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Insect drones will always generate more larval mass than they cost before they get enough menace for a hero to kill them. Focusing mostly on spawning insect drones and infecting heroes and rulers so they spread infection around for you is essential. It's kind of ridiculous that Cordyceps can infect all of the heroes living at a city without infiltrating it at all. The swarms are mostly for wiping out or distracting armies so your drones can get in and harvest the unguarded infected populace in cities.
And when world panic starts getting really high, you can use the synchronized transformation power to remove most of the heroes on the map. I usually average 20-30 casualties when I use it for my final push to win. It pretty much shuts down humanity's ability to fight back against the drones for a while.
Edit: Speaking of world panic, Cordyceps is like Mamon. We can control our minimum world panic and the rate our seals break. Sacrificing infamous agents is extremely effective at keeping world panic really low for most of the game. You can see I got a win at turn 300 with my world panic still only at 27%, which is impossible for most other gods. The alliance won't form and awareness is still fairly low. At least until our drones start to really destroy society and world panic skyrockets. Then we switch gears to stage 3, like the god description for Cordyceps advises.
https://steamcommunity.com/sharedfiles/filedetails/?id=2921941372
I do like to force maturation on farming communities where the drones aren't harvesting, though. It's not super-powerful as nuke powers go, but it's still nuking a farm, with all the chaos that causes.
Guys don't forget if you enshadow nations they can't build back up armies, so try and test map seeds until you get one where your elder tomb is going to do some heavy lifting on enshadowing and you're in for an easy game