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Normally you would get 5 symbols and some codes for these from a ripped out page in Gehn's lab, so you just went a bit too early to the prison island.
Later when you get the viewing glass you need to get back there for retreiving a specific animal code number.
Let's make it quick:
https://www.godisageek.com/wp-content/uploads/Riven-Walkthrough-Part-5c.jpg
^^
I did. But I gave it another try (also, the bundle was cheaper than the game on its own...). The explanation of the daggers pointing to helpful things was fair enough for me to proceed, but I still stand by my opinion that it's too easily glanced over. (there's an entire reddit post on this as well).
See, the thing is that I had just finished Myst a couple of days prior to Riven's release.
Whilst Myst also did not have any highlighting, it was always very apparent to me what could and could not be interacted with so I guess I was conditioned for 'obvious' interactables (Myst really isn't a puzzle game though, it's hardly a challenge).
I just needed more confirmation that this isn't my game; I went to the prison island not realizing that you need to commit the symbol for said island to memory (apparently...) or else you'd be stuck there.
The very fact that there is possibility of ending up there (and not realizing you were required to remember the symbol on the dome, because...why should you?) with no apparent way back other than brute forcing the spinny clicky thing just cemented my opinion on the game.
Maybe youre right and its not your type of game, but patient observation solves literally 90+% of the puzzles in this game, whether youve played the original, or not.
I hope youre able to manage to enjoy it!
At this point we’re just beating a dead horse though, OP likely looked it up by now ;). Cheers
You shouldn't have to bruteforce your way out of any situation in well-designed puzzle games. If I enter a room and the only way out is a digipad but its code is written in a previous room I cannot access anymore, then it's a game design oversight. The situation here is pretty similar. I don't know the correct eye symbol to get out of the prison island and have no possible way to get this knowledge now that the dome is closed and rotating. I just assumed I missed a clue somewhere else on the island, but apparently I didn't. My problem is just that I purchased a botched game. Pretty disappointing.
Ultimately it helps to try to approach it narratively instead of from a game design standpoint. Try shaking your fist at Gehn (or even Atrus), rather than at Cyan. Try to stay within the game world as much as you can. That's the way Riven was meant to be played.
The correct symbol is marked, you just have to see it. If you got into a dome without seeing the marking you bruteforced it / you did not use the intended way to get the correct symbol.