The Entropy Centre

The Entropy Centre

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sling_shot Sep 29, 2022 @ 6:15pm
It tries to be Portal. TRIES
1) the banter reminds of that failed Forspoken trailer that got roasted a few weeks back. the playable character takes the situation seriously later on
2) More than Portal, this game reminds me more of this on
https://store.steampowered.com/app/499520/The_Turing_Test/
very static puzzles, everything is strictly contextual, the powers have no impact on the movement .... seems to me just like a puzzle after puzzle after puzzle. Portal was more than that.
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Showing 1-15 of 24 comments
Piano man Sep 29, 2022 @ 10:38pm 
That seems a little unfair considering the demo was barely 30 mins long. We don't know the entire story. The first half hour of Portal was exactly the same - THEN later on you found Glados to be one mean ♥♥♥♥♥ and had to fight for your survival.
Moo Oct 4, 2022 @ 3:16am 
Just got done with the demo. From what I could see from the ending of it, there was footage of more things to come so this seems to be a taster and honestly it's an obvious love letter to portal while having its own concept, I actually really liked it and the gun was cute as hell ngl.
Last edited by Moo; Oct 4, 2022 @ 3:42am
Nico Oct 6, 2022 @ 6:55am 
and computer chats copied from talos, and food dispensers like superliminal. Mix and match of games
On the other hand if you look at talos by itself, its an unique game
Last edited by Nico; Oct 6, 2022 @ 7:00am
tmaddox Oct 6, 2022 @ 7:56am 
I liked Portal. I liked The Turing Test. I liked this demo.
Wish listed
Guy of Gisborne Oct 6, 2022 @ 8:17am 
Originally posted by Piano man:
That seems a little unfair considering the demo was barely 30 mins long. We don't know the entire story. The first half hour of Portal was exactly the same - THEN later on you found Glados to be one mean ♥♥♥♥♥ and had to fight for your survival.

Portal's story/mystery was engaging right from the very beginning. This game doesn't have that weight to it. The banter is cute at first, but gets old fast because it stays cute. The puzzles are okay, but they are essentially the same as Portal's puzzles. Instead of teleporting a cube to where you want it to go, you run back and forth with it a bit and then hold the button until it falls where you want, which makes it more of a chore and I didn't really experience any fun "A-ha!" moments.

Unfortunately, I found this demo to be boring. And yes, we can and should judge it based on that. It's not as if the team said "Let's give them a boring part of the game and they can play the good parts when they buy it.". If it is, that's a mistake, and a game shouldn't ever be boring.

For every one of us who was bored, there are likely many more who found it enjoyable, so it should do fine.
sagamov Oct 6, 2022 @ 9:18am 
Originally posted by PanTheMan16:
Unfortunately, I found this demo to be boring. And yes, we can and should judge it based on that. It's not as if the team said "Let's give them a boring part of the game and they can play the good parts when they buy it.". If it is, that's a mistake, and a game shouldn't ever be boring.
I agree the point of a demostration is to make some early judgment about the game, when people ask to not judge something because is just a demo, I really question what in their heads is the point of a demo for them.

Tho I could see the devs picking the early tutorial "boring" part, not to make people buy the game to get to the "good part", but because the player needs to learn how to play first before getting to the more complex puzzles, and is the easiest part to insolate that doesn't spoil too much. I would appreciate a couple of hard puzzles at the end of the demo tho.

I found the start of portal to be boring because it was very simple (cuz it was a tutorial) and even more boring the starting puzzles of portal 2 when the game teach you stuff you already know if you played the first, if a game "shouldn't ever be boring" then portal failed. If a game should try to minimize any not super fun part, like the learning of mechanics, then portal does a fine enough job.
Last edited by sagamov; Oct 6, 2022 @ 9:19am
Princess Luna Oct 6, 2022 @ 9:47am 
It tries to be Portal? And your review is a remake of dictionary
You are free to stop playing
Last edited by Princess Luna; Oct 6, 2022 @ 9:47am
rabny Oct 6, 2022 @ 11:28am 
It takes a bit too much from Portal, but the idea to maintain/balance entrophy to rewind earth's fate is quite nice. Would play the full game.
Bloodhit Oct 6, 2022 @ 3:45pm 
Yeah, I like the concept, but it tried to hard to ride on that Portal 2 potato glados on a portal gun vibe, and it just doesn't flies...

Muting game dialogue made it immediately better for me.
Niftyturnip Oct 17, 2022 @ 6:45am 
havent played yet but this gave me STRONG portal 1 and 2 vibes the gun, the lab kinda setting, the general feel i got but i loved portal so im sure ill love this to
Guy of Gisborne Oct 17, 2022 @ 2:15pm 
Originally posted by louieswitch:
havent played yet but this gave me STRONG portal 1 and 2 vibes the gun, the lab kinda setting, the general feel i got but i loved portal so im sure ill love this to

Don't be so sure. I'm a huge Portal fan. I even have their Aperture Labs print framed on my wall. I found this game to be a blantant, lesser ripoff and very boring.
Of course, your mileage may vary. The demo is free so give it a shot.
Bantam Oct 24, 2022 @ 8:21am 
Originally posted by tmaddox:
I liked Portal. I liked The Turing Test. I liked this demo.
Wish listed
Awarded lol, I 100% agree
Sometimes I like to listen to someone say a single sentence, then I magically start to believe I know everything about them. I guess we're both f**king psychic, huh?
ZigCat Nov 2, 2022 @ 3:08am 
tl;dr up front:
- thinking outside the box is discouraged
- collision/level design can be frustrating
- internal world logic is inconsistent

i am super sad about the demo.
the music in the menu is great, started the game and . . . you can only sprint? makes the game feel very stressful. doesn't allow you to just look at your surroundings.
then there are the inconsistencies. you can't rewind the cat. good to know.
you CAN however throw the ball.
the first time i came across the blue barried, i thought about just throwing the cube over the barrier . . . well, no. you can't lift object past head hight.
then there was the puzzle and the explanation why PEA can't tell you the solution to puzzles and messages on a computer talking about how insanely difficult the puzzle was. people were stuck for DAYS on it.
solved it in under 2 minutes
got told, that i attempt was slower than average. what now?
one of the puzzles i failed because i slipped off an elevator, that moved VERY slowly near the end and the collision pushed me sideways when i wanted to step off. i was seconds away from finishing that puzzle, but had to do it all over again, because of that tiny slip up.
same room had a hint about deleting trails to make them more readable, but . . . there are only 2 cubes in that room, and the hint doesn't come up anymore. never used it, because i instantly forgot the key.

at the end of the demo, earth explodes and you need to rewind it.
remember that you can't rewind cats?
so you rewind earth and what then? buildings are all fine, but everyone is dead?
the internal logic of the game doesn't make any sense to me, sadly.

not sure devs are able to change any of these things at this point, so i might look at it later.
right now the demo didn't make me wishlist the game. =/
AdApt* Nov 2, 2022 @ 3:48am 
So play Portal.

/thread
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