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I crafted and equipped electric hammer, but game shows default one and it behaves so (no elec dmg/effect).
Also there are some shenanigans with crafting, for example:
1) Craft furnace hammer
2) Click training
3) Appear on a training field with a default hammer
4) Hold esc to return to war room
5) Go to armory -> there is no furnace hammer, I am equipped with elec hammer.
6) Repeat the steps -> there is no default hammer, now there is a furnace hammer.
So they are kinda appear and disappear randomly.
Could you please go to the following directory and send us your save file?
C:\Users\[YourUsername]\AppData\LocalLow\TeamMachiavelli\Castle Of Alchemists
If you want, you can also join our Discord. We'll do our best to identify the issue asap.
I dunno, if steam allows gdrive urls, but here we are
https://drive.google.com/drive/folders/1zlSZLOYGwwYxhb_4fFj9if6jJfIAEPvj?usp=sharing
Thank you so much this helps us greatly to investigate the situation.
We believe this happens game because game cannot set your weapons correctly, and revert to default weapons (hammer & blunderbuss usually) but since their damage is not given they do 0 damage.
We just need to figure out what causes weapons setting to be disrupted. We are onto it.
What I am almost sure - it hasnt happen after some weapon crafting. But probably after some utility crafting: I think I've crafted some vials or traps before this bug.
Also, I've tried some inventory alterations (to exclude weight as a culprit) and it didnt help.
Thanks a lot
I dont use Discord a lot, but I gave you a permission for a gdrive (: