Mandragora: Whispers of the Witch Tree

Mandragora: Whispers of the Witch Tree

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Bleed?
How long is the base duration?
How often dose it tick?
How many % of the max hp dose it do per tick?
How much extra physical damage dose the bleed target target?

I feel like the Glossary left out a lot of info.

And one last question, is it ever worth taking "Blood Craze"? It start out healing 4 per tick and "scales" with constitution, but it scales so poorly.
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Showing 1-6 of 6 comments
Bleed, like Poison, is complete ass. Not as bad, but still bad. Blood Craze is an underwhelming talent because enemies won't last long enough for you to get the most out of it - yes, even bosses.

Last I looked at my Vanguard save file the DOT damage I did was less than 5% of the total. Granted, I never built around bleed and uppercut, but I did have a decent amount of bleed chance from equips.

Until the devs fix it it's simply not worth any investment.
Talo Apr 30 @ 5:58am 
Originally posted by flushfire:
Bleed, like Poison, is complete ass. Not as bad, but still bad. Blood Craze is an underwhelming talent because enemies won't last long enough for you to get the most out of it - yes, even bosses.

Last I looked at my Vanguard save file the DOT damage I did was less than 5% of the total. Granted, I never built around bleed and uppercut, but I did have a decent amount of bleed chance from equips.

Until the devs fix it it's simply not worth any investment.


Haha Hemorrhage is even more of a "fun" talent. no clue how that would ever work. As the gear is not you cant really build in to bleed and crit. The gear had one or the other stat on it.
Malkavia Apr 30 @ 6:02am 
Bleed gives you about 20% more physical damage dealt to bleeding targets. Sadly, the duration is quite low so it's not super worth taking over going for pure crit/dmg. Using uppercut to extend the bleed duration is just bad compared to using it on impale+execute or something similar.
Originally posted by Malkavia:
Bleed gives you about 20% more physical damage dealt to bleeding targets.
From what I observed it's about 10%. And yeah, if it weren't for the short duration, it might be worth it for the bonus damage alone.
n3mes1s Apr 30 @ 10:36am 
Bleed needs a rework (and i guess like any other dot). The amount of hp you deal with it to any enemy is so small that you almost wont even notice it. And for bosses.. well, its like you are not doing any bleeding dmg at all.
Shio Apr 30 @ 12:53pm 
Bleed is pretty good with daggers (for the increased phys damage) but otherwise not. With around 15% bleed chance you have really good uptime on it.
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