Asterigos: Curse of the Stars

Asterigos: Curse of the Stars

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K.o.K Dec 24, 2022 @ 10:13pm
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A map and a guide on where to go !!!
would help a lot to know where to go instead of wasting time
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Showing 1-15 of 42 comments
Ingolf Feb 23, 2023 @ 10:12pm 
Everybody want a souls- like game. This kind is souls- like.
There is no map. Explore everything and you will see, it will be easier to find everything everywhere.
Nobody go to Dark Souls forums to asking for a map!
Last edited by Ingolf; Feb 23, 2023 @ 10:48pm
CeeRiL Feb 24, 2023 @ 12:12am 
Originally posted by Ingolf:
Everybody want a souls- like game. This kind is souls- like.
There is no map. Explore everything and you will see, it will be easier to find everything everywhere.
Nobody go to Dark Souls forums to asking for a map!

So maybe a map only shows areas you've visited like in Elden Ring.
Last time I played this game was in October, so there's no way to remember the location of 7 stupid worthless owl statue shrines for DLC.
Geodude07 Feb 24, 2023 @ 12:18am 
I put up a guide for where to go for the shrines today. I didn't remember the locations super well either so I just worked with people on the discord.

I get why they didn't do a super detailed map but if they do another game I hope they let you mark important spots or something like that.
rasabt Feb 24, 2023 @ 2:48am 
you know
you could just explore
frankly the game would lose much of it's appeal if it was just another Ubisoft/EA follow the questmarker and the minimap game
exploration is definitly a major part of the experience, like it was/is in many other arpg/rpgs
the areas are visualy (and even through music/sound) distinctive enough to pretty much always know where you are at
shiroi_kiba Feb 24, 2023 @ 4:21am 
something like this[i.redd.it] /s
MrJane Feb 26, 2023 @ 12:53pm 
Yeah, I ended up returning this game due to the lack of direction and map. It's a certain style of game. Some like it and all the power to them. Just gotta be ok to pass on a game, rather than ask them to change their vision. Not every game is meant for every person.
(メ) Feb 26, 2023 @ 2:21pm 
TBH I get lost easy in games and I love when theres even a little glowy marker showing the "right" path. Does this game not have that?
edersam Feb 26, 2023 @ 2:36pm 
Originally posted by petro:
TBH I get lost easy in games and I love when theres even a little glowy marker showing the "right" path. Does this game not have that?
No
METAL Feb 26, 2023 @ 2:56pm 
Originally posted by petro:
TBH I get lost easy in games and I love when theres even a little glowy marker showing the "right" path. Does this game not have that?
Sadly, nothing.
Which makes it so frustrating. Not even any indication when fast travelling if this area is part of a mission.
Player Zer01 Feb 26, 2023 @ 10:03pm 
Originally posted by Ingolf:
Everybody want a souls- like game. This kind is souls- like.
There is no map. Explore everything and you will see, it will be easier to find everything everywhere.
Nobody go to Dark Souls forums to asking for a map!
actually the very low % of people that play souls games dont want a map. people have asked for a map in souls games since demon souls. why do you think theres mods of a maps for them? if this was the case then elden ring wouldnt have been given a map.

and who is this "everybody" you speak of?
SirCris Feb 27, 2023 @ 1:46pm 
There are little blue fish markers that appear on walls all around the world that point you in the direction of the main quest line. I guess easy to ignore if you don't know what they are. Can't recall if the game tutorialized them. Unfortunately for side quests you're kind of on your own. They did add a marker in the inventory that you can physically drop in places you've explored. Haven't used it, so not sure how it works, but I assume it's might be similar to the rainbow stones in Elden Ring.
MrJane Feb 28, 2023 @ 10:22am 
Originally posted by Tartopoms:
.
I'm glad you agree.
baalthazaar Mar 16, 2023 @ 9:18am 
The game isn't really that big either. You can explore each area in just a few hours - and that's probably inflated because I'm a slow player. Even if you think you missed something you can just go back to the start of the zone and re-clear the whole thing fairly quickly as enemies don't respawn unless you've rested.

It is a bit confusing sometimes as the people you have to talk to for quests aren't marked so you might wind up having to just go back and talk to everyone, but again that doesn't take long.
robilar5500 May 11, 2023 @ 4:03pm 
I'd like a menu map.
I've also played through all FromSoft Souls game.
Still would like a map. Is it necessary? No. Would it make the experience better? Definitely.
SotiCoto May 14, 2023 @ 11:24am 
A map wouldn't be much use. This isn't an open world game, and the environment is very much 3D to the point where a 2D map wouldn't lessen the confusion. A compass might be handy though.

Still, from what I can tell, this game is trying too much to be like Dark Souls, but all the things it does best are decidedly NOT like Dark Souls... and it would be better if the designers stopped trying to copy Dark Souls and focused more on making their own thing.
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