Lunacid
Abyssal Crow Nov 4, 2023 @ 10:24am
Broken Sword should not be time locked(spoilers)
I don't mind the moon cycles doing funny/cool stuff but an entire ending being effectively locked out because you played on the wrong day is not really good design. Especially when you consider there will be people that want to play this as blind as possible and not be forced to look up these things when trying to get an ending like this.

And no, telling people to adjust their system clock as a work-around does not stop it from being bad design.

If someone were to ask what I would propose? Move the sword to a new secret, maybe something related to the middle structure of the Forlorn arena? After all the other 2 resources are in the respective left and right mini-dungeons. Put the sword in the direct middle with something tied to getting it.

Edit to address a thing :
No it isn't a secret ending. The door is plain to find and it gives you a list of stuff you could potentially do, there are visual hints in the game telling you what abdul did that you can strike off the list of stuff to try but nothing to tell you how to make the sword or that anything is time locked to the IRL moon.
Last edited by Abyssal Crow; Nov 4, 2023 @ 10:52am
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Showing 31-45 of 58 comments
Abyssal Crow Nov 4, 2023 @ 3:03pm 
Originally posted by Bankai9212:
The fact that he's the only enemy you can't use light reveal indicates that either 1 weapon could kill it or is unkillable.

Yep, but the tart door notes mentioning screwing with the cycle of life and death got through to me and told me "so he CAN die or at least something can be done to him." so that reignited the hunt for a weapon on my side. Grabbing the fragmented death resource immediately screamed "This might be connected" since well.. it's literally called fragmented DEATH. The hints that Death is able to die or at least able to be screwed with are there but the actual fact that one of the resources required is moon-phase locked with no hint will always be bad imo. And even if they do make a hint, it'll feel bad since full moons aren't exactly a weekly thing.
Bankai9212 Nov 4, 2023 @ 3:10pm 
Originally posted by Abyssal Crow:
Originally posted by Bankai9212:
The fact that he's the only enemy you can't use light reveal indicates that either 1 weapon could kill it or is unkillable.

Yep, but the tart door notes mentioning screwing with the cycle of life and death got through to me and told me "so he CAN die or at least something can be done to him." so that reignited the hunt for a weapon on my side. Grabbing the fragmented death resource immediately screamed "This might be connected" since well.. it's literally called fragmented DEATH. The hints that Death is able to die or at least able to be screwed with are there but the actual fact that one of the resources required is moon-phase locked with no hint will always be bad imo. And even if they do make a hint, it'll feel bad since full moons aren't exactly a weekly thing.
yup, hence why I stated it should just appear at midnight as its more likely to stumble upon if Kira won't bother with any hints.
Abyssal Crow Nov 4, 2023 @ 3:22pm 
Originally posted by Bankai9212:
yup, hence why I stated it should just appear at midnight as its more likely to stumble upon if Kira won't bother with any hints.
NGL I'd rather an ingame "moon" cycle or it being connected to just it's own secret probably in the middle of the arena. Not everyone is able to sit there and play a game at midnight for an item. Yeah changesystemtimeandallthat but ignore that as an option for now. I think an ingame moon cycle would be better and could potentially have even more effects tied to it since it wouldn't be so IRL based and could phase change and even have methods to force-change it as the player just generally goes around enjoying the game.
DoEFotGS Nov 4, 2023 @ 3:40pm 
Biggest problem about broken sword is tied to when 1.0 was eleased. Exactly at full moon phase. I consider this as losed opportunity. I mean if release was one or two days later - we can get 'increadible secret' at later November rather than 'bug' right now.
Bankai9212 Nov 4, 2023 @ 3:45pm 
Originally posted by Abyssal Crow:
Originally posted by Bankai9212:
yup, hence why I stated it should just appear at midnight as its more likely to stumble upon if Kira won't bother with any hints.
NGL I'd rather an ingame "moon" cycle or it being connected to just it's own secret probably in the middle of the arena. Not everyone is able to sit there and play a game at midnight for an item. Yeah changesystemtimeandallthat but ignore that as an option for now. I think an ingame moon cycle would be better and could potentially have even more effects tied to it since it wouldn't be so IRL based and could phase change and even have methods to force-change it as the player just generally goes around enjoying the game.
I can agree with that also, sucks since there are enemies unique to the full moon.
Zoid Nov 4, 2023 @ 4:58pm 
If people are interested I made a mod to always enable the full moon phase. I don't have a Nexus link atm because the game isn't on Nexus but I could upload it somewhere else. Just need BepInEx installed.

