with your brand new bridge crew and first officer who may or may not get you court martialed if you fool around at the 'correct' time in the game lolololol. This game and its predecessor are prob some of my faves for scratching that Star Trek Voyager itch, when I wanna play something where I have to explore and encounter aliens of all kinds and see all kinds of fun space phenomena--even when you may explode for doing so lol.

I hope you keep having fun with the game!

I think I'm done with it.

At the end of the day, I explored every single system visible on the map.

I'm not just going to fly off in a random direction to find more content.

The intended game path was clearly broken during the development path as I played the game months ago until the point where there was nothing to do.

I figured it was just unfinished, but then wanted to go back after 1.0 launch.

Got back to a basically dead map with everything explored.

Flew around randomly for like 2 hours annihilating everything I cam across in like 3 shots and the two random events I found still only opened up like 2 new systems.

There is clearly meant to be more visible systems but either the map gen is bugged, or the 1.0 content was meant to be triggered earlier.

And the game simply isn't interesting enough to restart.

So yes it IS the game's fault as there is literally nothing left for me to explore or do, and the story clearly triggers on exploration based queues. So it effectively dead-ended my run.
Last edited by Ketamarine; Nov 13, 2024 @ 3:59pm
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Date Posted: Nov 11, 2024 @ 2:00pm
Posts: 16