Have a Nice Death

Have a Nice Death

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Gskill Mar 26, 2023 @ 7:39am
Finished breakdown 15, Conclusion
Hello everyone,

i managed to finish Breakdown 15 after like 30 tries.
Here are a couple of things that i noticed:

The main weapons really need a balance
-Billhook and Dis Schyte are way above the rest
-Spells are pretty useless on the last difficulty, since you start with 35 HP and you really need all the HP you can get.
-The map layouts are pretty well done, maybe the secret rooms should be highlighted a little more. I think the lock icon only apears once.

Infusions:
-Lifesteal OP, hands down the best, the Stuck refinement is awsome as well
-Blood is really good if paired with a rapid multi hitting weapon
-Frozen and Poison middle of the pack, can be used
-Arcane is pretty weak takes to many stacks do something, till you stack it up to 5 the mob is already dead
-Lightning, garbage , and useless on the last difficulty it does 0 DMG, and i dont mean in figurativly. It does 0 dmg since the mobs have armor and the lightning dmg gets reduced to 0

Curses:
-Red is hands down the best, since you always have a main weapon
-Blue is really situational, you can get good ones and OP ones
-Green is pretty much just there for decoration, the perks you can pick are underwhelming, mana regen, maybe some extra mana, and very very little magic dmg.

Room selection:
-Maybe change it that are always at least 3 rooms to pick from, i got in the situation where i could pick from Mana or Vault(Gold). Both were useless to me.
-Maybe a little higher chance on the prismium rooms, they are very rare.
-Adding control room and shop to the random pool would be an option as well. I had a couple of runns where i had like 500 souls all weapons on level 2 and no prismium (normal game this is no issue but o dif 15 the last upgrade costs around 600 souls)
and i got offered only control room.

All in all i would say this is a great game the last difficulty is really something else, no walk in the park.

Keep up the good work, and looking forward to further updates.
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Showing 1-15 of 18 comments
SalleStar Mar 27, 2023 @ 1:25am 
>-Lightning, garbage , and useless on the last difficulty it does 0 DMG, and i dont mean in figurativly. It does 0 dmg since the mobs have armor and the lightning dmg gets reduced to 0

The red curse that releases an energy wave on attack also deals 0 damage to minions (not the bosses at least no on my current BD level)

Would be nice if damage reduction could not be reduced below 1. Feels really ♥♥♥♥♥♥♥ bad to pick something that has 0 impact.
Soothsayer Mar 27, 2023 @ 8:39am 
Thanks for the details.

What would be for you the best way to "break" the game ? Focus on red curses scythe damage ? Bleed or Burn or Poison ? Spells ?
I'm at difficulty 1 with +25% hp for the bosses, but i'd like to run through earlier stage to get to the difficult ones later on.
Gskill Mar 27, 2023 @ 9:48am 
Get a good main weapon billhook, dis schyte, if you want an easy game get bleed as 1st infusion, and aim for lifesteal for the second.

Forget about clock/spells, only consider them if they are orange(legendary).
On you contract get at least 1 prismium, that is the hardest resource to get.
Forget green tree, pick only blue if there is something really good like 45HP or get souls on kill/arena kills or maybe 50% shop discount.
Focus mainly on red, try to get backstab/pierce/bleed stack to 99/and crit related stuff, forget the cloack buffs.

For room priority pick in the order Prismium>mini boss>curse>hp>equipment(only you dont have 3 to sell)>soul>mana>vault

Pick the question mark room only if you get offered back choices and you feel lucky.
Control room only if you can upgrade something otherwise shop

Shop main priority CURSE always, if you have prismium left>buy a curse> expand shop> buy another curse
Last edited by Gskill; Mar 27, 2023 @ 9:54am
Dark Mar 27, 2023 @ 10:23am 
Does the Scyth Upgrade that gives 20 damage to lightning affect ALL sources of lightning? Do Lightning, Crows, butterflies, ect benefit from +damage sources like the +7% of HP bonus damage or Bleed?
Gskill Mar 27, 2023 @ 10:30am 
I dont know about the 7% cause i never tested it. But what i know is that every spell benefits from infusions like mosquito benefits from lightning as well as from bleed.

It should effect all sources of lightning, but lightning spells are pretty rare, and not that great.
Soothsayer Mar 27, 2023 @ 11:58am 
Thanks !
Chewi Mar 27, 2023 @ 5:09pm 
The game feels goods gameplay-wise, it's smooth and dynamic, the graphics are great, the lore and story are both funny and weirdly deep, and the level design is mostly ok. But the game lacks of balance. I don't know how the game went live with this.

80% (imo more than that) are useless, and 80% cloak are unplayble (staying still for 1.5s is death sentence in this game, pun not intended).

1 skilltree out of 3 is just trash and waste of curse beyond BD5. Lightning does no damage, fire, arcane and poison are meh, frozen is ok and bleeding is OP. You can't basicly finish a run without lifesteal.

Game really need balance adjustement, it's just frustrating to try to have just one playable ability and getting to the last part of a run without a single decent drop.

