Mahokenshi - The Samurai Deckbuilder

Mahokenshi - The Samurai Deckbuilder

View Stats:
Michael K Jan 25, 2023 @ 1:53pm
What is your opinion on the best character
So I have played a decent bit of the game. I have the 4 characters unlocked and played at least a couple missions with each. I wanted to know everyone's opinion on who they like the most, who needs a buff, who needs a nerf, etc.

For me:

Ruby - Really fun to play with. Highly mobile due to flying and the strength builds go very hard. They are a very offensive heavy character which makes them easy to pick up. The only main downside is that they don't have a lot of blocking options and if you don't get strength building moves you might feel the combat slow.

Sapphire - This is a very good sustain character. They are heavy on the blocks and have good movement due to their charge attacks They are very well rounded character with not major downsides, but not exemplary damage.

Jade - This is the character I have played the least. They are the ninja type. Stealth lets run past enemies which is all well and good but the poison is where it is at. Their attacks with poison and the synergies between other attacks that benefit from the enemies being poisoned are very cool. I can't really say much else since I am not a huge fan of DOT style game-play, but I am sure someone will find them their favorite.

Topaz - Really stylish, but not very good in my opinion. I really love the fire spells even though I think the damage is a little lacking, but the cost is so high. There are spells that cost 4 energy and they don't even reduce when upgraded. They don't even do crazy damage either. Every character in this game has a theme around which they can play Ruby/Strength, Sapphire/Block, Jade/Poison, but Topaz' seems like it is energy. Energy is a far harder resources to build around than the others. I really feel this character needs a rework or buff of somekind.
< >
Showing 1-15 of 18 comments
Aeon RPG Actu Jan 25, 2023 @ 2:31pm 
I like Jade, but i don't unlock Topaz... How? :winter2019angrydog:
his1roguenation Jan 25, 2023 @ 5:28pm 
Jade gets stuff done 10x faster than all 3 other characters combined, he can cycle through your deck and dash endlessly; while he can't burst off of a single card as hard as e.g. Topaz, his combo plays, especially with regaining energy on poisoned enemies and stacking statuses, kill everything just as quickly.

The other 3 seem kinda equal to me, their strengths are more situational than Jade's, but I like the diversity and I think they are all fun.

I'd say Jade >>>> Ruby>Topaz>Sapphire.
I really like the Samurai but his defense stacking doesn't do ♥♥♥♥ to half the enemies you encounter mid game and later and his dash cards are a bit too costly.
Ruby wins just due to mobility, Topaz is pretty neat but takes a bit too long to get going.
Aeon RPG Actu Jan 25, 2023 @ 7:34pm 
How are unlock Topaz ? Please.
thunda Jan 25, 2023 @ 9:09pm 
Why do you use "they" when referring to single characters? Looks weird
Franka_Scythe Jan 26, 2023 @ 3:52am 
Jade was my go to character. So much movement, dashing past enemies in stealth, get some strength and shower enemies in 0-cost kunai, then do your 50+ attack for either # of kunai or attack cards played.
GeneralGonzo Jan 26, 2023 @ 11:35am 
I´m really impressed by Topaz! If you know how to play her and level up a bit, she´s a beast, especially on maps, where you have a lot of enemies! She has the strongest aoe cards in the game - yea, she also has the most expensive cards, but if you make use of the cards which generate energy you can get huge combos going on!
My favourite character !
Last edited by GeneralGonzo; Jan 29, 2023 @ 1:19am
Sedina Jan 26, 2023 @ 12:50pm 
I like Green a lot once I understood the stealth mechanic is not really stealth, but a kind of stacking buff. Ranged poison is incredibly powerful. The only problem is you do need a fair few cards to combo together. I haven't managed to make a kunai deck work yet.

Red's great if you get a Fly card early on, absolutely unstoppable.
Wily Smile Jan 26, 2023 @ 1:38pm 
Honestly, I think of the four so far Sapphire has to be the strongest in my mind. IF you only go for defense and spike generation. Could throw some charges in I suppose, but overall if you just keep building defense and then generating spikes off of that, you can literally walk around the entire map and not have to swing once. They will all die as soon as they hit you, since spikes only lose one stack a turn. You can easily get 75 ish stacks of spikes fairly quickly.
PhilStormBorn Jan 26, 2023 @ 5:58pm 
Originally posted by Aeon RPG Actu:
How are unlock Topaz ? Please.

By beating the Summoning mission. Which is a brilliant mission BTW.
Aeon RPG Actu Jan 26, 2023 @ 6:17pm 
Originally posted by PhilStormBorn:
Originally posted by Aeon RPG Actu:
How are unlock Topaz ? Please.

By beating the Summoning mission. Which is a brilliant mission BTW.
Thanks you ! I'm on it !:winter2019joyfultearsbulb:
picklesgrr Jan 27, 2023 @ 3:11pm 
I
Originally posted by Michael K:
Ruby - Really fun to play with. Highly mobile due to flying and the strength builds go very hard. They are a very offensive heavy character which makes them easy to pick up. The only main downside is that they don't have a lot of blocking options and if you don't get strength building moves you might feel the combat slow.

Sapphire - This is a very good sustain character. They are heavy on the blocks and have good movement due to their charge attacks They are very well rounded character with not major downsides, but not exemplary damage.

Jade - This is the character I have played the least. They are the ninja type. Stealth lets run past enemies which is all well and good but the poison is where it is at. Their attacks with poison and the synergies between other attacks that benefit from the enemies being poisoned are very cool. I can't really say much else since I am not a huge fan of DOT style game-play, but I am sure someone will find them their favorite.

