Mandragora: Whispers of the Witch Tree
The Fundemental Problem with the "Spider Boss"
The Necromancer boss is too hard
but not for the reasons you think...

The TL;DR
Please give us an option to at least try and correct-course talent builds before the first boss without having to reroll a whole new character. The pacing of mechanics are not conducive to having such a hard boss. Maybe someone can help me figure out a way around this, or point out where I'm wrong, because I absolutely love the game - I want to beat the boss and keep playing, but Im about to give up due to just being bricked.

I know the inevitable "get good" is coming, but if you look at a lot of the games that I have the most hours in, you'll see that I enjoy games that are heavily weighted towards boss fights. I'm not saying I'm "good" - in fact, my conclusion comes from dying to a lot of bosses. I've finished all the content playable up to the first main boss, including all bounties, so leveling/gear isn't an issue.

The boss is too hard when paired with the fact(s) that...
    * Respeccing is locked behind this boss and if you're build isn't fairly competent, you'll get bricked.
    * The cook is locked behind this boss(it seems) and the stat food that the tavern is finite.
    * Sharpening stones are finite(where I currently am in the campaign).
    * The Alchemist being way off the beaten path is a big deal as well - bigger when you realize the mats to make worthwhile potions are scant during this portion of the campaign.

In a game where the common player will be running multiple attempts on a main boss, locking a player out of buff mechanics like food/potions/sharpening stones(albeit small benefits), remove the slight edge you'll need when fighting a boss that can 2-shot a level 25 "Paladin" in the best equipment available.

The Big Problem
-- Spoilers Below --
I have to assume at this point that my build was put together poorly - which is because one of my favorite parts of a game is theorycrafting, and I assumed I'd be able to respect(I know you can later).

IMO I am now bricked. If I don't play near perfectly, I die. If I play nearly perfectly, I still lose the fight of attrition.

I think the biggest downside of this boss was the irritation, and sinking feeling of feeling accomplishment when I beat the boss just shy of dying, after NUMOROUS attempts only to go into a second phase and die instantly. It wasn't fun. It wasn't funny. It wasn't clever. It was annoying. Almost all of the people giving advice on it are either cheesing it at range, or fighting it at range - there's clearly an issue here.

Please give us an option to at least try and correct-course talent builds before the first boss without having to reroll a whole new character. Again, I think the game is amazing, but I cant begin to convey my annoyance right now because I'd really love to play the game and stop being my head against this unwinnable fight.
แก้ไขล่าสุดโดย Ghoul Crompton; 19 เม.ย. @ 7: 51pm
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กำลังแสดง 1-15 จาก 31 ความเห็น
I'm playing a strict daggers only playthrough and she was pretty tough. I actually had to lvl up about 10-12 lvls more before I killed her, and by that time I did not need to use all of my health flasks either. I think had I played a different spec she would have died within 5 attempts. Part of it is learning the boss patterns, and making sure you don't box yourself in a corner or waste your stamina. Its more about patience than rushing the fight.
I beat the necromancer with only light attack, smite and spinning hammers. No buffs.

The fundamental problem is assuming you need a "build" at these low levels. I have been placing points in whatever talents I think look good. No planning at all, other than trying to raise spirit when I can.

Just keep your smite debuff on her, place your hammers well and do your best to get the shield buff when they end, and beat on her with your mace.
I got through the first phase by hugging the boss and watching my stamina. It’s a slog but you can avoid almost all her attacks that way. Even the dreaded acid spit. The AI seems to be borked if you stand too close all the time.
Ye Olde "Git Gud" applies. People think it's an insult but it's really a call to summon your inner strength.
Paladin class here. I just beat the bitc-*cough* I mean, the .. ~spiiiiider~. I'm not joking when I say over 50 deaths, I stopped keeping count after that cause I nearly destroyed my controller and had to walk away to cool off. My build is ... well, I don't want to say bad, but it's definitely not great. Also, I'm by far, not that great at this game, or any souls game for that matter. So no, don't expect any sort of sage like advice from me, but through many trials, my advice comes from experience, not experience of being good, but of at least winning the fight.

I only had Hammers, Invigorate, Prism, and Smite.
- Invigorate is too slow to act as a heal during this boss fight and you can't upgrade it for it's status cleanse until later, so it's useless for this fight.
- Smite, I love this spell, just kept its debuff on as often as I remembered.
- I switched between Hammers and Prism constantly, but my favor has to fall towards Prism for its ease of 'fire-and-forget'.
- Hammers does great dps but the boss moves around too much and not only that, but you need to be near the epicenter of the spell to benefit from the barrier gain. Most of the time I'm having to dodge or avoid an attack, thus not gaining any benefit (other than the obvious attacks the Hammers themselves do). Hammers also tend to be a bit mana hungry when compared to Smite and Prism.
- Prism, I'm kinda in the middle about this spell. It's not as mana hungry compared to Hammers and its aoe is so massive that you rarely need to worry about the boss not being in the area. It has no timer, so you only need to recast it whenever it pops, which unfortunately can take a little while. It does nowhere near as much damage as Hammers, but its more easier to get benefit. Just be sure to place it near the center of the room if possible.

