Have a Nice Death

Have a Nice Death

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YAqvapor Mar 14, 2022 @ 10:17pm
It's been a week since release, how are your runs going?
Just feel free to comment anything on how you're doing in game.

I'll go first.

I got my first successful run at attempt 36. I've gotten everything in the shop. Currently I try a couple runs a day, but am waiting until a major update happens.
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Showing 1-14 of 14 comments
Piou le Chauve Mar 15, 2022 @ 10:05am 
Once i figured out that if you get mana on hit curse and an auto target spell (moskitoes etc) the game is already win. That combo is just too strong, and once you find it, everything else feels worthless. I don't even know the last 2 boss paterns since i just killl them in 2 sec everytime :/
SageKyd Mar 15, 2022 @ 10:45am 
Originally posted by Piou le Chauve:
Once i figured out that if you get mana on hit curse and an auto target spell (moskitoes etc) the game is already win. That combo is just too strong, and once you find it, everything else feels worthless. I don't even know the last 2 boss paterns since i just killl them in 2 sec everytime :/
that's exactly what I do I just restart runs until I get Moskillto's before brad. and the entire run is a breeeeeze
Korzo Mar 15, 2022 @ 3:02pm 
Got my first completed one at 18 cause i unlocked crusifix and some mana buffs along magical buffs, one-shot everything after slyma, i'm glad they already fixed that, some percentage buffs where broken (i think) and made damage on the 10 digits. after the latests patches it's been fun, still a bit broken with moskilltos and mana recovery after giving a hit but more enjoyable now.

Maybe some changes to the levels in the beginning would be nice, it feels "choresome" the levels to fight brad.
Arvandor2 Mar 15, 2022 @ 4:10pm 
The really busted thing about Moskillto, is that the fury doesn't require mana, just uses it all if you have it. So you can fire off a volley or two, THEN fury, and because of all the hits going on, by the time the duration is up, you'll basically have your fury again.

Spell on retaliation with the heal but get injuries is a free win too, since you can just fury heal and it won't give you the downside. The one that decreases your max hp still will even on fury heal, but it's still a full heal and an auto win if you get it (even without mana or fury retaliation)
Ay Mar 16, 2022 @ 5:17am 
overall it's pretty binary. you can have totally busted runs where you clear a whole level in 3 minutes and you can have the opposite.
right now slow or heavy hitting spells and weapons are a bit underwhelming because most damage upgrades and any infuse mechanic (which all are pretty good or broken) benefits from fast attacks
basically never take specific curses (+cloak/spell damage) until you have a good item, I tried this a couple of times just to end up with like +25% cloak damage, +15% ground damage, +10 cloak damage while getting piled with spell drops
spells casting to the wrong direction after dashing or landing also is a real issue, annoying af and run-ender #1
Koopa Mar 16, 2022 @ 8:54pm 
i feel like some run you don't get a chance to upgrade your weapon enough like i made it to grim with 150 souls and 2 prism but no control room insight then die right after with out getting a chance to use it because it just did spawn for me
Arvandor2 Mar 16, 2022 @ 11:29pm 
Originally posted by Ay:
overall it's pretty binary. you can have totally busted runs where you clear a whole level in 3 minutes and you can have the opposite.

New to the genre? ;P This is how it be. Dead Cells and Hades can be even MORE polarizing, I feel like, than this game.

Originally posted by Ay:
right now slow or heavy hitting spells and weapons are a bit underwhelming

Except for the Slaymore... Thing is freaking awesome. It has a quick upward slash, followed by a quick-ish downward slash. The whole animation is pretty long, but its saving grace is that you can dash out of it ANYTIME during the animation, making it very safe to use. It has a MONSTROUSLY huge hitbox (you can hit Maxx in the air from the ground with both hits), and does amazing damage. Its fury also buffs your physical damage by like... 50% I think? Including the Slaymore itself. Very good and fun weapon. The two hammer variants are bad though, and they really missed an opportunity giving the Rapier thing iframes but no counter attack of any kind.

