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P.S. It also didn't turn off when I quit the game.
Sloppy, lazy plot, boring gameplay mechanics, overuse of nearly every standard horror trope, and just a complete disregard for the actual source material. It's pretty disappointing, especially since, if anything, SCP should be easy to make good games off of. I mean, all the hard work of coming up with the setting, themes, and style are already finished for you. You just need to find a way to fit a game into them. Which. Well, 701 probably isn't the best one to try and leash a game to. When you have that many options to choose from, it's pretty baffling to choose pretty much one of the worst ones to base a game on.
Sadly some of the better SCPs have already been done to death, although I'd still love to see a professionally done version of The Old Man that involves more than just "run away". There was a side story where he was out stalking a towns halloween celebration that was rather interesting.
Another SCP that could provide a lot of interesting exploration would be The Factory,