F1® Manager 2022

F1® Manager 2022

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El Cid Oct 25, 2022 @ 3:15am
to many driver/ai mistakes in races?
can we all finally agree that there's to many driver mistakes in race, in some races verstappen made like 5 mistakes (crashing, locking up), same for Sainz, Leclerc etc..

they either need to reduce this a bit, or introduce mechanical failures..
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Showing 1-15 of 39 comments
Saandrig Oct 25, 2022 @ 4:13am 
I only seen this happen after major Regulation changes that reduced significantly the Brake Cooling for everyone, but not much else. I call these the "Demolition Derby" seasons. Everyone crashes all the time.

Occasionally the AI fields a very strong car, but without improving the Brake Cooling for some reason. I had RB recently do that. Verstappen got over 200 points in the first 9 races and 100 in the next 13 as he kept crashing. The RB car barely made any progress on their Cooling compared to the start of the season, but was improving in just about every other stat.
Andy Oct 25, 2022 @ 9:40am 
Yes, it's crap.
In my current championship. Gasly is leading by more than 50 points in car 1. While Piastri (with improved control stats) has crashes, spun out, or locked up so much he's only actually finished in the top 10 3 times in teh first half of the season. (should have always on pace)
It's for sure, way over the top.
Not nessesarily the amount of times it happens. All drivers lock up a couple of times a weekend. But, normally it's just a missed apex. here, when it does happen the consequences are pretty severe.
Chris_David Oct 25, 2022 @ 2:55pm 
They definitely need to bring this down a notch or two. It does sometimes feel like a demolition derby and some tracks seem to be worst than others (Like Spa). I run my practices constantly at 16X and need to reset it all the time because of crashes, spins and all. Races have to many also. I do not think the current number of incidents is representative of what we see in current (real) F1.
scottiraq Oct 26, 2022 @ 1:24am 
I have had 3 car crashes, has anyone had more?
Saandrig Oct 26, 2022 @ 2:53am 
Originally posted by scottiraq:
I have had 3 car crashes, has anyone had more?
In terms of all cars in the race? Yeah. Had races with half the grid retiring. During the "Demolition Derby" seasons I mentioned above.
El Cid Oct 26, 2022 @ 2:44pm 
Originally posted by davlam.david:
They definitely need to bring this down a notch or two. It does sometimes feel like a demolition derby and some tracks seem to be worst than others (Like Spa). I run my practices constantly at 16X and need to reset it all the time because of crashes, spins and all. Races have to many also. I do not think the current number of incidents is representative of what we see in current (real) F1.

exactly...
Mighty Oct 26, 2022 @ 3:26pm 
Like most of the game and discussion this entire topic needs a rebuild in game.

A spin should not really cause much car damage most of the time should just cause a loss of many places / lap time / tire damage. Occasionally it should cause problems for other drivers by taking them out also leading to car damage. Cars are most likely to spin on cold tyres / low track grip / worn tyres / wing damage / heavy fuel load / prolonged hard push.

Lock-ups are really F""ed. A lockup should result in just a position or 2 lost and cars promptly rejoin the track. No car damage caused unless a lockup results in a crash into other drivers. The tyres will be damaged and will also increase the chance of further lockups due to the flat spot under braking.

A car has crashed. This is also really irritating and hardly ever ends in a DNF for the driver who just rejoins the track and continues the race.. wtf. Most crashes that involve the wall end up in massive damages and a DNF for 1 or multiple drivers... this should negatively impact driver morale also.

We need mechanical failure. Both in terms of DNF engine, gearbox, transmission, oil+hydraulic etc.. I want to see cars driving round the track stuck in gears or blowing smoke out the back before starting a fire out the back and pulling over. Unfixable issues that will need to be managed during the race like ers, drs failure, cars skipping gears loss of power etc, failure that needs to be fixed in the pit box like aero parts damage, punctures.

I want to see first lap incidents especially in the first few corners and the occasional driver under investigation for causing a collision during the race, or getting warnings for track limits when pushing too hard.

This seems super complex trying to explain it.. but to be honest this is what I expect to be as the basics of an F1 manager.

The current system is half baked and lazy programming. Even the graphical representation of them let's the game down with a car half vanished in the barrier. Frontier you went all out on a graphical representation of F! then when it came to crashes just said F""k it.. that will do..
Last edited by Mighty; Oct 26, 2022 @ 3:33pm
scottiraq Oct 26, 2022 @ 7:29pm 
Originally posted by Saandrig:
Originally posted by scottiraq:
I have had 3 car crashes, has anyone had more?
In terms of all cars in the race? Yeah. Had races with half the grid retiring. During the "Demolition Derby" seasons I mentioned above.

What I mean is one incident with more than 3 cars involved? Had my 3 car wreck at Montreal.
Saandrig Oct 27, 2022 @ 12:48am 
Originally posted by scottiraq:
Originally posted by Saandrig:
In terms of all cars in the race? Yeah. Had races with half the grid retiring. During the "Demolition Derby" seasons I mentioned above.

What I mean is one incident with more than 3 cars involved? Had my 3 car wreck at Montreal.
Yeah, I've seen 5 or 6 cars at "that" Canada corner. It's a popular crash site.

I've had a massive crash at T1 Mexico right after the start. Definitely more than 4 cars were affected.

Had a crash in Austria where Vettel ran wide, tried to rejoin the track right after a SC, so several cars behind just rammed into each other.
Kelha Oct 27, 2022 @ 2:46am 
It's so frustrating the amount of spins and lockups puts me off playing. I don't normally cheat on games but does anyone know of a cheat or a way to mod to reduce this?
Cata Oct 27, 2022 @ 3:21am 
Originally posted by Kelha:
It's so frustrating the amount of spins and lockups puts me off playing. I don't normally cheat on games but does anyone know of a cheat or a way to mod to reduce this?

Nope! Just shelve the game until they reconfigure it! That's what I've done because of this issue. I'll happily try again once another patch has dropped and I've seen the feedback.
Saandrig Oct 27, 2022 @ 5:14am 
Originally posted by Kelha:
It's so frustrating the amount of spins and lockups puts me off playing. I don't normally cheat on games but does anyone know of a cheat or a way to mod to reduce this?
Upgrade the two Cooling facilities to the maximum and invest in a lot of Front Wings and Suspensions with the Brake Cooling slider to the right.

See if that makes any difference in the long run on the driver errors.

Don't neglect the Dirty Air cornering as well.
Frodo Oct 27, 2022 @ 5:53am 
Yeah its over the top. Its completely unrealistic that the best drivers in F1 manage to go off track almost every race. In my game (Verstappen, Sainz, Leclerc, Hamilton, Perez) atleast 2 of them have a f'up every race. And they are Ai controlled, so its none of my doing.

Sure even the best driver can make a mistake. but atleast 2 out of 5 manage to crash or spin out every race. Varies which drivers it is. But every race I know that atleast 2 of the 5 will mess up at some point of the race.

My two idiot drivers are no better, but atleast they don't have 90+ in every attribute that counts against incidents.
Gorlos Oct 28, 2022 @ 7:54am 
With my first year with Williams my drivers ran out of track because I was performing too good. BTW MM does the same thinks sometimes.
Last edited by Gorlos; Oct 28, 2022 @ 7:55am
Roxx Oct 30, 2022 @ 8:12am 
Record is 4 new front Wings in 1 Weekend :D
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