The Parasites

The Parasites

Robinson76 Jul 2, 2024 @ 10:03pm
Complete opinion about the bugs and other things in the game (review)
Ok once I had tested the game for more than 12 hours, trying to set myself different objectives or tasks in the game
of things that I had to get to check their usefulness, first of all I have to tell the truth the first hours playing this game
It was a total stress and frustration since the things that could be done seemed very limiting if you didn't discover how things really work for yourself, but as I continued playing and watching some help videos I realized that this game can really reach have good potential like many other survival games if you keep doing it right,
If I see some notable bugs, and well first of all as a Spanish-speaking player I have to say that in the tutorial signs many things are not translated correctly into Spanish
and I don't know if the same thing will happen when playing it in English, but in the same way if the translations or guides become somewhat confusing and outdated on how doing some things currently work in the normal mode of the game, such as some object creations
There is something that perhaps many people do not realize and that is that many things have changed in the game compared to its previous versions seen in some reviews or gameplays on YouTube, such as the place where the character appears, the place where it comes out of the cave that before was just a somewhat empty forest and now you come out of a kind of mountain with abandoned camping tents nearby,
And yes, the position of many things will have changed over time, I also have to say that there were many mechanics that made me a little uncomfortable to use, such as the way in which you have to go to the inventory to move the bullets and reload again. the weapon and not simply with a key and that's it and I know that the intention of the game is for it to be somewhat difficult to play because it has the touch of realism of doing most of the things they do step by step,
but it is not necessary to do it that way to make it confusing, since the majority of players in general are not used to that type of somewhat uncomfortable mechanics, where it is assumed that an important or fun part of the game is using the weapon in a moment of fight but not in a way that is tedious, tedious or not necessarily so practical and due to visible bugs when you go to sleep in a shelter that you build, the character when lying down, his body becomes higher from the ground to the less with the most basic shelter that I have tried, but even so it seems like a good success to me that you have the opportunity
that you can see the character rest and that you decide when you can sleep when it allows you, which is a detail that is almost not seen in other games, there is also a somewhat strange bug that this if I don't know if it's just me, but by setting high settings for a certain time, the hair color or appearance of the hair is usually affected in its rendering, causing it to change or mix with a color that you did not choose when you started the game.
And on the other hand, this is already a personal opinion and I already know that making the character have his clothes torn to the point that his buttocks or underwear can be seen and I know that this is with the intention of adding something more realism to the situation with the excuse of also generating some morbidity so that people want to try the game, a bit in the Rust style but with much less censorship, but honestly this being a point that at the beginning I did not dislike or dislike It bothered me so much to continue playing, it was starting to seem a little uncomfortable to me that it always looks like this after reviving again or that the player simply has no idea how to do that because it is not explained well in the tutorial
have to be suffering from always being with the character half-naked, since not all players will always want to see that type of things on the screen and many of them simply want to enjoy a good experience of a survival game, especially speaking for people who would like to get addicted to video games in the future and who cannot do so easily and comfortably due to this simple, inconvenient detail, and this is because they do not know how to fix their clothes and that on top of that it is difficult to do it in the normal way with the Kit of sewing since it also depends a little on the luck of what you may have to repair all the complete clothing and well my suggestion would be to give the normal fabric one more use so that perhaps by gathering several pieces you could make a kind of primitive clothing to simply cover a part of the body
Or else it would also be a good idea to add a little more probability of more clothes appearing in areas of the island, such as the camping tents that the character finds when leaving the cave and not simply having to open luggage, which is something that can cost since you have to go through the complicated process of The lockpicks and the pickaxe that is not mentioned can be used to open suitcases, which would be the easiest way and this to support inexperienced players a little more and so that they do not suffer so much at the beginning, not having to fight against zombies. to obtain since they are even somewhat hard and difficult to kill as they are so resistant and agile even using the axe.
And well, on the other hand, one of the most annoying bugs that I have found is that it was bugged to no longer be able to open the inventory or change weapons in any way when collecting several objects very quickly and this being more possible on the second attempt when You revive, and already putting points that I liked about the game is the good category of varied animals that there are, the bear being the one that surprised and scared me the most of everything in the game.
