Command & Conquer™ Red Alert™ 3

Command & Conquer™ Red Alert™ 3

KillerKrieg Jun 22, 2018 @ 3:52am
What are all the ways Brutal A.I. cheats?
What are all the capabilities of Brutal A.I. for this game? Has anybody ever actually hacked the game or something and had a look at all of what it does? I am sure it uses the obvious conventions of RTS max difficulty cheatage, like 4x the player's economy. I think in most RTS games the A.I. builds faster and it definitely seems to here.

Also, am I just imagining things, or can this games A.I. produce vehicles that can create conyards well after you have destroyed all of their vehicles that create conyards? I was fighting allies vs. Empire and directly checked the water behind where the enemy puts it's base(this is ALWAYS where it was putting it's naval yards.) and it wasn't there. Timed my attack perfectly and destroyed conyard and it's mecha bay in one foul swoop. I checked back later and it was as if it "grew" a naval yard from nothing, which of course fast produces a conyard which goes somewhere pretty much impossible to find every time, so while I have beaten Brutal A.I. a few times and found if you keep destroying everything it uses to build and the game knows there is no way it can sneak a blatant spawn in front of you, it will EVENTUALLY get to a point where it cannot just magically spawn another vehicle that can create a conyard, however I am almost completely certain sometimes it will sneak a critical structure spawn on you.

Again, I am really interested to know if anyone has ever had a look inside the programming basically and actually *knows* for sure what Brutal A.I.'s capabilities are for sure.
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Controverse Jun 25, 2018 @ 1:41am 
Also erstens mal solltest du alle truppen kennen, sind ein paar neue dabei. Das spiel an sich ist langweilig wie hölle, stump knöpfche drücken und bauen. Zu der Zeit war es so das leicht Hardcore war, versuchs mal auf Normal!
Zweitens ein altes problem, die scripte hängen gerne mal oder gehen corrupt. Da hilft nur laden bis es wieder richtig geht. Ist manchmal nervenaufreibend gewesen, stimmt wohl. Erinnere nur mal an C&C Tib wars, die allien flood war schon die hölle teilweise. Da gingen die scripte korrupt.
Umso länger du spielst umso schlimmer wirds, ist halt ElecArts! Early Acces deep state mining vom prinzip exakt dasselbe. Mal ganz nebenbei so gewinnst du keinen Krieg!
KillerKrieg Jun 25, 2018 @ 2:09am 
Ich hasse es, wenn Leute annehmen, ich spreche Deutsch.
zxxzmute Jul 11, 2018 @ 12:47pm 
Just spam kirovs and ur fine
KillerKrieg Jul 12, 2018 @ 3:39pm 
This was not an attempt to ask for advice. RTS high/max difficulty A.I. cheats in specific ways and I was just curious what all the ways it cheats are. For example, I think in Dawn of War, the A.I. JUST cheats resources very heavily, and I also think off screen it builds a *little* faster.

I am pretty sure Red Alert 3 Brutal A.I. does more than that.
zxxzmute Jul 13, 2018 @ 9:58am 
Originally posted by KillerKrieg:
This was not an attempt to ask for advice. RTS high/max difficulty A.I. cheats in specific ways and I was just curious what all the ways it cheats are. For example, I think in Dawn of War, the A.I. JUST cheats resources very heavily, and I also think off screen it builds a *little* faster.

I am pretty sure Red Alert 3 Brutal A.I. does more than that.
its a comon things in rts but still ais sakkkkkkkk and i was just trying to be funny :P
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Date Posted: Jun 22, 2018 @ 3:52am
Posts: 5