Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Tier 1/2 gets +10/20/30/40/50/60, Tier 3/4 gets +20/30/40/50/60/70 Tier 5/6 +30/40/50/60/70/80
Odd Tier learn/improve passives at Level 1/20/40/60/80/100
Even Tiers learn/improve passives Level 1/10/30/50/70/90
(That's the pattern for all classes who learn 2 passives, stat boosts just use +1-8 (in increments of 1) and Move/Jmp boosts use 2-20 (in increments of 2.5 rounded down) )
Also the OBing to gain levels and then resetting their HP is dependent on you giving them healing food after you OB everyone else)
Also if you're going to OB then you probably don't want to buff using Zetta you want to buff the attacker and target with the same buff spell to get your Combo chain up, which will substantially increase your damage.
-use chefs to feed high TEC foods to both your leveling character and the remaining enemies. This is supposed to boost your EXP gains. I think I used 4-6 chefs for this.
-To get said food, spawn 3 food marts on 1-1 and beat the stage. You should get 3 food items. Sell anything that isn’t Omlette, Beef stew, or rations. I can’t remember if bread and apples can work.
-if you’re looking to really power-level and can’t get enough damage, try and inflict the gamble status on the enemy. I used a vehicle with a skill to do it. With this, you should have a 50/50 shot to OHKO the guy. Warning: this may require a lot of resets.
The base is 100% , getting struck by an Academies invite attack increases it by 50% (as does being effected by an Academies protection effect for a Friendly), the person that food is used on gets a multiplier increase equal to the foods TEC value (or twice the TEC value if a Chef is the one doing the feeding).
Because of the 5 000, cap the optimal thing to do is feed 305 TEC worth of food to the attacker and target (with a chef) , which brings both their multipliers up to 710 (which gives a 5041% total multiplier).
However if you're going to try fully feeding 9 enemies it's more optimal there to get the attacker up to 900 (using 400 tech of food), get the primary target up to 560% (using 230 Tec of food) and then just get the rest of the enemies as high as possible (up to 560%).
(It's better to focus on maxing the attacker if you're trying to fully feed 2 or more enemies, because it becomes more food efficient at that point).
(All the XP increasing effects except +Exp only last for the duration of the map)