And well, let's talk about the many other objects such as coins and money or cables, ropes and iron ore among others. I have not been able to find a true use for them and I believe that they will not yet have any type of manufacturing available. among many other things, such as the backpack and the flashlight, I have not yet known how to get them, as well as the option to learn in most objects is useless and does not work at all, since the ways in which things are obtained have been changed , like the Sewing Kit that is obtained from the map and without learning anything to achieve it as before it was achieved by learning from the fabric or the bone needle and that even until now continues to tell you that you need a pencil to learn or use them when there are not even pencils in the game, regarding all types of healing at least if I have managed to see that they work
and that they can be used although on the one hand when using the splint you cannot see the bandage added to the leg when having the pants on, on the zombies' side the detail is good that some zombies can get a little more protection than others that when you kill them you can steal helmets or bone armor, although at the moment only the normal zombie is available, there are not even the other types of mutant zombies and I think that is fine so that it has to be the demo, on the other hand the different types of clothes or clothing that you can use in the game seem incredible and well implemented, although somewhat difficult to obtain, it is very random that you can get the different clothing such as glasses that allow you to more easily locate all the objects lying around that shine when you select them or as the diver that offers you a large amount of inventory space and protects you from the cold at night, one more detail that would be nice would be to be able to choose the color of the underwear and that the color of the underwear is not always random. start if not that it is more to the taste and choice of the player since if that is almost always going to be shown in the character at the beginning of the game that would be good, it would also be good if the character had more spoken dialogues since he only mostly speaks by means of text and you can only hear her making noises when she denies being able to do something or when she is hit and that if possible she could have a better, more extensive lore, for example, as an idea, it could be done that in a certain area of the island that is somewhat difficult to When the character can meet another character such as a survivor with whom you can interact and the environment does not always feel so lonely and that would give much more background to the story that the character really is not the only living character, adding many more missions and possibilities to save themselves and others, being that that other person can know the method to cure everyone with a kind of medicine like gas that in the end could be released with the help of a plane hidden by the entrance secret from below the island, but yes that would give a lot more to talk about about the game when it was announced, in addition to being the game that people play because they find out that the female character can be undressed.
And this is so that the character can have a little more personality and is not so literally a copy of The Forest, but I still have to applaud a large part of the game project even though they have a lot of things to improve, since this one in itself level of quality in games is a plus and a very good help or opportunity to be able to make a really successful game.
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索罗 Jul 3, 2024 @ 12:31am 
To find pencils check in the glove compartments within the vehicles. You should be able to do a bit more once you find a penicl. I'm not sure if I'm remembering correctly but I believe the dev has spoken about the possibility of adding an optional setting that will disable nudity for those who want that but again I can't say if it will be implemented, He will be adding more variety of clothing as the updates come along including underwear.

The dev has spoken about some of the ideas he has thought of if he would implement companions. This is what he wrote about this topic:
"In general, I thought about this before. And if I implemented it, it would be something like this. Very rarely, you could come across events where, say, one of the survivors fell into a trap or is loitering in the house and at that moment he is either hostile to you or runs away or tries to find contact with you. In the latter case, you would have to try to convince him to come with you as a companion. But he would not strive to depend on you and carry out your commands, like he could turn around and leave you at any moment or kill you in your sleep, simply because he didn’t like something or his parasite took over his mind. For this reason, you couldn't raise an army or something like that from companions or a huge following.

Companions would never be completely your companions on whom you can rely. They will either rob you, kill you, or frame you and run away with your loot.

But even if you make friends with this companion, it won’t be for long. Sooner or later, most likely he will be killed by some parasite. And you'll have to start the game over again if you want to see that character again.

Or perhaps it was just your hallucination and there was no companion, all this time you were alone

So far I have these thoughts, and if I sat down to implement companions (living people), it would be something like this. Everything can change."
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