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If you have capability to learn over time, don't start raging the moment you die and are at least average at games it is really good.
Gameplay is smooth, no issues there. Some background quests might be bugged or troublesome to progress at least but overall it is of no consequence. It is a very solid roguelike if you are into the genre you will most likely enjoy it.
I like Isaac, Dead Cells, Skull and Hades. Maybe I should check it out myself.
When it comes to runs, it is more like Isaac, you can get broken combos to roll over breakdown 15 no problem or just nothing special and struggle in places.
As for unpopularity, I guess the game is famous for being too hard and lack of marketing maybe. It was in EA for quite a while and then it just released but you know how it is, people take an early look and rarely come back and make videos/stream games at 1.0.
https://prnt.sc/NXuYp8Vl2CS5
Movie with Curse Tree showed of this big build :
https://youtu.be/zpLGj4p1m5g
I know, it's a roguelike. But in other games like Isaac, Dead Cells etc. There is a sense of progression, even on Isaac which has so many cool items.
I thing what bothers me the most is the Time Department here the enemies are just sponges and do tons of damage,
Time Department becomes the fricking platform game is the most obnoxious. I mean if you fail to jump, your Health bar also go bye bye
Unbalance difficulty, too many useless curses, too many useless weapon, need certain build on high difficulty, unnecessary level design.