Poppy Playtime

Poppy Playtime

Yarnaby chasing music continues to play
When restarting the game at the checkpoint after you got chased by Yarnaby, the music continues playing while Yarnaby seemes to be frozen right before the firepit. After entering the pipe-pill and arriving in the new area, the chasing music continues to play. Every other sound of the game, like the hands, the dragging of boxes and so on seem to have been disappeared. The volume controls have no effect except for the music.
This error won't go away with reloading an earlier checkpoint. Even when started from before the chase.
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Showing 1-6 of 6 comments
Same with me do you everytime i start playing that chase music is always happening.
I tried replaying the entire no mans land part and the glitch still seems to happen.Ive seen few other people struggle with this too.I hope they fix this.
Fermion Jan 31 @ 10:04am 
same. They need to fix this
I had to keep playing until I reached a new objective. Only then did the music stop. I also loaded up the checkpoint right after the Yarnaby death, so I'm guessing that's what is causing the problem
Bubi654321 Jan 31 @ 11:21pm 
Originally posted by AlphaGloworm:
I had to keep playing until I reached a new objective. Only then did the music stop. I also loaded up the checkpoint right after the Yarnaby death, so I'm guessing that's what is causing the problem
My guess that it would be that the games objectives crashed and that there is one objective that the game didn't render on time so that is cousing the issue i think.So if i just make it to the next mission the music will stop.
CORN Feb 15 @ 11:22pm 
This is still happening…
Originally posted by corywade02:
This is still happening…
I played with music down for a few missions and after one specific mission that i wont spoil for you it stopped.for me it stopped around like 15-20 minutes of playing the game.
Last edited by Bubi654321; Feb 16 @ 5:44am
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Showing 1-6 of 6 comments
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Date Posted: Jan 31 @ 5:21am
Posts: 6