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Thank you for the feedback.
It's not easy to find a balance between realism and fantasy and also not easy to create art to everyone's liking. There are many practical reasons for character designs in games besides appealing to tastes however. For example, for a small team like us, it's helpful to have unisex armor and weapon designs.
As I said, this wasn't a complaint about your game in particular. Rather this was a statement on the concerning state of the medium.
Feel free to lock this thread.
I'm absolutely sick and tired of people like you , hiding behind their imaginary wives or children (as if) so you can complain about character customization or whatever else you dont like about the game. I don't give a rats ass about your wife, I don't want character customization.
Reason being, a customized character will not, under any circumstances have a set story. He/she/it will always be a shadow, an afterthought. If I wanted to have my own adventure I'd go out and do it, I wanna follow the adventure of a set character with his own morals and views and choices, i dont want to 'imagine', imagining is for books. I dont want the many 'what if' endings either, I'm sick of them.
I want a good story mfs, and it is NOT possible for a good story to be told through the eyes of an avatar character.
I knew something is off about demo. King priest is white male (evil ofc), your friend you meet is n1gga giant woman and second one you meet is a woman swordsdman. Hell really non-breaking immersion at all, I would expect a woman as a swordsman and not a man, men ain't known to be knights in established middle ages-like fantasy genre.
Please stop this idiotism.
And about imagination, like I already said if if wanted to use it I'd read a book, not play a video game you mongoloid.