Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First, memorize the path for the classroom right outside the double triangle circuit doors. You can use this classroom as a circuit to make Miss Delight Chase you when you enter through one door and exit the other. This will help you gain precious seconds on her.
Now, grab the battery inside the double triangle circuit room. You need to open three doors. Use the battery on the right door and quickly grab the battery inside the right-hand room. If Miss Delight gets too close just go out and have her follow you around the class room.
Then take the two batteries and open the door to the left. Same method as before, if she gets too close go around the classroom again.
Finally, open the door in the center. If you must power the circuit, I found it easier to go out and get it from the hexagonal circuit outside and then just have her follow me aorund the classroom.
The point is based on a Note you found, to stare at her directly - it halts her movements. Its easy that way