Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
Every game nowadays should have difficulty settings so people can scale enemies down when they are not able to beat the game so the game is accessible for a wide variety of gamers.
I really don't see why games should have only one difficulty level for the pro's...
Will there be any achievements related to difficulty settings?
Source: https://www.trueachievements.com/game/Mandragora-Whispers-of-the-Witch-Tree/achievements
What a shame... Hopefully the game encourage the player to pick a higher difficulty setting, (Rewards) or else this completely ruins the purpose of the game for me, and makes me not want to buy it.