Killing Time: Resurrected

Killing Time: Resurrected

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randir14 6 JUN 2024 a las 10:29
13
Scraping the bottom of the barrel.
Nobody asked for this and nobody is going to buy it. Well, maybe five people will buy it.
Publicado originalmente por ULTRA:
Guys, the Jaguar and 3DO were never popular. 3DO gave up on its console within 3 years because it was absurdly expensive and full of generic shooters and the Jaguar was just the Genesis at Home with a much worse controller. If they were anywhere near as good as we're pretending here then there would have been sequels rather than their developers going tits up within the decade (2003 in 3DO's case and 1996 in Atari's case). Even SEGA released nothing but garbage for like a whole decade straight and they're still sorta in business.

Meanwhile, the last and most similar port NDS did, PO'ed (guess what, another wacky 3DO shooter), is at the lowest sales demarcation on SteamSpy (0-20K owners) and currently averages 0.8 players per day. Sorry folks, but OP is right and we're probably looking at everyone who actually cares in this thread right now.
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Mostrando 46-60 de 67 comentarios
Cypher Raige 13 JUL 2024 a las 6:30 
Publicado originalmente por Kaiman:
Publicado originalmente por Hurykles:
they seriously ran out of ideas for remasters now.
Killing Time needed a remaster because it was one of games that made panasonic 3do popular and for someone the only reason to buy that console. Pc version is weird as ♥♥♥♥.

Also it was supposed to be ported to PS1 but it was cancelled. A lot of people have heard of Killing Time but never played it.

It has been near the top of people's wishlists for a remaster for years.
ProVegaGamer 19 JUL 2024 a las 0:50 
OP is funny haha, funny like you're insane.
El autor de este hilo ha indicado que este mensaje responde al tema original.
ULTRA 23 JUL 2024 a las 12:15 
3
1
Guys, the Jaguar and 3DO were never popular. 3DO gave up on its console within 3 years because it was absurdly expensive and full of generic shooters and the Jaguar was just the Genesis at Home with a much worse controller. If they were anywhere near as good as we're pretending here then there would have been sequels rather than their developers going tits up within the decade (2003 in 3DO's case and 1996 in Atari's case). Even SEGA released nothing but garbage for like a whole decade straight and they're still sorta in business.

Meanwhile, the last and most similar port NDS did, PO'ed (guess what, another wacky 3DO shooter), is at the lowest sales demarcation on SteamSpy (0-20K owners) and currently averages 0.8 players per day. Sorry folks, but OP is right and we're probably looking at everyone who actually cares in this thread right now.
Faker 24 JUL 2024 a las 6:16 
It definitely always counts: what are you allowed to do and what would you like to do?
FourMore 26 JUL 2024 a las 10:47 
Publicado originalmente por ULTRA:

Meanwhile, the last and most similar port NDS did, PO'ed (guess what, another wacky 3DO shooter), is at the lowest sales demarcation on SteamSpy (0-20K owners) and currently averages 0.8 players per day. Sorry folks, but OP is right and we're probably looking at everyone who actually cares in this thread right now.

Are you a publisher? Or a marketing expert? They probably develop things they expect a return on. A little bit of marketing also goes a long way.
PixelPusher 26 JUL 2024 a las 11:59 
@ULTRA
"Anybody stop liking things I don't like!"
(machine translated comment)
Michael the Meek 2 SEP 2024 a las 1:18 
Publicado originalmente por Hurykles:
they seriously ran out of ideas for remasters now.

The true point in remasters is to give older games like this a second chance to fix the mistakes of the past.
forth 4 OCT 2024 a las 14:22 
2
Stop giving this clown, clowns.
People are so weak. XD
[OSM]7point62 5 OCT 2024 a las 2:36 
2
What a jackass comment OP. I've been asking for this for years, long before this was ever announced or even rumored. Killing Time was a criminally underrated and overlooked fps; with a lot of "firsts" for its era; not the least of which was being I believe the first "open world" 3D game with no loading screens/pauses -- despite the massive island full of buildings, tunnels, caves, etc to explore. It also had interactive, integrated in-world FMV. It's also a well executed shooter that's just plain fun (in the same kind of mindless action way Doom and all old school fps games are of course -- this ain't supposed to be Half-Life). I for one also happen to love the 1920s Art Nouveau + Egyptian Revival aesthetics too; along with the jazz soundtrack and unusual-for-its-time horror theme. It's unique. Not the standard space marine fps trope that even by this point had become cliche...
This is for the PC version mind you; I understand the 3DO version had a different engine and much simpler levels with some poor design (duck maze, ugh). The PC version is a different beast to the 3D0 version: more advanced engine, much better map design, and completely overhauled graphics.

Of course the original PC release is still out there, which thanks to the community patch is actually playable! Unfortunately it's locked at low resolution and 4:3 ratio, in addition to some odd physics bugs (terrible jump for example). It's STILL worth playing though as is, but seeing it get a proper remaster with HD textures, hi-res and decent aspect ratio will be awesome.

Anyway Killing Time isn't an unknown, obscure game nowadays because it was bad, it's because it was released on an obscure, unpopular console (plus a PC version, but the PC version was limited release and got literally zero advertising or publicity when it was released).
I personally can't wait for this remaster and I'll buy it day one.
Faker 9 OCT 2024 a las 10:59 
Publicado originalmente por OSM7point62:
What a jackass comment OP. I've been asking for this for years, long before this was ever announced or even rumored. Killing Time was a criminally underrated and overlooked fps; with a lot of "firsts" for its era; not the least of which was being I believe the first "open world" 3D game with no loading screens/pauses -- despite the massive island full of buildings, tunnels, caves, etc to explore. It also had interactive, integrated in-world FMV. It's also a well executed shooter that's just plain fun (in the same kind of mindless action way Doom and all old school fps games are of course -- this ain't supposed to be Half-Life). I for one also happen to love the 1920s Art Nouveau + Egyptian Revival aesthetics too; along with the jazz soundtrack and unusual-for-its-time horror theme. It's unique. Not the standard space marine fps trope that even by this point had become cliche...
This is for the PC version mind you; I understand the 3DO version had a different engine and much simpler levels with some poor design (duck maze, ugh). The PC version is a different beast to the 3D0 version: more advanced engine, much better map design, and completely overhauled graphics.

Of course the original PC release is still out there, which thanks to the community patch is actually playable! Unfortunately it's locked at low resolution and 4:3 ratio, in addition to some odd physics bugs (terrible jump for example). It's STILL worth playing though as is, but seeing it get a proper remaster with HD textures, hi-res and decent aspect ratio will be awesome.

Anyway Killing Time isn't an unknown, obscure game nowadays because it was bad, it's because it was released on an obscure, unpopular console (plus a PC version, but the PC version was limited release and got literally zero advertising or publicity when it was released).
I personally can't wait for this remaster and I'll buy it day one.




and precisely because of the Egyptian Revival aesthetic, I would like to see an Exhumed Dos version as a remaster
Charmander 14 OCT 2024 a las 7:01 
I'm buying it.
Sledge 14 OCT 2024 a las 8:29 
Me too.
HYPELORD 15 OCT 2024 a las 4:29 
I literally begged them for this and it was announced the following week. This game has a great atmosphere and unique style, give it a chance.
HYPELORD 17 OCT 2024 a las 13:17 
There is literally no other fps on earth that is set in a creepy mansion during the 1920s, except Clive Barker's Undying, one of the best games ever made. If nothing else, this game has no competition in its sub genre.
Sierra 17 OCT 2024 a las 13:56 
This is amazing and an impressive feat of game dev archaeology.
No way I'm not buying this the moment I can.
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