PlayForm: Human Dynamics
More realistic ragdoll behaviors
follow up post to one i made in 2022. I'd really like to see a ragdoll thats much more grounded in reality. one that doesnt have super jumps, and doesnt spring right back up after being crushed, or hit by something really hard, but rather takes a little longer to recover, can lose his grip on fast moving objects, falls over more easily, and actually protects himself during said falls, since as stated in my previous post, wipeouts are still not a big part of this game currently, which they definitely should be in a ragdoll game. implementation could be as simple as a checkbox you toggle in the character screen
Отредактировано Insultifying; 9 апр. 2024 г. в 22:43
Дата создания: 9 апр. 2024 г. в 22:43
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