Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
People should be much more in tune with their own needs, I understand not *working* while in shock, but not sleeping or eating, and not at least recovering somewhat even in natural daylight instead of only by a fire, is far too large a penalty, especially when people just naturally grow more and more fearful even with all needs (including fire!) met. If you get unlucky enough for all of the natural shocks to hit at once, you autolose because of no way to get wood to recover. It's not a slow spiral into failure, it's a suddenly you go from fine to fail instantly because everyone all panicked at once.
Most frustrating thing in this game..
What I did was massively overproduce wood in the early game and then have the fire on permanently.
If you want to get really microy with it you can swap workers around so that they can spend time by the fire before they go into shock.