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Check out the developer livestream that happened today for more information.
Progression seems to be unlock based, i see no stat upgrades which is a good thing. It does feel like another flavor of dead cell so far, with branching routes between each sub stages like StS or Hades.
you dont have screen filling monsters liek in Skul, and you don't have highly techincal Dead cells multi phase bosses, either.
How grindy is it though? As someone who isn't very good, Dead Cells is pretty grindy to unlock anything.