Castle Of Alchemists

Castle Of Alchemists

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[BUG - solved] ranged weapon doesnt work
After one of the level's restarts I noticed that my weapon (repeating crossbow) was changed to a default blunderbass which does 0 damage (literally) - after the shot I can see healthbars above the enemies (which implies, that some damage was done), but even several shots doesnt change their bars.

I've tried restarting level, changing weapon in armory, crafting new weapon, even restarting the game - no help. I still starting with that 0 dmg weapon. Melee is working fine.
Last edited by pryanichek; Apr 16 @ 7:39am
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Showing 1-9 of 9 comments
Update on Melee. Melee is also fu**ed up.

I crafted and equipped electric hammer, but game shows default one and it behaves so (no elec dmg/effect).

Also there are some shenanigans with crafting, for example:
1) Craft furnace hammer
2) Click training
3) Appear on a training field with a default hammer
4) Hold esc to return to war room
5) Go to armory -> there is no furnace hammer, I am equipped with elec hammer.
6) Repeat the steps -> there is no default hammer, now there is a furnace hammer.
So they are kinda appear and disappear randomly.
Last edited by pryanichek; Apr 13 @ 6:12am
III. Nils Olav  [developer] Apr 14 @ 12:21am 
Sorry for the bug,

Could you please go to the following directory and send us your save file?

C:\Users\[YourUsername]\AppData\LocalLow\TeamMachiavelli\Castle Of Alchemists

If you want, you can also join our Discord. We'll do our best to identify the issue asap.
Its ok, no sweat.
I dunno, if steam allows gdrive urls, but here we are

https://drive.google.com/drive/folders/1zlSZLOYGwwYxhb_4fFj9if6jJfIAEPvj?usp=sharing
Hal0Badger  [developer] Apr 15 @ 8:41am 
Originally posted by pryanichek:
Its ok, no sweat.
I dunno, if steam allows gdrive urls, but here we are

https://drive.google.com/drive/folders/1zlSZLOYGwwYxhb_4fFj9if6jJfIAEPvj?usp=sharing

Thank you so much this helps us greatly to investigate the situation.

We believe this happens game because game cannot set your weapons correctly, and revert to default weapons (hammer & blunderbuss usually) but since their damage is not given they do 0 damage.

We just need to figure out what causes weapons setting to be disrupted. We are onto it.
pryanichek Apr 15 @ 12:07pm 
Ironic part is I am a QA, but still cant provide you exact steps, since wasnt paying full attention to the game.

What I am almost sure - it hasnt happen after some weapon crafting. But probably after some utility crafting: I think I've crafted some vials or traps before this bug.

Also, I've tried some inventory alterations (to exclude weight as a culprit) and it didnt help.
III. Nils Olav  [developer] Apr 15 @ 11:18pm 
Hey, I found the issue. The equipped items and weapons got duplicated. I'm working on fixing it and will try to send you the corrected version of your save as soon as possible. I haven't fully figured out what caused it yet, but at least I'm trying to recover your save. If it works, I'll send it back to you right away.
pryanichek Apr 15 @ 11:55pm 
Originally posted by III. Nils Olav:
Hey, I found the issue. The equipped items and weapons got duplicated. I'm working on fixing it and will try to send you the corrected version of your save as soon as possible. I haven't fully figured out what caused it yet, but at least I'm trying to recover your save. If it works, I'll send it back to you right away.
Interesting...
Thanks a lot
III. Nils Olav  [developer] Apr 15 @ 11:59pm 
Hey, can you reach out to us via our Discord channel? Alternatively, you can also grant access through Drive. I’ve fixed your save file and can send it to you directly.
pryanichek Apr 16 @ 12:04am 
Originally posted by III. Nils Olav:
Hey, can you reach out to us via our Discord channel? Alternatively, you can also grant access through Drive. I’ve fixed your save file and can send it to you directly.

I dont use Discord a lot, but I gave you a permission for a gdrive (:
Last edited by pryanichek; Apr 16 @ 12:04am
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