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My other big complaint is how bad so many of the cloaks and spells are. I feel like the worst ones should be better to use than scythe, but there's a bunch that are just abysmally horrible.
Edit: It also makes the third section of the sickle attack, the multi hit part, do 0 damage. This is also really stupid. Especially for only being on difficulty 4 (of 10+). Like, what a giga nerf to the weapon. Should probably increase minion HP, not defense. Defense is way too imbalanced from an overall toolkit perspective.
Edit2: The dash projectiles on the sickles is ... awful. why are those even there? They're not even useful to proc imbues they're so bad.
Also, the long slow attack string weapons (Twinsie and that mace like thing) serve zero purpose. All enemies either A: die before you get that far in the string, B: Are bosses and don't sit still long enough for you to get that far in the string. Or C: are stun immune, so you're gonna get hit if you try to get that far into the string. There's like... Maybe 1% use cases for those strings if you can get a high health target stunned, but otherwise, I feel like the attack strings are extra long for no reason and serve no purpose except to frustrate players.
I agree with everything you've said so far i this thread. Maybe suggest it as feedback to the devs, because I would like to see these changed as well.