Lushfoil Photography Sim

Lushfoil Photography Sim

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Cyber Akuma Jun 12, 2024 @ 2:11pm
Overall liked the demo, watermark seems very excessive, a few other opinions
Just tried the demo. Overall I quite liked it, was a little bit dry but I understand this is going for more of a simulator than a game design.

One thing that instantly stood out was the watermark that gets placed on every photo. Personally, I don't really see the need to do something like that, it's not like people can't just take screenshots through other means anyway and it's not like this game is using content copyrighted by others that might cause problems if someone used a screenshot, but if you have to watermark the images, the ones it places on them right now are laughably excessive. It's a large opaque black block that covers up a huge chunk of the image. I have never seen a watermark this excessive before outside of products that were intentionally trying to make the image unusable unless you bought the rights to it.

Nearly every game I have played which watermarks it's screenshots (Which I might add is probably less than 5% of all the games I have played which have a built in screenshot function, most do not watermark at all) it's usually a small copyright notice on the corner, a lot of the time it's even translucent. This game tosses a massive opaque black rectangle, one that's not even fully in the corner, over 1/6th of the entire image.

It doesn't even use the Steam screenshot folder, or any standard images location, it saves the images to the same location the game itself is installed. Not only does this prevent you from uploading them to the Steam Cloud, but for those of us who have their Steam games installed in a different drive than Steam itself (Many have a dedicated games drive) this also makes it a mess to deal with.

Also not sure if this is what you were going for in terms of gameplay, but it's slow to take the camera out if something is suddenly happening to take a picture. If that's the intent, that you are expected to have your camera out or you might miss something that's fine, if not then maybe some sort of quick-photo button where your character will quickly attempt to take a photo even if the quality won't be as good might be a good idea.

And finally, for those of us with weaker hardware (My photos came out looking lower resolution than I expected, they didn't even look as good as they did in-game) maybe consider that trick that some other games employ for screenshot mode where at the time of taking the screenshot the game will render at a much higher quality for the purpose of taking a good screenshot. The old GPU I have in this system might not be able to run games at extremely high graphical settings at 60FPS, but it would still be capable of rendering just a single frame at such settings for a photo before going back down to the gameplay settings after it has been taken.