Back to the Dawn

Back to the Dawn

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Gay Dec 5, 2023 @ 9:27am
The Tower Escape is ridiculous
Suffering that many debuffs as soon as you try climbing the tower in this route is absolutely insane, especially since you start off with -80 stamina right at the start of the climbing process.

-4 points for having Max Health? Seriously? Who thought of that? Why wouldn't having points in agility or strength help counter it somehow? It doesn't make any sense.

-4 points when trying to hide from the spotlight?? My base score is 3 trying to hit a 16 target. It is insane how poorly balanced this route is. It feels poorly thought out.

Please find a way to balance out this escape with the full release. The only reason I'm doing this is because it's tied to an achievement, otherwise I wouldn't have bothered going through so much dice-rolling. I'm getting really close to just cheating stats into my save file. This has been the most unfun thing I've ever had to do in this entire game.
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Showing 1-10 of 10 comments
iComeForYou Dec 7, 2023 @ 3:33am 
Yeah, it is probably the most demanding escape route, but fully doable with the right buffs/debuffs.
songfulfire Dec 7, 2023 @ 4:16am 
The Tower and the sewer escape are certainly the hardest on stats and dependent on rolls. The sewer edges out ahead because of the long crawl through and the surprise at the end.
Last edited by songfulfire; Dec 7, 2023 @ 4:18am
SomeGuyOnPhone Dec 9, 2023 @ 10:49am 
THIS ESCAPE ROUTe IS TRASH!!! There is no way to get an advantage on the climbing of that stupid ♥♥♥♥♥♥♥ tower. I have reloaded so many times it is insane. Absolutelly ♥♥♥♥♥♥♥♥!
SomeGuyOnPhone Dec 9, 2023 @ 10:54am 
I HAVE high Agility and BUFFED strenght still have to hit 10-12 on every stupid dodge!
Doe Dec 9, 2023 @ 2:00pm 
i personally didn't have a problem with this. Drinking soda smoking premium cigarette and running shoes i was able to dodge the lights no problem, also one of the movies helps here but i forgot which one. also try get a blessing from the church donate at least 100 talk to the priest to have double 3,4,5 are crit success.
AZURPHOENIX999 Dec 10, 2023 @ 8:17am 
What might help is bonding with certain inmates and maxing them out for the improved perks:
* Hypnosis guy (forget his name at the moment) - No more critical failures. Max bond makes double 1s a critical success instead.
* Robert - Upgrades game perks, one of which I think grants you more max focus (try to get max focus to at least 6).
* Caesar - Lets you reroll more than once with an increased focus cost each time, with max bond refunding you all the focus points you spent on rerolls if you succeed.

Save $100 for the day of your escape attempt and donate it to the church, then accept the blessing from the priest. For the next 24 hours this'll make ANY doubles count as critical successes (usually except double 1s, but you get those too with the bond above).

This setup drastically increases your chances of success in the climb, as regardless of stats, you have a 1/6 chance of just winning each specific roll on critical successes alone, and with Caesar's bond you can reroll up to 3 times and get all of your focus back if you succeed.

To increase your chances even further, watch the Solo Ascent movie from the Movie Mission quest for the Black Claw gang, as it'll give you a flat +2 bonus to your rolls during your climb.

There are very likely some other things you can do to help yourself even further, but this is what immediately comes to mind.
Gay Dec 10, 2023 @ 9:22pm 
Guys I understand there are ways to make this easier. Hell, despite only using premium cigarettes and soda for my attempt, I got extremely lucky with my 20% chance rolls and managed to escape without getting caught once by the spotlights.

The complaint is that this escape route is extremely boring and unfair. Having to go through all of these specific conditions in such a slim time frame just to have a chance of escaping is kind of a huge waste of time and effort. Which is why I hope either the time frame for the campaign can be increased so there's more time to bett rstrategize things out, or somehow this escape route can be tweaked and balanced just a little more.
AZURPHOENIX999 Dec 11, 2023 @ 3:32pm 
Originally posted by Gay:
Guys I understand there are ways to make this easier. Hell, despite only using premium cigarettes and soda for my attempt, I got extremely lucky with my 20% chance rolls and managed to escape without getting caught once by the spotlights.

The complaint is that this escape route is extremely boring and unfair. Having to go through all of these specific conditions in such a slim time frame just to have a chance of escaping is kind of a huge waste of time and effort. Which is why I hope either the time frame for the campaign can be increased so there's more time to bett rstrategize things out, or somehow this escape route can be tweaked and balanced just a little more.

I see what you're saying. I don't think extending the timer would be the right call (as they'd need to add more content to the entire prison to populate the additional days), so balancing the escape route a tad might be the better option.

For me, I think the biggest pain is probably applying the corrosive solution, since unless you've got the treatment plan you can get at most 2 applications per day, and you need 3-5 applications of the stuff to finish it. I'd probably fix this by increasing the number of "charges" per corrosive solution by 1 (giving you 4 total uses, thereby lining up with the 4 applications you have time for across 2 different days).

That alone should make the setup for this route a lot less time consuming.

With regard for the actual climb, I was fortunate enough to manage to dodge the snipers on my first attempt, so I don't know what happens. Do you just die immediately if you get hit, or does it take away your health? I'm thinking that at least on easy/medium it shouldn't be instant death, just subtracting from your health (taking less damage on easy).
Beanbag Aug 4, 2024 @ 11:25am 
I just did managed to do the tower escape on Skidroad difficulty I agree it is really stupid and needs to be balanced somehow many instead of dice rolls they could do a minigame sort of thing like with some of the jobs idk but it is definitely doable after some tries using the blessing from the priest just donate 100+ and then receive a blessing and it makes all double rolls critical success except double 1 I found this is the only thing u need just make sure u go in with 6 focus points.
歐克斯 Aug 4, 2024 @ 10:42pm 
Originally posted by Beanbag:
I just did managed to do the tower escape on Skidroad difficulty I agree it is really stupid and needs to be balanced somehow many instead of dice rolls they could do a minigame sort of thing like with some of the jobs idk but it is definitely doable after some tries using the blessing from the priest just donate 100+ and then receive a blessing and it makes all double rolls critical success except double 1 I found this is the only thing u need just make sure u go in with 6 focus points.

In the current version, when delivering coffee to the guard's office, you can add sleeping pills to the watchtower guard's coffee. This will significantly reduce the points needed to escape.
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