Monster Rancher 1 & 2 DX

Monster Rancher 1 & 2 DX

Hucklebubba May 15, 2022 @ 1:30pm
Hear me out...
...A Steam exclusive Monster Rancher that uses one's library for monster data.

I don't know; seems like that might be a *little bit* like printing money.

It could create an incentive to actually activate the other indie garbage in that Fanatical bundle you bought for the one decent game; more importantly--by which I of course mean, spendmoneyally--it would create incentive to *buy* said questionably ♥♥♥♥-laden bundle in the first place. Hell, if nothing else, it would make me feel like less of a warped failure for having 1500 games that I've only ever played maybe a hundred of. I am always one thousand percent on board with any opportunity to attach tangible benefit to one of my crippling compulsions.
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Showing 1-15 of 15 comments
monsterfenrick May 15, 2022 @ 2:26pm 
The current built in system is amazing, and the same across all platforms, and gives all players equal access to all monsters (eventually, after unlocking everything). Not sure why you'd prefer to limit yourself to only 1500 possibilities of the available nearly 3/4 million title/artists you can use. For most people this would probably mean far fewer possible monsters since i highly doubt many people have 1500 games.

Be warped.
Make it 1501 games and get MR1&2DX and have fun.
Last edited by monsterfenrick; May 15, 2022 @ 2:27pm
Hucklebubba May 15, 2022 @ 2:52pm 
Originally posted by monsterfenrick:
The current built in system is amazing, and the same across all platforms, and gives all players equal access to all monsters (eventually, after unlocking everything).

I do like the convenience of it, but at the same time, not being limited to games/CDs you actually own... I don't know, kinda diminishes the zest somehow.

Also, something I forgot to mention in the original post: KOEI Tecmo would have the opportunity to associate exceptionally powerful/unique monsters with their expensive-ass games. The incentives just keep on coming.
Gnasty Gnorc May 15, 2022 @ 2:56pm 
Originally posted by Hucklebubba:
Originally posted by monsterfenrick:
The current built in system is amazing, and the same across all platforms, and gives all players equal access to all monsters (eventually, after unlocking everything).

I do like the convenience of it, but at the same time, not being limited to games/CDs you actually own... I don't know, kinda diminishes the zest somehow.

Also, something I forgot to mention in the original post: KOEI Tecmo would have the opportunity to associate exceptionally powerful/unique monsters with their expensive-ass games. The incentives just keep on coming.

So you'd rather limit someone to the money they can afford to spend on games to make monsters?

Terrible idea. Anything beyond giving everyone access to all the monsters the way they have is absolutely stupid.
Hucklebubba May 15, 2022 @ 3:09pm 
Originally posted by Empyrrhic:
So you'd rather limit someone to the money they can afford to spend on games to make monsters?

Of course not. Anyone who finds the system I'm proposing prohibitive would also have the option of not buying the hypothetical game that uses it. Everyone's happy!
Gnasty Gnorc May 15, 2022 @ 3:28pm 
Originally posted by Hucklebubba:
Originally posted by Empyrrhic:
So you'd rather limit someone to the money they can afford to spend on games to make monsters?

Of course not. Anyone who finds the system I'm proposing prohibitive would also have the option of not buying the hypothetical game that uses it. Everyone's happy!

But then I lose out on the option of these extra monsters you're talking about, which isn't fair simply because I don't want to purchase the game AGAIN to use my steam library.
Hucklebubba May 15, 2022 @ 3:55pm 
Originally posted by Empyrrhic:
But then I lose out on the option of these extra monsters you're talking about, which isn't fair simply because I don't want to purchase the game AGAIN to use my steam library.

I don't think it's strictly accurate to call them "extra" since I'm proposing a completely separate standalone title--which, for purposes of discussion, we'll call Monster Rancher Steam, because I'm super-creative at naming things--nor am I clear as to where fairness enters the equation. It's the exact same sort of tenuous unfair that my PC doesn't have the beef to run a lot of the games I'm interested in, but *shrug*.

How about this, though: Every monster in Monster Rancher Steam is accessible via some in-game mechanic--quests, random encounters ala Pokemon; and yes, I realize I'm treading on blasphemous ground--with the Shrine being an optional on-demand ooh-what-monsters-are-hiding-in-my-game-library-bonus-funtimes thing.
monsterfenrick May 15, 2022 @ 4:00pm 
Before the game was released people were ultra skeptical about the CDDB. So many people thought they had the next best idea about how to Shrine monsters. This topic is basically a re-hash of the same tired argument before it had actually been re-released.

The problem with all this, is that the Shrine is ultimately a gimmick in which to get a monster, and it's based on a 40 year old technology. When the game came out originally it was a very interesting and unique mechanic. For many folks that didn't ever actually get good at the game, this is mostly what their nostalgia remembers about it, and they're trying to find ways to recreate that feeling with new, terrible ideas instead of playing the game for it's primary purpose... raising monsters.

