Asterigos: Curse of the Stars

Asterigos: Curse of the Stars

Statistiche:
Is this game actually a Souls-like?
I usually buy all souls-like games since that's my favorite genre. But some games get tagged this just because they think it's "hard" while not actually playing anything at all like a souls game. So does this game mechanically play like one? "Bonfires", losing progress when you die, vague lore/story reveals scattered around the environments, etc? Looking at a few videos it doesn't really seem that way.
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No. The game is clearly a Horizon rip-off because the protagonist is a woman with red hair
Yeah on challenge mode you'll die pretty quickly but with the mechanics the game is close to a dark souls while still not being as easy/hard in certain ways, but since the game as a difficulty setting you can pick between Beat'em up difficulty to Dark Souls difficulty, there is an achievement that is pretty challenging: Beat the game while below level 20 wich is a good challenge in challenge mode.

Some people are already working on beating the game in challenge mode at level 1 (by manualy locking their level to level 1)
A lot of informative opinions and facts about this game after reading through. So it seems like the gist is that it has some souls inspiration but isn't exactly a souls-like. I'm cool with that. And like the person above said they have removed the souls-like tag. Guess I will buy it some time soon.
Can you call it a souls like? Sure you can, but does it feel and play like dark souls? Hell nah. The word souls-like is being thrown on everything nowadays they literally call salt and sanctuary a souls like. This has dodging and stamina bar depletes when using actions and respawning enemies at checkpoints and pretty methodical combat is that enough of a souls like for you?
Ultima modifica da xnamxoutlawx; 13 ott 2022, ore 14:39
You control movement with left stick and camera with right stick. Thats pretty souls like to me tbh.
If you don't like souls-like, for one reason or another. Then in this game you will find elements for which you do not like souls-like. This is a fact, for example. Hateful bonfire, combat with timings, respawning of enemies, and more. That's enough for me to dislike the game.
Messaggio originale di Slowku:
You control movement with left stick and camera with right stick. Thats pretty souls like to me tbh.

Pretty much. It's a question of time people go for that.
its like the new god of war reboot but instead you get to play as a hot girl and can choose whichever weapon types you want and theres no annoying babysitting or constantly being forced to climb walls and shimmy through crevices or paddle a canoe because the game has to load the map
play it on challenge mode you'll get one shot alot.
Messaggio originale di Lone Wolfsbane:
It's ackchyually nothing like Dark Souls.
Don't know if sarcasm or idiot???
Messaggio originale di TheLightningYu | Mike:
However i disagree on one point... a Soulslike doesn't need to have a Vague Story / scattered lore. It's an element which can emphasize on Soulslike, but it's not a must for it. Fallen Order was pretty Story-Heavy and also felt for the most part like a Soulslike Game... (and the "most part" doesn't come from the fact it's pretty story heavy, but rather from the uncharted / prince of persia stuff added into it)

And yes this game is pretty soulslike.

Lul it felt nothing like a souls game. x)
Messaggio originale di DoomSodan:
I played the demo and I guess the bosses and "bonfires" are inspired by Dark Souls (re-spawning enemies, move sets to learn of in order to beat the boss (although I beat every boss first try and I never beat any Dark Soul 1 boss)), but everything else like the linear level design and standard enemies, who are really easy to beat, goes right in the direction of regular action adventure with RPG elements.

Save points, respawns, attack patterns =/= souls games, honey. It's literally MOST games. :-)
All these ♥♥♥♥♥♥♥ pretentious people saying this is not soul's like for whatever artificially made up reason. Name me some games that had dodges with iframes b4 souls came around. That had combat like this with lock-on where a single enemy can just kill you in a few hits if you miss a few dodges.

The dodge, the fighting system and the bonfire system alone basically make the games souls-likes. It's basically like calling every 3d shooter since doom "not a 3d shooter because it's not exactly like Doom." It's a new genre of games and its this IS IT! Last played Steel rising, and it was super easy as well without a difficulty setting AND STILL IS THE SAME, It's yet another GOOD souls like!

There are in fact games where you can debate it, like Kena that was called that as well, and yes people call pretty much all kinds of games souls likes nowadays. This one has like 19/20 souls like features. So stop the pretentious BS and admit it's a souls-like.

I thought you can not teleport, WRONG, I actually unlocked it in the story. Just like in DS1, but it feels later. So yet another thing basically straight up copied from souls. Nothing wrong with copying what is great and fun. You don't cry "steeling" on every 3d shooter after Wolfenstein or whatever came first that nobody remembers because Wolfenstein was so big.

Messaggio originale di DoomSodan:
Save points, respawns, attack patterns =/= souls games, honey. It's literally MOST games. :-)

No not! Most games have auto-save points or support quicksave and manual save at any point. (You can actually manually save at any point in this game as well BTW) In souls the "manual save" is just hidden behind the "go back to menu" or by just quitting the game.

Do not BS around. There are a lot of souls likes popping up and games like Control have adopted the save point mechanic from souls likes without being a soul like but is THE ONLY game I can think of that has this kind of save points without also being a souls-like because that is far from the only thing they adopted.
Ultima modifica da ЯeÐ ĄnimaŁ ШaЯ; 14 ott 2022, ore 11:38
Definitly a souslike. More than Thymesia or SteelRising. And always pleasant to be surprised by a mimic ^^
Messaggio originale di hroger100:
Definitly a souslike. More than Thymesia or SteelRising. And always pleasant to be surprised by a mimic ^^

Steelrising is not really a soulslike but it's far closer to that than Asterigos.
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Data di pubblicazione: 10 ott 2022, ore 13:24
Messaggi: 64