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Also it was supposed to be ported to PS1 but it was cancelled. A lot of people have heard of Killing Time but never played it.
It has been near the top of people's wishlists for a remaster for years.
Meanwhile, the last and most similar port NDS did, PO'ed (guess what, another wacky 3DO shooter), is at the lowest sales demarcation on SteamSpy (0-20K owners) and currently averages 0.8 players per day. Sorry folks, but OP is right and we're probably looking at everyone who actually cares in this thread right now.
Are you a publisher? Or a marketing expert? They probably develop things they expect a return on. A little bit of marketing also goes a long way.
"Anybody stop liking things I don't like!"
(machine translated comment)
The true point in remasters is to give older games like this a second chance to fix the mistakes of the past.
People are so weak. XD
This is for the PC version mind you; I understand the 3DO version had a different engine and much simpler levels with some poor design (duck maze, ugh). The PC version is a different beast to the 3D0 version: more advanced engine, much better map design, and completely overhauled graphics.
Of course the original PC release is still out there, which thanks to the community patch is actually playable! Unfortunately it's locked at low resolution and 4:3 ratio, in addition to some odd physics bugs (terrible jump for example). It's STILL worth playing though as is, but seeing it get a proper remaster with HD textures, hi-res and decent aspect ratio will be awesome.
Anyway Killing Time isn't an unknown, obscure game nowadays because it was bad, it's because it was released on an obscure, unpopular console (plus a PC version, but the PC version was limited release and got literally zero advertising or publicity when it was released).
I personally can't wait for this remaster and I'll buy it day one.
and precisely because of the Egyptian Revival aesthetic, I would like to see an Exhumed Dos version as a remaster
No way I'm not buying this the moment I can.