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more grip -> faster car -> higher chance to advance to Q2/Q3
So both of the player's cars can make a difference?
Having said that, second run is nearly always faster (excluding blocking)
This wouldn't be because the car has less fuel, would it?
One run = out lap, fast lap, in lap (then go again)
The more laps a car does, the less fuel it has in the tank.
In qualifying. you do 2 runs. Each run consists of 3 laps. An out lap, a fast lap, and an in lap.
So, although you do 3 laps, only one is a 'fast' lap.
You then do the same thing, a second time in the session. Both fast runs are done on the second lap of a 3 lap run. So, both fast laps are done with the same fuel load.
4 laps = outlap + 2 qualifying laps + inlap
5 laps = outlap + qualifying + recharge lap + qualifying + inlap
If you want to "abuse", fill your car with barely 3 laps. You'll do outlap, qualifying and then inlap wont finish and your car will fail to return to pit. At most times, this is bad because your entire qualifying (Q1, 2, 3) ends right there. BUT, if you time it just right, once all cars finish, the game does NOT wait for the inlap to finish. So, you technically don't need full fuel for it.
There is very little point in doing more than 1 run per qualifying session. I don't play this anymore it makes me sad, but when I did 1 run was more than sufficient unless held up or yellow flagged.
Maybe what works for one person may not work for another person? I find single attempts at setting qualifying times to work best for me.
This isn't a game problem. This is an F1 problem IRL as well. Strategies only matter if there's some significant difference that you are able to abuse (team A is better on 1 tyre than another team B significantly OR engine performance etc...). The only other time strategies matter is if its going to rain, or you are reacting to SC / VSC periods.
The other aspect of strategy (undercut-overcut) only works when the two cars/drivers are more or less equal in performance and are driving within a second or so of each other.
Mostly true. Again, this isn't game issue. Its the nature of F1 IRL.
Not necessary. If you don't make any changes, you might end up slower than your first run. Sure the track evolves and becomes faster, but if you didn't change your tyres, your second run may be slower because the tyre is not optimum enough. The drop you experience from worn tyres might be more than the gain from track evolution.
My fastest driver in Q1 had no issue with traffic. My second driver only had a little issue with traffic. The fastest lap time I set in Q1 was 1:17.729. Only I'm not sure if this was the first or second attempt at a lap. My slowest driver in Q2 was 1:17.573.