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Occasionally the AI fields a very strong car, but without improving the Brake Cooling for some reason. I had RB recently do that. Verstappen got over 200 points in the first 9 races and 100 in the next 13 as he kept crashing. The RB car barely made any progress on their Cooling compared to the start of the season, but was improving in just about every other stat.
In my current championship. Gasly is leading by more than 50 points in car 1. While Piastri (with improved control stats) has crashes, spun out, or locked up so much he's only actually finished in the top 10 3 times in teh first half of the season. (should have always on pace)
It's for sure, way over the top.
Not nessesarily the amount of times it happens. All drivers lock up a couple of times a weekend. But, normally it's just a missed apex. here, when it does happen the consequences are pretty severe.
exactly...
A spin should not really cause much car damage most of the time should just cause a loss of many places / lap time / tire damage. Occasionally it should cause problems for other drivers by taking them out also leading to car damage. Cars are most likely to spin on cold tyres / low track grip / worn tyres / wing damage / heavy fuel load / prolonged hard push.
Lock-ups are really F""ed. A lockup should result in just a position or 2 lost and cars promptly rejoin the track. No car damage caused unless a lockup results in a crash into other drivers. The tyres will be damaged and will also increase the chance of further lockups due to the flat spot under braking.
A car has crashed. This is also really irritating and hardly ever ends in a DNF for the driver who just rejoins the track and continues the race.. wtf. Most crashes that involve the wall end up in massive damages and a DNF for 1 or multiple drivers... this should negatively impact driver morale also.
We need mechanical failure. Both in terms of DNF engine, gearbox, transmission, oil+hydraulic etc.. I want to see cars driving round the track stuck in gears or blowing smoke out the back before starting a fire out the back and pulling over. Unfixable issues that will need to be managed during the race like ers, drs failure, cars skipping gears loss of power etc, failure that needs to be fixed in the pit box like aero parts damage, punctures.
I want to see first lap incidents especially in the first few corners and the occasional driver under investigation for causing a collision during the race, or getting warnings for track limits when pushing too hard.
This seems super complex trying to explain it.. but to be honest this is what I expect to be as the basics of an F1 manager.
The current system is half baked and lazy programming. Even the graphical representation of them let's the game down with a car half vanished in the barrier. Frontier you went all out on a graphical representation of F! then when it came to crashes just said F""k it.. that will do..
What I mean is one incident with more than 3 cars involved? Had my 3 car wreck at Montreal.
I've had a massive crash at T1 Mexico right after the start. Definitely more than 4 cars were affected.
Had a crash in Austria where Vettel ran wide, tried to rejoin the track right after a SC, so several cars behind just rammed into each other.
Nope! Just shelve the game until they reconfigure it! That's what I've done because of this issue. I'll happily try again once another patch has dropped and I've seen the feedback.
See if that makes any difference in the long run on the driver errors.
Don't neglect the Dirty Air cornering as well.
Sure even the best driver can make a mistake. but atleast 2 out of 5 manage to crash or spin out every race. Varies which drivers it is. But every race I know that atleast 2 of the 5 will mess up at some point of the race.
My two idiot drivers are no better, but atleast they don't have 90+ in every attribute that counts against incidents.