edit: for clarity I started to publish it to Nexus but the game has to get added before the mod is published.
Last edited by Zoid; Nov 4, 2023 @ 4:59pm
Bankai9212 Nov 4, 2023 @ 4:59pm 
Originally posted by Zoid:
If people are interested I made a mod to always enable the full moon phase. I don't have a Nexus link atm because the game isn't on Nexus but I could upload it somewhere else. Just need BepInEx installed.
interesting to play with a new character since the phase has new enemies.
Zoid Nov 4, 2023 @ 5:02pm 
Originally posted by Bankai9212:
Originally posted by Zoid:
If people are interested I made a mod to always enable the full moon phase. I don't have a Nexus link atm because the game isn't on Nexus but I could upload it somewhere else. Just need BepInEx installed.
interesting to play with a new character since the phase has new enemies.
are they spawn replacements or just additional? I thought it was additional but I admittedly didn't really read into it that much. I mostly just did it so I could find the broken sword and stuff. Truthfully haven't tested finding it yet, but shows up as full moon on main menu and pause menu so I assume it works given the way the game checks for spawns.
Bankai9212 Nov 4, 2023 @ 5:12pm 
Originally posted by Zoid:
Originally posted by Bankai9212:
interesting to play with a new character since the phase has new enemies.
are they spawn replacements or just additional? I thought it was additional but I admittedly didn't really read into it that much. I mostly just did it so I could find the broken sword and stuff. Truthfully haven't tested finding it yet, but shows up as full moon on main menu and pause menu so I assume it works given the way the game checks for spawns.
Could be, but I only changed the time to get the piece so I don't know for sure.
RageJ Nov 4, 2023 @ 5:28pm 
Oh is that why the broken sword isn't there for me? It has to be a full moon?
Bankai9212 Nov 4, 2023 @ 5:28pm 
Originally posted by RageJ:
Oh is that why the broken sword isn't there for me? It has to be a full moon?
In real time yup.
Abyssal Crow Nov 4, 2023 @ 5:29pm 
Originally posted by RageJ:
Oh is that why the broken sword isn't there for me? It has to be a full moon?
Correct, an IRL full moon. You can just change your system clock to the next full moon (iirc november 27th 4Am works.) and go grab it then swap back, or enjoy the new enemies that can spawn on full moon.
octovenom Nov 5, 2023 @ 1:09am 
I'm so disappointed in this chat feed.
the Alchemy system and the magic ring system are lifted from a from soft game called Eternal ring. the only way to kind of know how to craft magic rings in Eternal ring is by reading the manual. another Trope in from soft games is reading the description of an item or material can give you a hint on how to use it. a couple of the materials in lunacid have descriptions like "can be used to make medicine"
another hint that Alchemy gives you is that when you select an item in one of the three slots. the next slot you open will give you a small handful of the materials that can work with that item. and then when you go to the next slot it gives you an even smaller handful of materials you can use.
octovenom Nov 5, 2023 @ 1:09am 
oh and the Tartarus gate ending is a secret it's a hidden achievement

oh and the fact that you guys are complaining about an item being only visible during a full moon is ridiculous

you want a hint for the item. but the entire game gives you hints... everywhere

like how you need three materials for Alchemy. and all three materials are in the same area.

if you read the manual it tells you the phase of the moon is a significant feature of the game

magic gets stronger the closer the phase of the moon is to a full moon

the skeleton in the hub area has a crown that's only visible during a full moon. this is a hint that certain things are only visible during a full moon

there are two weapons that are moon themed. and a weapon that gets stronger the closer it is to a full moon

the game itself is called lunacid. Luna is in the name. Luna means Moon

the corpse is leaning on nothing unless it's a full moon then the corpse is leaning on a sword that resembles the Moonlight blade. a blade that glows blue in a green area

also if you don't believe it's a secret ending the other two materials are behind hidden walls. one of which is the hardest to find hidden wall in the game
Absolutely Arful Nov 5, 2023 @ 1:56am 
Originally posted by octovenom:
oh and the Tartarus gate ending is a secret it's a hidden achievement
oh and the fact that you guys are complaining about an item being only visible during a full moon is ridiculous
you want a hint for the item. but the entire game gives you hints... everywhere
like how you need three materials for Alchemy. and all three materials are in the same area.
if you read the manual it tells you the phase of the moon is a significant feature of the game
magic gets stronger the closer the phase of the moon is to a full moon
the skeleton in the hub area has a crown that's only visible during a full moon. this is a hint that certain things are only visible during a full moon
there are two weapons that are moon themed. and a weapon that gets stronger the closer it is to a full moon
the game itself is called lunacid. Luna is in the name. Luna means Moon
the corpse is leaning on nothing unless it's a full moon then the corpse is leaning on a sword that resembles the Moonlight blade. a blade that glows blue in a green area
also if you don't believe it's a secret ending the other two materials are behind hidden walls. one of which is the hardest to find hidden wall in the game
So, I don't think anybody is claiming it isn't a secret ending, it clearly is and basically everyone knows that there are game mechanics tied to the moon.
This is about the communication of mechanics, throughout the game we see (if we set the date to coincide with a full moon) that it affects gameplay mechanics; magic, anku etc. but there are no items that suddenly pop up except from the broken blade.
Apart from the single visual indicator that the skeleton seems to be leaning on a sword (which could be explained away by a player bumping into it and automatically and picking it up without realising, the one downside of auto pick up mechanics) and this visual indicator is easily missable.
It's also very unlikely that a player is going to stumble upon the fragment of life/the fragment of death without either prior knowledge or curiosity piqued by already grabbing the broken blade (kudos to you, Abyssal Crow, you're made different) as they both include vertical exploration combined with hidden doors.
By all means, if you managed to create Limbo without any help from a guide or forum discussions, all the more power to you but this isn't going to be the experience of 99.99% of others (that statistic is definitely 100% accurate by the way, it came to me in a dream)
Thank you for coming to my Ted Talk.
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Date Posted: Nov 4, 2023 @ 10:24am
Posts: 58