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But if you dislike the new focus and you really loved politics then its a degradation.
But it has a free demo so why dont you just try it and see for yourself.
All ruler agency or nuance has been removed. Relationships between characters basically don't exist and evidence/suspicion is replaced with magic numbers where all characters are omniscient and behave precisely the same motivations and will perform precisely the same actions regardless of how different their circumstances and nature. World panic is fixed and everything is on a fixed timer and there's the ugliest bandaid fixes on a few things and almost every class of bug from shadows2 (evil civs warring with each other, things simple not working or having an implementation) is present in full force and many more besides from it being an even earlier EA than the aborted and unfinished shadows2.
Shadows3 is basically running around with the red masque rushing plague to blow up sites during the lightbringer ritual stretched out over 200-400 turns. It isn't any harder or more interesting, you just have to destroy most the entire map and have a 12.5x longer timer. Enthrallment of either sort is gone, and you interact with locations which bear next to no relations to their current rulers (who you can barely impact in any way, regardless). Shadow is on locations, rulers pick it up from the there, shadow has no impact on character relations and at less than 100% on rulers has basically no impact on decision making, which with the very slow spread of shadow from location to ruler that you cannot alter in any way leaves even enshadowed regions acting pretty much the same as light ones for almost every purpose.
Every change in the art has been for the drastically worse since the cropped placeholder art has been replaced with custom sprites that'd feel right at home in a warcraftIII custom map. Tying everything to locations rather than characters and putting decals on the map means that on any busy game (the only reason any game is ever not busy is because you can win trivially without interacting with 99% of game systems) the map will be painted with clashing florescent colors such that you have to use the fullblack masks to find anything over all the visual noise.
I'm extremely happy that they went more into interesting actions as a gameplay, it mimics all lord of the ring's like sagas with evil lurking in some desolated fortress, with global magic, orcs united, powers for each god are interesting and make gameplay fresh.
I love the fact they took out this politics factor (it is still here in some form, just without the dull part).
My 2 cents, so devs see there are people happy about new direction (extremely happy, new game is amazingly fun)
It is a different game, with more emphasis on the agents, and (much) less on the politics.