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I'm not great at this game, but I do like a challenge, love the humor and the art style, and it feels SO rewading finally beating a boss.
But having to start completely from scratch every time I die, well.. It just kills the game for me.
A checkpoint save to keep or stats or progress after you beat a boss like Brad or an optinal permadeath playmode would be awesome, and I would power through it.
One last thing, dying isn’t always a bad thing, and some dialogue can only be unlocked by dying against certain bosses such as Brad.
I read up on rogue-like actually entails, only after I bought the game, so that's my mistake. And you're right, most of the time when I die it's because I'm not focused or good enough, but having died 23 times now before and still not succeeding in beating brad (getting closer, though), I am reaching the point of reluctantly giving up.
I generally like the concept of rogue-like games, with the exception of the permadeath. Love the art style, love the humor and so on, so it genuinely saddens me that basically can't play the game.
Again, I would personally love an optional permadeath/checkpoint save mechanic, it would encourage me to keep playing and get good, rather than giving up.
+1
I don't like permanant stats upgrade except in Hades because of the nice Heat system that let you increase the difficulty afterwards.
Most of the time, permanant upgrades makes the game nearly impossible to beat early game and way too easy end-game, therefore unchallenging and boring.
I'm not against meta-progression and having to grind a little to unlock the abilities is fine, maybe skins would be nice also.
They should find a use for all that useless golds once you have unlocked them all though, like a character in the hub selling tickets for like 100 golds and let you spin a wheel for some buff, animas, abilities or a very small chance to get a prisma before a run.
Smth like free curse reroll, additional random weapon at start, more choises on shop it should be just quality of life and ways to for some extend not rely on pure rng.
well every boss has attack pattern especialy bard that has some gesture before every attack. also i think permadeath is what making this game enjoyable. if you have some trouble when fghtin bosses, you cab use the method that has been explain above or watch some vidio about it. no harm feelimg, just trying to make advice. thank you