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Edit: I finished the whole playthrough with Nightshade, it indeed felt a bit weak. I experimented with different skill paths and what ultimately worked for me was ditching poison altogether and focusing on crits, shadow step skill and in late game multiclassing with wylder.
Im lv 70 and still using Ataxia.
I was really hoping for some Wyld damage on my weapons....
I was using eclipse until the end, that 1.4 stamina per attack is very important to keep unlimited attack loop from combo.
The one annoyance was dearth of good dex equipment post-midgame, had to use vampire archer stuff pretty much until the end. Still, it was very strong and fun to play.
I don't think there are any common mob drop daggers beside gremlin cutlass. The good news is 2 out of 3 lategame daggers are spirit-scaling.
i don't really want split scaling, as it sucks when it comes to the weapon enchant, as the weapon enchant is either physical or magic... but i would like to get more procs of rejuv, but not sure how else to do Wyld damage.
There are weapon oils that apply different elements to the weapon, including wyld, Later on, there'll be runes for each element that gives weapon this type of damage and switches scaling more into spirit+power.
I know, but the oils only last for a few hits, gets kind of annoying to apply. Also farming mats...
And the enchant that adds Wyld damage to the weapon also lowers the dex scaling so the damage will sucks i expect. I am not that far with my Nightshade yet.
Until I see a Nightshade video "melting" a Hollownight at level 35 without Detonate I'm not buying it.