But yes, *most* upgrades definitely benefit the fast/multi hit attacks more. The kunai is pretty bad at a baseline, but it scales disgustingly with things like +10 cloak damage (flat, not percentage), and any of the infuses. I literally just finished a run where I had infuse burn with +5 seconds and +50% burn damage with infuse poison, 100% poison damage, and a level 3 kurakunai (the one that fires extra shots and applies bleed) with +5 bleed stacks. It was... pretty funny actually. First time I've actually gotten the infusion boosters WITH the appropriate infusions. Usually I see one or the other, but very rarely do I get synergies in a run like that, let alone so many.
Ay Mar 17, 2022 @ 12:40am 
Originally posted by Arvandor2:
New to the genre? ;P This is how it be. Dead Cells and Hades can be even MORE polarizing, I feel like, than this game.
Hades at least has reasonably regulated shop/fountain floors and more of a middle ground between "godmode" and "wailing for 4 minutes at some miniboss because RNG".
Also boons that technically are dependent from another will not get offered. In this game right now you can have +bleed stacks or duration, +burn damage or duration, +poison damage or stacks without having any means to apply bleed, burn or poison. Get some bad luck and you take +5mana on a scythe/cloak build just because the rest is completely useless.

Originally posted by Arvandor2:
Except for the Slaymore...
Thanks for the tip, I found slaymore/slaygore maybe 5-6? times in 50 or so runs but never kept it, good to know the upward portion also deals damage.

Originally posted by Arvandor2:
First time I've actually gotten the infusion boosters WITH the appropriate infusions. Usually I see one or the other, but very rarely do I get synergies in a run like that, let alone so many.
Try the dark talons (I think? not the pull thing), they apply bleed baseline, stack fast as hell, are spammable and get +20stacks via upgrades so they already synergize with themselves pretty well. On one of my more disgusting runs I got talons, +50bleed stacks and infuse bleed. It seems if you have infuse bleed and a bleed weapon it counts two sets of stacks, in the 5 or so seconds of my candice fight there were 85 and something in the forties as bonus bleed damage at the end.
tytyytty Mar 17, 2022 @ 10:15am 
i won my first time with the health spells + spells electrocute
Hayete Mar 17, 2022 @ 8:37pm 
Been great! 24 hours of game play later and......
https://youtu.be/HjD8QCp2kc0
Boodz Mar 19, 2022 @ 8:10pm 
I find myself leaning to Magic only skills/passives and some dot passives from blue and red. Every other passive on offer just doesn't mesh well specially how fast the game is like "50% more charge damage", yeah good luck charging your attacks.

I'm always looking out for +mana per hit passive every run because it's just too good to pass up. Everything else is trivial once you have that passive and if you pair it with Sacrifix, you're immortal.
TemmieNeko Mar 20, 2022 @ 11:29am 
Originally posted by YAqvapor:
Just feel free to comment anything on how you're doing in game.

I'll go first.

I got my first successful run at attempt 36. I've gotten everything in the shop. Currently I try a couple runs a day, but am waiting until a major update happens.
maxx ended my life 11 times unfairly.
i have beaten the entire content thus far, and it was not a good time, those last 2 bosses are built on mega cheese
DarkinBladeGaming Mar 20, 2022 @ 7:26pm 
I've had a couple runs reach the final boss, usually with healing to spare, but the way missing health works seems really inconsistent. Sometimes I'll get none at all, which makes my healing useless. That's cost me two of my three runs that reached the final boss
Grimm Mar 21, 2022 @ 5:16am 
i had about 15 runs now and only got past the 3rd boss once. it feels that im really low on heal and every hit feels like i could restart the whole run, bc the heals i got are really inconsistent. last run i got 6 curse rerolls in 3 rooms and no heals. got to the boss with 1hp and finished him, but got killed on the first stage after, so... i think its weird, that i dont get anything from normal mobs i kill (i mean rarly they drop something but most of the time not) and getting to a control room feels like the only dmg improvement so far.

for me it feels a lil rough playing it atm.
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Date Posted: Mar 14, 2022 @ 10:17pm
Posts: 14