Once the game was released and people got to experience the built-in CDDB, There were so many people that had all this discovery of monsters they never knew existed. So much so that it was almost a meme when people kept posting "this crazy new monster" over and over (Sueki Suezo, which was in the original but many people didn't know about it). The desire for gimmicks were basically all but left in the dust once everyone was able to play any monster they wanted, any time they wanted.

How about just buy and play the game rather than make hypothetical arguments about what you would personally like that no one else wants. Or don't buy it and miss out on a great re-release that is a massive improvement over the original console version.
Last edited by monsterfenrick; May 15, 2022 @ 4:02pm
Gnasty Gnorc May 15, 2022 @ 4:02pm 
Originally posted by Hucklebubba:
Originally posted by Empyrrhic:
But then I lose out on the option of these extra monsters you're talking about, which isn't fair simply because I don't want to purchase the game AGAIN to use my steam library.

I don't think it's strictly accurate to call them "extra" since I'm proposing a completely separate standalone title--which, for purposes of discussion, we'll call Monster Rancher Steam, because I'm super-creative at naming things--nor am I clear as to where fairness enters the equation. It's the exact same sort of tenuous unfair that my PC doesn't have the beef to run a lot of the games I'm interested in, but *shrug*.

But that's not really the same type of "fair".

In this case, they'd be releasing a game that I essentially already paid for, but decided to throw in some extras for people willing to spend the money, probably at full price again.

Now, if they want to make a NEW game as opposed to basically just re-working MR2? That's fine. That's not something I've already paid for.

If they want to release some kind of "DLC" that allows you to use your Steam library while also making it possible to get some newer, rare monsters? That's also fine, and probably your best way to go about it.
Gnasty Gnorc May 15, 2022 @ 4:06pm 
Originally posted by monsterfenrick:
Before the game was released people were ultra skeptical about the CDDB. So many people thought they had the next best idea about how to Shrine monsters. This topic is basically a re-hash of the same tired argument before it had actually been re-released.

The problem with all this, is that the Shrine is ultimately a gimmick in which to get a monster, and it's based on a 40 year old technology. When the game came out originally it was a very interesting and unique mechanic. For many folks that didn't ever actually get good at the game, this is mostly what their nostalgia remembers about it, and they're trying to find ways to recreate that feeling with new, terrible ideas instead of playing the game for it's primary purpose... raising monsters.

Once the game was released and people got to experience the built-in CDDB, There were so many people that had all this discovery of monsters they never knew existed. So much so that it was almost a meme when people kept posting "this crazy new monster" over and over (Sueki Suezo, which was in the original but many people didn't know about it). The desire for gimmicks were basically all but left in the dust once everyone was able to play any monster they wanted, any time they wanted.

How about just buy and play the game rather than make hypothetical arguments about what you would personally like that no one else wants. Or don't buy it and miss out on a great re-release that is a massive improvement over the original console version.

Damn, you know its bad when even Fenrick has to take a harsh tone.
Hucklebubba May 15, 2022 @ 4:09pm 
Originally posted by Empyrrhic:
Now, if they want to make a NEW game

Yes. This. Ever since my original post.

Originally posted by Empyrrhic:
If they want to release some kind of "DLC" that allows you to use your Steam library while also making it possible to get some newer, rare monsters? That's also fine, and probably your best way to go about it.

That's an excellent idea.
Hucklebubba May 15, 2022 @ 4:27pm 
Originally posted by monsterfenrick:
How about just buy and play the game

I did and am; I don't think I'd be able to start a topic here otherwise.

Originally posted by monsterfenrick:
Or don't buy it

Hold on, you mean I can just... not buy games that don't sound appealing to me? Intriguing.

Originally posted by monsterfenrick:
it's primary purpose... raising monsters.

Right. For the sake of gaining access to new monsters at the shrine.

If only I had mentioned in the original post that I don't remember anything about 1999 except for Y2K panic and playing the absolute ♥♥♥♥ out of MR2, I could've saved you a lot of professorial finger-breath.
Gnasty Gnorc May 15, 2022 @ 4:50pm 
Originally posted by Hucklebubba:
Originally posted by monsterfenrick:
How about just buy and play the game

I did and am; I don't think I'd be able to start a topic here otherwise.

Originally posted by monsterfenrick:
Or don't buy it

Hold on, you mean I can just... not buy games that don't sound appealing to me? Intriguing.

Originally posted by monsterfenrick:
it's primary purpose... raising monsters.

Right. For the sake of gaining access to new monsters at the shrine.

If only I had mentioned in the original post that I don't remember anything about 1999 except for Y2K panic and playing the absolute ♥♥♥♥ out of MR2, I could've saved you a lot of professorial finger-breath.

technically, the purpose of raising ISN'T for unlocking new monsters. That' just a side effect.

The purpose of raising is just for raising.
Beltor Jun 8, 2022 @ 7:51pm 
One problem with the idea of using the steam library is that it could become PTW.
CringePotato Jul 11, 2022 @ 8:22am 
I like the idea, I think it'd be cool to have games in your library be used, but I also think they should have the cd database from 1&2DX as well.
GameAW Sep 12, 2022 @ 8:39am 
I like the idea but only if it is in conjunction with what we already have. Basically you can use the database or you can use a game in your library.
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