Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It sounds like you might not be producing enough bricks. Things will vary depending on how your city is setup, but generally I only need one bricklayer for every four brickworks. Also make sure that your brickworks are built near the reeds so the shop owner isn't losing time traveling when getting supplies. I generally start with 12 brickmakers and will end up with 16-24 by the time my city is in full swing. But six bricklayers will certainly be using bricks faster than 10 makers can produce. So it will look like your brickworkers are not producing when, really, the bricks are simply being taken as fast as they are made and your inventory is always at zero.
The next issue will be distance from the brickworks to the project. Since the bricklayers have to transport the bricks by foot, production time will slow down if the have a long way to walk. This is where the brickyards become useful because brick will move from brickwords to brickyards for free a couple of times a day. So if the layers are taking too much time walking, put a brickyard down near what you want built.
Make sure you don't have too many projects going at once. If you have a project started but then start a second project closer to the brickmakers houses, the first project will be abandoned until the second is finished. I usually only have one "group" of buildings going at a time (i.e. a hospital/apothercary/priest might be one project) and never more than two. If you have multiple projects going, bricks just get distributed poorly and you have lots of unfinished projects with nothing actually built.
You can click on a brickmakers home and then click on the brickmaker (usually the left most circle) to see what he is actually doing. Follow them around for a little bit and find out why they aren't producing bricks. If the bread maker is too far away, they may be spending too much time getting bread. If the shops are too far away, they will be too busying walking/buying to be able to produce. (I usually have one or two bread makers and one of each shop right next to my bricks district.) But basically you need to find out what they are doing instead of producing brick and then do something to "fix" that problem.
(it might seem irrelivant but it really is... relevant that is).
Also, I usually try to keep a ratio of two brickworks for every bricklayer in the city, or at most 2 layers for every 3 brickworks. After the first initial flood I tend to build up my brick industry one year at a time. It's just ean example but I'll build 4 works initially then 6-8 and then I'll notch it upto around 12 brickworks. It's important you don't build the all too fast though cuz in the first year or two it's hard to get that much food AND keep the nobles happy all at once :D heh.