This is the first rogue-like/lite I've played and get the feeling that runs are just doomed to luck.
Last edited by Chewi; Mar 27, 2023 @ 5:10pm
Tyz Mar 28, 2023 @ 1:21am 
Are there prerequisites to obtain certain good curses like lifesteal or is everything just RNG? For example, if I keep picking scythe upgrades for the first 4 choices, did I just screw myself from getting "Infuse Bleed" or can I still obtain it? Do certain things only appear on/after certain tiers of the skill tree?
Soothsayer Mar 28, 2023 @ 4:01am 
Hijacking this thread to ask about the Billhook scythe. How do i unlock it ? I finished the game once on normal, i'm 11 hours in, but i'm still 6/7 scythes and billhook is nowhere to be seen
Tyz Mar 28, 2023 @ 4:04am 
Originally posted by Heretic Astartes:
Hijacking this thread to ask about the Billhook scythe. How do i unlock it ? I finished the game once on normal, i'm 11 hours in, but i'm still 6/7 scythes and billhook is nowhere to be seen
It's in Joe's store. For me, it's the very first item on his list and costs 2500g.

EDIT: You have to kill 100 Sorrows to get it to -95%.
Last edited by Tyz; Mar 28, 2023 @ 4:29am
Soothsayer Mar 28, 2023 @ 4:05am 
It doesnt appear for me in Joe's store. I'll try and finish the game in crisis 1 and see if that fixes it.

Thanks !
Dark Mar 28, 2023 @ 9:33am 
Originally posted by Bubba_Squid:
Are there prerequisites to obtain certain good curses like lifesteal or is everything just RNG? For example, if I keep picking scythe upgrades for the first 4 choices, did I just screw myself from getting "Infuse Bleed" or can I still obtain it? Do certain things only appear on/after certain tiers of the skill tree?

Some curses are locked behind the Level up progression from completing runs. (See the tree at the starting lobby.) Life steal is level 15 of 20.


Infuse Bleed is a rare/epic? tier 1 curse. So yes after you take 2 or so Red curses you are locked out of it.

That is where re-rolls come in. If you really are interested in forcing a build at all cost...

1. The curses AND re-roll of curses are seeded at the start of a zone. If you visit Osha and re-roll a Red curse 3 times; if you quit and replay the level you will see the exact same curse and re-roll curses every time. (Which also means if you don't see the curse you want, you can quit, replay the level and save your re-rolls / take a green/blue curse instead)

2. Re-rolling a curse won't repeat a curse you've discarded for that Osha encounter. So stacking a large amount of reolls before fishing for a build defining Curse makes it more likely. Spreading Re-rolls over multiple Osha encounters CAN show you the same curses again.

3. If you don't see the curse you want, Take one from the other tree, and come back to it later when you have more rerolls. The next Osha may have different curse options. Taking curses that allow more branches will give you more options for every subsequent Osha. So you can juggle 2/3 blue and green curse options every Osha while waiting for your Tier Red Curse to come up.

4. There are some curses that require having gotten pre-requisite curses. I don't think you will see the curses that improves Cold infuse if you didn't get cold infuses itself. Probably won't see the +50 Bleed stack curse without bleed stack either. Ect.


This was how I forced a Retaliate +1hp/+1 dmg run the other day to do silly things with big numbers. Since both of those are Tier 1 and Tier 2 red curses.

There is a guide that shows most of the curses so you can plan your curse fishing.
Last edited by Dark; Mar 28, 2023 @ 9:37am
Gskill Mar 28, 2023 @ 10:46am 
Some clarification as dark mentioned, the infusion buffs are only working when you have the infusion already for it.

You need to check the pitbook, for the curse tier, the higher up you go on ladder the lower the chances you will find tier 1 and 2 curses
SalleStar Mar 29, 2023 @ 12:09am 
Originally posted by Chewi:
80% (imo more than that) are useless, and 80% cloak are unplayble (staying still for 1.5s is death sentence in this game, pun not intended).

1 skilltree out of 3 is just trash and waste of curse beyond BD5. Lightning does no damage, fire, arcane and poison are meh, frozen is ok and bleeding is OP. You can't basicly finish a run without lifesteal.

Yeah I really prefer Murray of Crows and Daggestes for their iframes. Maybe the Kunais that add bleed for actual damage.

thata being said Im at breakdown 9 currently and I basically only play while scumming into unlimited HP/damage- just to complete the game. I wish the game gave me better options.


Originally posted by Chewi:
Game really need balance adjustement, it's just frustrating to try to have just one playable ability and getting to the last part of a run without a single decent drop.

This is the first rogue-like/lite I've played and get the feeling that runs are just doomed to luck.

They need to revamp ALOT of curses to make other Scythes worth the effort. In the beginning i Loved the Twinsie for its high damage - but getting a + flat damage bonus to scythe obviously favors all the other faster weapons. They need to rethink this.

Also mana? Regen? I can run around with 15 max manapool and throw spells that cost 250. There is so much emphasis on mana regen but I dont see the point. The spell system needs to be overhauled if it is to be competitive on high breakdown. All of the early spellslinger curses are an absolute joke. Almost as baad as lightning infusion (which should be dealing % of damage dealt, to not cuck slow weapons).
Last edited by SalleStar; Mar 29, 2023 @ 12:10am
SalleStar Mar 29, 2023 @ 12:14am 
Originally posted by Dark:
Does the Scyth Upgrade that gives 20 damage to lightning affect ALL sources of lightning? Do Lightning, Crows, butterflies, ect benefit from +damage sources like the +7% of HP bonus damage or Bleed?
EVERYTHING benefits from "Bramblebones" (7% added damage). Butterflies, Lightning, Spikes, Crows.
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Date Posted: Mar 26, 2023 @ 7:39am
Posts: 18