Children of the Nile

Children of the Nile

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Longshanks Sep 23, 2015 @ 3:02am
Gods. So many gods.
My city satisfaction usually ends in perfect, but there's always a serious level of complaints regarding religion. If I build 14 shrines I feel like my priests will get worn out. Just not really sure if I should just stop caring and continue beating levels or if anyone has a particular approach to the whole god/priest/shrine/temple affair.
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Davypi Sep 23, 2015 @ 8:04pm 
This is a hard need to satisfy. First off, one priest can only handle about nine shrines, so you need two priests to handle all 14 shrines. I would add a third if you build a cult temple. Second, I think the AI that satisfies needs puts religion last, which makes sense. In real life, food, health, work, and wares are going to be higher priorities. So the main issue is that your citizens may simply not have enough time during the day to visit all the temples they want.

The trick here is that you have to make sure everything they need is within a reasonable distance. I usually have one set of shops for every 20 citizens and I have them placed right next to the homes to minimize walking distance when shopping. The hospital is centrally located also to keep that distance minimal. (I usually build a second hospital in the noble district later in the game. I may also have two hospitals for the farming class if the scenario requires a large city.) I try to build the temple complex in between the farmers houses and nobles so they are close to everyone. If you read the complaints of the citizens, you will notice that the nobles and priests want to worship different dieties than the shopkeepers and farmers. So you can rearrange who each shrine is devoted so that the "upper class gods" are closer to that side of town and vice versa. I can usually get my city down to the point where between 1/3rd and 1/2 of the citizens have a minor complaint, but completely satifying this demand is difficult and I've never bother trying since I can complete the scenarios without it.
I know it's very big necro, but if someone have Deity problems, you dont need to build 14 Shrines. One temple cult dedicated to your city patron + one temple with no-dedicated solves literally all worship complains as Temples/Cult Temples are universal and they can be used to worship ALL Gods, if temple is non-dedicated.
Last edited by sauron2012; Apr 17 @ 8:40am
longjr97 Apr 14 @ 12:34pm 
My experience is closer to Davypi's. Lots of demand, lot of buildings, lots of priests. Keeping the complain-o-meter below moderate can be a challenge. I usually build one regular temple early and leave it un-dedicated. That'll serve about 100 people a year regardless of specific demand. I've not seen that kind of demand reduction from a dedicated cult temple, although by time time I've got the resources to build one I've already built all the shrines and a few key temples.

By the time my city is developed (10-12 nobles) I have 10 priests handing one school, one mortuary, one hospital, one apothecary (maybe two), all 14 shrines, and temples built in this order: un-dedicated, city patron, Osiris, Ra, and Hathor. I'll add Maat and/or Hapi if I have room. And a dedicated cult temple.
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