The Tribe Must Survive

The Tribe Must Survive

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Toodixinya Feb 8, 2024 @ 5:12pm
Day Time Fear Increase Makes No Sense
I enjoyed everything about the demo, from the village building to the random events, except for one thing: fear increasing during the day. If light from the fires reduces fear in a villager who has temporarily snapped then surely sunlight would do the same? Did I encounter a bug? I don't understand why I have to run my fires all day for the villagers who have had a mental breakdown, because otherwise their fear continues to increase, when the light intensity and coverage from the sun is brighter than a fire produces.
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Showing 1-4 of 4 comments
Xentropy Feb 11, 2024 @ 1:26pm 
Agreed. I assume it's meant as part of the intended difficulty, but all it really does is lead to frustration when your entire tribe decides to perma-fear, thus producing no wood, and without wood you can't light the fire, so even during the day their fear *increases*, so at that point you've automatically lost the game but just don't know it until several more days pass for the darkness to finally snatch your last 25 people (or for them to starve to death, panicked, 5 feet away from 300 food sitting there they won't eat while in shock).

People should be much more in tune with their own needs, I understand not *working* while in shock, but not sleeping or eating, and not at least recovering somewhat even in natural daylight instead of only by a fire, is far too large a penalty, especially when people just naturally grow more and more fearful even with all needs (including fire!) met. If you get unlucky enough for all of the natural shocks to hit at once, you autolose because of no way to get wood to recover. It's not a slow spiral into failure, it's a suddenly you go from fine to fail instantly because everyone all panicked at once.
YouMayCallMeMurray Feb 15, 2024 @ 12:04pm 
Originally posted by Xentropy:
Agreed. I assume it's meant as part of the intended difficulty, but all it really does is lead to frustration when your entire tribe decides to perma-fear, thus producing no wood, and without wood you can't light the fire, so even during the day their fear *increases*, so at that point you've automatically lost the game but just don't know it until several more days pass for the darkness to finally snatch your last 25 people (or for them to starve to death, panicked, 5 feet away from 300 food sitting there they won't eat while in shock).

People should be much more in tune with their own needs, I understand not *working* while in shock, but not sleeping or eating, and not at least recovering somewhat even in natural daylight instead of only by a fire, is far too large a penalty, especially when people just naturally grow more and more fearful even with all needs (including fire!) met. If you get unlucky enough for all of the natural shocks to hit at once, you autolose because of no way to get wood to recover. It's not a slow spiral into failure, it's a suddenly you go from fine to fail instantly because everyone all panicked at once.
Too right and that´s not about difficulty bad a bad desing.
Most frustrating thing in this game..
domino Apr 9, 2024 @ 10:26pm 
At this point I'm not really sure how to lower fear in general, my tribe just keeps panicing. I had stored 500 of each wood and food, the eclipse came and then after the eclipse ended people just kept losing their mind. They would be next to the camp fire, doing their freak outs and just continuing to get worse. I'm not really sure how to get them to not lose their minds.
Valravn Apr 10, 2024 @ 11:28pm 
Originally posted by domino:
At this point I'm not really sure how to lower fear in general, my tribe just keeps panicing. I had stored 500 of each wood and food, the eclipse came and then after the eclipse ended people just kept losing their mind. They would be next to the camp fire, doing their freak outs and just continuing to get worse. I'm not really sure how to get them to not lose their minds.

What I did was massively overproduce wood in the early game and then have the fire on permanently.

If you want to get really microy with it you can swap workers around so that they can spend time by the fire before they go into shock.
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