Phase 1
Anyways, I found staying as close to the spider as possible helps to prevent it using its poison spit attack. 'Helps to prevent' does not mean she'll never use it though, so just watch out. If you're close enough, roll to her back side and hurt her. If you're close but not enough to roll past her, ducking avoids the attack. If you're far but not too far, then run towards her and duck, but if you're just too far, run away from her. Also, if you are ducking the attack, just stay ducking, if you try to roll past her once she starts, you'll still take a stack of poison damage.
The only other notable attack would be the orbs.... I hate those things. Anyways, when they're on the ground and building up, obviously just don't step on them. Roll to the other side of the boss if you can, but sometimes there's an orb on that side too. In those cases, just find a safe spot and wait, maybe throw in a few smites.
- Once those obs are in the air, well, just stop attacking and focus on dodging those things. DO NOT put yourself into the corner to try an avoid these things. Sounds dumb, I know, but some times she'll use the orbs and then poison attack, if she has her back to wall and you try to roll to her back to avoid the spit, you'll only screw yourself when those orbs come for you. Honestly, I found when she uses the orbs and shes near the wall, just run away from her. It'll avoid any upcoming spit and help dodge the orbs.
- *NOTICE* If you are confident with your dodge rolls, then yeah, dodge them if you want. But for the rest of us normal humans, I'll just run away.
By sticking close to the boss, you'll also never have to worry about her pounce attack either. Her jumping up does not hurt you, only her landing does.

The rest of her attacks during this phase are pretty basic and easy to notice, meaning they're easy to dodge as well.

Phase 2 .... (F this phase. Seriously, F it on a godzilla sized stick)
Everything from phase 1 AND they all get to happen at the same time now! ~HOW FUN!~
Sticking close to the ... main body? lower half? whatever, sticking close is still advised, but doing so is just so much more difficult. Use a not-slow weapon and ALWAYS keep a good portion of stamina for emergency rolling.
The same attacks from phase 1 require pretty much the same strategy, but now there's a few new attacks, the most notable one being that STUPID-F'ING Freeze wave! It builds up frost stacks, 1 is fine, but hitting the limit freezes you in place. The irritating part is that the freeze wave will come most often during other attacks, forcing you to pick which attack to eat. And let me tell you, my character was apparently very hungry during these fights.

I'll be honest, I don't have any sure-fire way to beat this phase other than just try again and again until you get the patterns memorized and you get lucky with those attack patterns. Cause believe me, it'll flip you around and bend you over many, many times with how these attacks tend to overlap.

I guess... well, not much of a tip or guide or whatever, just me saying this is how I did it. This is how I did it with a paladin build.
She is big. Use this against her. Get close and spamm hammers.
This spell makes the fight easy.
แก้ไขล่าสุดโดย BlackFlame1981; 20 เม.ย. @ 12: 57am
All bosses was really easy with 2hander, op or maybe i just enjoy the playstyle more :O
@IceyUnderground

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โพสต์ดั้งเดิมโดย Malkavia:
Ye Olde "Git Gud" applies. People think it's an insult but it's really a call to summon your inner strength.

It is an insult, especially when somebody just can't win the battle of attrition. it's not an encouragement in any form and extremely poor taste. This is the kind of toxicity that soulslike fans somehow embody all the time.

A better way would be to actually say, keep it up, or summon your inner strength. You can do it. Or actual tips. Come on, let's use actual words to encourage people and avoid the toxic cesspool of self-important, gloating gamer typecasts.
Also stuck on this boss as I’ve ran out of potions …. I died the first time just before killing it and used up all mana potions so now I run out of fire :(
This is not a get good post.

The necromancer is actually one of the easiest fights, she is just intimidating. The only part thats a dps check is the spiders that fall from the ceiling. As long as you can kill each one before the next drops, so you can get your stamina back, then you can beat the spider boss without much issue.

It may take a few tries, but instead of trying to kill her, just spend a few tries just dodging her attacks.

She has a couple melee attacks that you can just doge though to the other side of her, she has the ball attack or the ranged poison thing that again you can just dodge past. Everyone of her attacks are actually quite simple to simply dogde around. Then just strike her once or twice depending on your weapon, and you dont even have to use spells.

It will prolly take a while if you dont have much damage with your weapon, but if you can bring yourself to just practice dodging her attacks a few times, you'll find yourself beating in no time at all :)
โพสต์ดั้งเดิมโดย Arkamedeez:
I beat the necromancer with only light attack, smite and spinning hammers. No buffs.

The fundamental problem is assuming you need a "build" at these low levels. I have been placing points in whatever talents I think look good. No planning at all, other than trying to raise spirit when I can.

Just keep your smite debuff on her, place your hammers well and do your best to get the shield buff when they end, and beat on her with your mace.

everyone who plays paladin seems to really sleep on prism... i'm about to finish the game and the only 2 spells i used all game were prism and smite. prism basically doubles your damage and gives you a massive shield. it's just SO OP.
OP, The necromance is hard because at that point most builds suck, but her kit is pretty learnable and fair in my opinion, it took me like 12 tries with my at that time ♥♥♥♥♥♥ build, but once you learn the moveset it's actually not that hard, in fact on the 12 try i killed her and only took like 1 or 2 hits. if you're a paladin just use the sceptre you can buy in wickham and spam prism, if you dodge most ♥♥♥♥ she's easy and prism will net you a lot of extra damage + shield.
IDK, this boss is pretty much a pushover compared to other bosses. Just stop trying to rush the boss. Why didnt you list your actual issues with it?
I killed it in two tries. Didn't realize this was a problem for people.
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กำลังแสดง 1-15 จาก 31 ความเห็น
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วันที่โพสต์: 19 เม.ย. @ 7: 32pm
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