Lunacid
Loved it, till the end.
Absolutely adore this game, the secrets, the atmosphere, the game play, the story, the world. Every last bit, except one thing.

The last boss. Like, I get it should be difficult, but I'm here with a end game weapon, and doing next to no damage to it, while they slam me for half my health per attack. Its ridiculous, and seemingly the only advice I can find for beating them is "Level up magic a lot and use that". Its not right that melee is viable up until the very end where its a death sentence.
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1-15 van 27 reacties weergegeven
I just beat the game about an hour ago and I can say, same here.
No matter what way to look at it, that final boss is unbalanced in one way or the other, because with magic it feels like you're cheesing him with how fast he goes down to it.
I feel like he really needs less resistances so that the regen just adds pressure instead of actively playing tug-o'-war with his health bar.
I kind of feel like there should be a hint that poison essentially stops his regen for a bit, and if there is a hint then I didn't see it. It'd be neat if he was a puzzle to figure out but as it is now, he's a wall if you're a fighter and a pushover if you're a wizard
Again, how are you guys getting there with melee as your only way of dealing significant damage? Every damage stat falls off hard after 50, so unless you were just slamming every point into DEF for more HP, I don't see how you wouldn't have *at least* a second damage stat developed, and probably all three.
I actually only had 20 in STR and DEF by the end, though was still able to mow through most enemies with the weapons I had. DEX was at 50 and I was using ranged weapons, but it still wasn't enough to scratch him more than his regen can quickly and easily undo. I didn't really need to rely on magic throughout the game until the final boss.
He's legit just that tanky to everything but magic, but Light Reveal doesn't even do a good job of letting you know that, as it would lead you to believe Dark damage is the best way to go for him since he resists it the least
Origineel geplaatst door Cynical:
Again, how are you guys getting there with melee as your only way of dealing significant damage? Every damage stat falls off hard after 50, so unless you were just slamming every point into DEF for more HP, I don't see how you wouldn't have *at least* a second damage stat developed, and probably all three.
I just smacked things in the face. Despite the "hard drop off" of stat gains, damage still rises at an acceptable rate. I don't know why so many people seem to think that if you're not killing enemies in one hit that it's not viable. I didn't bother putting any points into DEF, either, STR gives enough HP by itself.

Melee isn't too weak, magic is too strong.
Origineel geplaatst door Herowho:
I actually only had 20 in STR and DEF by the end, though was still able to mow through most enemies with the weapons I had. DEX was at 50 and I was using ranged weapons, but it still wasn't enough to scratch him more than his regen can quickly and easily undo. I didn't really need to rely on magic throughout the game until the final boss.
He's legit just that tanky to everything but magic, but Light Reveal doesn't even do a good job of letting you know that, as it would lead you to believe Dark damage is the best way to go for him since he resists it the least

It's less resistance and more that some of the spells like Ice Tear or Moon Beam can do a lot of DPS on top of being generally high damage. Spamming Ice Tear can actually kill him in just a few seconds and that spell turns most of the combat in general into a once press and done sort of situation.

That being said a lot of the spells aren't quite that strong.
Origineel geplaatst door Vigilance:
Origineel geplaatst door Cynical:
Again, how are you guys getting there with melee as your only way of dealing significant damage? Every damage stat falls off hard after 50, so unless you were just slamming every point into DEF for more HP, I don't see how you wouldn't have *at least* a second damage stat developed, and probably all three.
I just smacked things in the face. Despite the "hard drop off" of stat gains, damage still rises at an acceptable rate. I don't know why so many people seem to think that if you're not killing enemies in one hit that it's not viable. I didn't bother putting any points into DEF, either, STR gives enough HP by itself.

Melee isn't too weak, magic is too strong.

That's pretty accurate. Once I got Lightning on my INT build it felt like a cakewalk. Now I'm doing a STR and INT build and I'm curious to see just how much magic and melee really compare to each other in the general game play.
Origineel geplaatst door MagnificentTunaFish:
Origineel geplaatst door Vigilance:
I just smacked things in the face. Despite the "hard drop off" of stat gains, damage still rises at an acceptable rate. I don't know why so many people seem to think that if you're not killing enemies in one hit that it's not viable. I didn't bother putting any points into DEF, either, STR gives enough HP by itself.

Melee isn't too weak, magic is too strong.

That's pretty accurate. Once I got Lightning on my INT build it felt like a cakewalk. Now I'm doing a STR and INT build and I'm curious to see just how much magic and melee really compare to each other in the general game play.
As long as you're using the right element, I've found that melee is just as easy as magic, if slower. You'll still one show a lot of things. There just really aren't that many enemies that have enough HP to not be instantly bodied by the better weapons. The final boss is just ridiculously tanky compared to anything else in the game.
Well, this has made me hesitant to pick this up. For this to not have been addressed in EA is concerning.
I think it’s an issue of health bars for boss like enemies. Most of them just have a lot for no real reason. Not a deal breaker and you shouldn’t skip the game for small part of the game.
As someone who ran a melee only build to beat the last boss (level 99, STR 96/DEF 64/RES 50 as my highest stats, I was so terrible at magic i didn't even bother using it) once I figured out what his weakest resistance was and that he was regenerating At All I got the strongest weapon in that element I could find and just beat him to death with it. No spell usage, just hitting him a lot and blocking to minimize the damage he gave to me instead of trying to run away from him or dodge his attacks.
(no grinding either, all my levels were gained from exploration and rerunning areas to find secrets and such)
Laatst bewerkt door Ruka; 6 nov 2023 om 6:47
Origineel geplaatst door Mazikeen:
Well, this has made me hesitant to pick this up. For this to not have been addressed in EA is concerning.
If you mean the boss, it didn't exist in EA.
So you were stuck using the sickle? Unless I missed another ice weapon(its possible) since that is the element he is weakest too. Honestly melee falls off hard by the time you reach the catacombs especially once you have the twisted staff, and INT was my lowest state compared to resistance anyway
Origineel geplaatst door Vigilance:
Origineel geplaatst door Mazikeen:
Well, this has made me hesitant to pick this up. For this to not have been addressed in EA is concerning.
If you mean the boss, it didn't exist in EA.
What about the one at castle?
Origineel geplaatst door Bankai9212:
So you were stuck using the sickle? Unless I missed another ice weapon(its possible) since that is the element he is weakest too. Honestly melee falls off hard by the time you reach the catacombs especially once you have the twisted staff, and INT was my lowest state compared to resistance anyway

His highest (and therefore 'closest to 100%/normal damage') resistance is Dark, which makes Dark the element that does the most damage to him. For everything else he's set to 40% resistance. I used the Shadow Blade to kill him, since its ability to negate most status effects cancels out my class' weakness, poison, and since he's so big and getting in your face all the time, having permanent blindness didn't matter to me since I could see him anyway even with the 'low light' effect.
Laatst bewerkt door Ruka; 6 nov 2023 om 6:55
Origineel geplaatst door Bankai9212:
So you were stuck using the sickle? Unless I missed another ice weapon(its possible) since that is the element he is weakest too. Honestly melee falls off hard by the time you reach the catacombs especially once you have the twisted staff, and INT was my lowest state compared to resistance anyway

The last boss is least resistant to dark, not ice. Ice tear just shreds the boss cause that spell is overpowered.
Origineel geplaatst door Bankai9212:
Origineel geplaatst door Vigilance:
If you mean the boss, it didn't exist in EA.
What about the one at castle?
What's wrong with that one? It's nowhere near as challenging as the final boss, and, being one of only two bosses, it should have way more health than any regular enemy.
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Geplaatst op: 5 nov 2023 om 19:55
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