Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Early access = early access method of solving. Mention it, hope others see it, point it out, sit back & wait for solution / fix.
I fixed my power issue by pausing the game, destroying all power plants, rebuilding all plants +1 additional to get ahead of the failure. Unpaused, all plants were back to 100% and the extra plant allows a grace refuel period
To begin with, you are not the first ones to comment problems with the power generators, we are studying a way to solve it that is more permissive and does not cause this chain effect that you comment.
Regarding what has been said about maintenance workers we will investigate what has happened, I can ask you if you have done any mission that asks you for workers and you have sent one of your maintenance workers, because in these missions what you do is send them and they do not return. Maybe that is the fault and that the game has not deleted the employee you have sent from the camp lists. Just a thought.
We are sorry that you have encountered uncomfortable situations in the game. We will work to fix everything we can as soon as possible. But most of all, thank you for playing the game.
I was able to solve the power issue by pausing the game, destroying all power stations, and rebuilding all of them again. All stations were back up to 100% and I have not had anymore power issues since - because I know my base will blow up :)
-- A solution for this would be to reduce the overload timer to actually give some time for the new power station to be built. I understand the overload concept, I just think the timer is a little too fast. When one station goes out, there should be enough time to rebuild another station and connect power lines before the next one blows up.
My maintainer did return when I closed and re-opened the game. I believe it was just a random encounter and I did not have anymore issues with it.
Thank you for your game and I hope you continue to make improvements recommended by the community.
Also, just so you know, we have a pinned discussion at the top of the page with tips and among them is one regarding energy. Maybe some of them will help you too.
I think the issue that the community and myself are having is the priority of repair + speed of failure. The power stations are not repaired in time before the new one is up and running. The issue is mechanics are not able to repair/deliver resources to the new station before the next blows up -- this causes a chain reaction that is non-recoverable in normal gameplay. The only workaround is to pause the game to stop the constant failure. That is the issue
-- There is no way to recover from your power mistake *without pause*
I'll come back later if there is an actual discussion about Corporal Punishment.
Just kidding. I'm really liking this game, keep up the good work.