Poppy Playtime

Poppy Playtime

No Man's Land
The three hand scanner's at the start of No Man's Land for me is incredibly difficult especially since your progression doesn't save when you stop scanning, I always end up with the top one left out of the three and I got jump scared after completion resting back to the button loosing all my progress could we get a fix to make that easier on the progression on the scanner's?
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Same for me, I tried like 5 times to escape No Man's Land, but after finishing the 3 scanners and dying, it all goes down the drain. I'm hoping that they fix it because they did fix the bug where Yarnaby can still kill you in a hiding spot.
Originally posted by rampL:
https://www.youtube.com/watch?v=4otuNAnsKQY

Linking a video on how to beat the Yarnaby boss does not negate the fact that the level is poorly optimized and is poor design. Plus they were not asking on how to beat the boss, they want a fix for the crappy level lmfao. weirdo thing to link
rampL Feb 13 @ 7:58am 
Originally posted by marcilinerose:
Linking a video on how to beat the Yarnaby boss does not negate the fact that the level is poorly optimized and is poor design. Plus they were not asking on how to beat the boss, they want a fix for the crappy level lmfao. weirdo thing to link

Nah... because of optimization or something else players mainly have problems dealing with Yarnaby in the No Man's Land level. And I don't think it's weirdo thing to link. The video has helped and is helping players progress in the game. Regarding the other things you wrote, I agree somewhat... for example, I'm slightly annoyed by the lag in the last battle, despite which I manage to deal with it.
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Date Posted: Feb 9 @ 7:49am
Posts: 4