Topaz - Really stylish, but not very good in my opinion. I really love the fire spells even though I think the damage is a little lacking, but the cost is so high. There are spells that cost 4 energy and they don't even reduce when upgraded. They don't even do crazy damage either. Every character in this game has a theme around which they can play Ruby/Strength, Sapphire/Block, Jade/Poison, but Topaz' seems like it is energy. Energy is a far harder resources to build around than the others. I really feel this character needs a rework or buff of somekind.

Ruby is great. Their card draw will let whatever else you want to do work better. Flying is my favourite along with some sort of efficient attack. They can also do fine just dashing.

Sapphire can be un manoeuvrable - charges are good but restricted. They are tanky and can do spikes or AOE damage well and work fine.

I have had fun with Jade and 0 cost attacks including Kunai. They (I) really want to get stealth going and there's only a couple of cards that do that (flying is much easier for Ruby). They have good dashes & can use those & energy to move & generate lots of free attacks. I have not had much luck with poison. It feels a bit slow and expensive to apply much. If the stars align with your starting cards it may be OK but it feels risky to take blind.

Topaz seems the most awkward to use - I see why they were left until last. Their AOE are powerful but a lot of their abilities are very expensive and they need to get a few cards that work together well before they can to very much at all - unlike the others who seem to improve incrementally with each new card (to a point). I have had fun summoning totems with massively powerful "ephemeral" attacks that weren't due to the totems. Also had fun spamming AOE, which do a lot of damage for the energy if you can get groups.
ShadowoftheDarkgod Jan 28, 2023 @ 12:44am 
I think its Jade. Jade has stealth which is huge in getting those stealth forest kills. Ruby is also great for a strength / fly build. Sapphire is fun with provoke. Haven't tested Topaz yet.
lebeststratege Jan 28, 2023 @ 12:46am 
I think every char are balanced, but really need differents buff from the shrines to get going.

Ruby makes great use of a little more energy (like +3 total) and draw (+2/3, less important) and as much strength as you can. Especially because he can fly. (but it's fun one shotting the last boss despite him having 1 pillar left)

Sapphire I didn't play much, but given how costly his movement cards are, I'd wager energy is high on priority, followed by defense and max hp

Jade was the one I enjoyed the most, and he is the least energy hungry (2 is enough) of the bunch, but he makes great use of either a lot of draw (if going for statut build) or strenght (kunai shred build).

Topaz needs a lot of energy to be efficient (aim for +5) because her moves skills are way too costly (they all want to move and do something on top, making them really not efficient to do either) and her most powerful attacks require either a LOT of energy (8) or some setup.
She also have to deal with a trap : she have a non etherial card which duplicate if you kill with it, jamming your deck with too many of a decent-but-not-so-great spell.
warmingbird Jan 28, 2023 @ 5:10am 
Originally posted by lebeststratege:
Topaz needs a lot of energy to be efficient (aim for +5) because her moves skills are way too costly (they all want to move and do something on top, making them really not efficient to do either) and her most powerful attacks require either a LOT of energy (8) or some setup.
She also have to deal with a trap : she have a non etherial card which duplicate if you kill with it, jamming your deck with too many of a decent-but-not-so-great spell.

I would argue that she actually have the best move card in the game : "vantage point" (1 cost teleport 3/4 tiles away with a conditional upside ). Not only can she bypass tiles with monsters and water, like the fly abilty of Rubis, but her teleport mechanic also have the unique abilty to bypass "void" between islands in some maps, which is both very fun to juke enemies and very strong. Overall I actually think she have the best mobility of the 4 characters due to that flexibility.

She also have a stupidly strong attack called "distant bolt" that can reach 5 tiles away for more that 30 damage for 1 cost . As long as you can reniew it by keeping a thin deck with a summon card, you can basically turn the game in a turret defense which is also very funny.

That being said, I tried to do the final mission with all characters and she seems to be the only one unable to kill the last boss without destroying all pillars first (probably possible using the "vulnerabilty" mechanic, but that would be extremely slow and tedious...).
The strongest character for that goal is Jade since he can just poison the boss until death without even needing to destroy a single pillar.

Overall I would say all the characters are balanced by being equally broken haha.
But my least favorit is probably Sapphire since his movement cards are very restrictive and I prefer more flexibility.
Last edited by warmingbird; Jan 28, 2023 @ 7:15am
lebeststratege Jan 28, 2023 @ 5:29am 
Originally posted by warmingbird:
I would argue that she actually have the best move card in the game : "vantage point" (1 cost teleport 3/4 tiles away with a conditional upside ). Not only can she bypass tiles with monsters and water, like the fly abilty of Rubis, but her teleport mechanic also have the unique abilty to bypass "void" between islands in some maps, which is both very fun to juke enemies and very strong. Overall I actually think she have the best mobility of the 4 characters due to that flexibility.

I totally agree that vantage point is one of (if not THE) best move spell in the game, but it's also a rare card. If you can get even one of them, then it's great, but more often than not you'll be left with lackluster options to teleport (costing up to 3 for 3 moves). It's more consistent to aim for high energy max Imho.

For the last boss, did you try a spirit build? provided you use the card dealing damage with the number of spirit card in the deck, and with upgrading said spirit card (to get them to be free most of the time) it may be possible. I'm not sure.
< >
Showing 1-15 of 18 comments
Per page: 1530 50