F1® Manager 2022

F1® Manager 2022

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IL PALLINO Nov 1, 2022 @ 7:14am
Is there any logical reason to do more than one qualifying lap?
Just curious. It seems like more than one qualifying lap is a waste of tires (or tyres if you live in the UK) and the player's two cars most likely will not affect how quickly the track gets rubbered-in.
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Showing 1-15 of 42 comments
Maruricki Nov 1, 2022 @ 7:37am 
to improve quali chance as the later stages of the track has more grip

more grip -> faster car -> higher chance to advance to Q2/Q3
IL PALLINO Nov 1, 2022 @ 7:40am 
Originally posted by Maruricki:
to improve quali chance as the later stages of the track has more grip

So both of the player's cars can make a difference?
Last edited by IL PALLINO; Nov 1, 2022 @ 7:40am
Greenboy007 Nov 1, 2022 @ 8:54am 
just run your cars when others do their second run. Very rare that there is a crash that affects result. Only exception would be if the session is going to have rain.
scottiraq Nov 1, 2022 @ 8:58am 
I sim practice and qualy as I have race engineers and drivers jobs to get that done as I sip champagne in luxury box
Andy Nov 1, 2022 @ 10:42am 
Originally posted by Maruricki:
to improve quali chance as the later stages of the track has more grip

more grip -> faster car -> higher chance to advance to Q2/Q3
In quali sessions, the grip is constant throughout the session.

Having said that, second run is nearly always faster (excluding blocking)
IL PALLINO Nov 1, 2022 @ 1:13pm 
Originally posted by Andy:
Having said that, second run is nearly always faster (excluding blocking)

This wouldn't be because the car has less fuel, would it?
Andy Nov 1, 2022 @ 1:18pm 
Originally posted by IL PALLINO:
Originally posted by Andy:
Having said that, second run is nearly always faster (excluding blocking)

This wouldn't be because the car has less fuel, would it?
No. Same fuel load.
One run = out lap, fast lap, in lap (then go again)
Last edited by Andy; Nov 1, 2022 @ 1:19pm
IL PALLINO Nov 1, 2022 @ 2:11pm 
Originally posted by Andy:
No. Same fuel load.

The more laps a car does, the less fuel it has in the tank.
Andy Nov 1, 2022 @ 2:15pm 
Originally posted by IL PALLINO:
Originally posted by Andy:
No. Same fuel load.

The more laps a car does, the less fuel it has in the tank.
No, same fuel load. What are you struggling with?
In qualifying. you do 2 runs. Each run consists of 3 laps. An out lap, a fast lap, and an in lap.
So, although you do 3 laps, only one is a 'fast' lap.
You then do the same thing, a second time in the session. Both fast runs are done on the second lap of a 3 lap run. So, both fast laps are done with the same fuel load.
SailMan Nov 1, 2022 @ 3:35pm 
Originally posted by Andy:
Originally posted by IL PALLINO:

The more laps a car does, the less fuel it has in the tank.
No, same fuel load. What are you struggling with?
In qualifying. you do 2 runs. Each run consists of 3 laps. An out lap, a fast lap, and an in lap.
So, although you do 3 laps, only one is a 'fast' lap.
You then do the same thing, a second time in the session. Both fast runs are done on the second lap of a 3 lap run. So, both fast laps are done with the same fuel load.
While its true in general, you can do multi-lap runs. You can go for 4 or 5 lap runs too.
4 laps = outlap + 2 qualifying laps + inlap
5 laps = outlap + qualifying + recharge lap + qualifying + inlap

If you want to "abuse", fill your car with barely 3 laps. You'll do outlap, qualifying and then inlap wont finish and your car will fail to return to pit. At most times, this is bad because your entire qualifying (Q1, 2, 3) ends right there. BUT, if you time it just right, once all cars finish, the game does NOT wait for the inlap to finish. So, you technically don't need full fuel for it.
Mighty Nov 2, 2022 @ 5:29am 
Why bother to abuse your qualifying position. Within the first 5 laps of the race your car will just drop back to it's natural pace position anyway, your just wasting your own time in over complicating it. Due to the way to the game runs strategy is not going to help you gain positions either sadly. In the current state of the game all that matters is how good your car is development wise, there is very little scope to do anything else.

There is very little point in doing more than 1 run per qualifying session. I don't play this anymore it makes me sad, but when I did 1 run was more than sufficient unless held up or yellow flagged.
Last edited by Mighty; Nov 2, 2022 @ 5:31am
IL PALLINO Nov 2, 2022 @ 6:36am 
For the Australian Grand Prix, I tried having my drivers do two laps in Q1. My drivers finished P11 and P15. For Q2, I did my single lap runs, and my drivers finished P6 and P9.

Maybe what works for one person may not work for another person? I find single attempts at setting qualifying times to work best for me.
SailMan Nov 2, 2022 @ 5:28pm 
Originally posted by Mighty:
Why bother to abuse your qualifying position. Within the first 5 laps of the race your car will just drop back to it's natural pace position anyway, your just wasting your own time in over complicating it.
This is absolutely track dependent. Some tracks (like Monaco) are very hard to overtake. Unless you have a massive difference in performance, a slow car can easily keep fast car behind. So, track position is king. If you can get a high qualifying position, you can probably maintain it throughout.

Originally posted by Mighty:
Due to the way to the game runs strategy is not going to help you gain positions either sadly. In the current state of the game all that matters is how good your car is development wise, there is very little scope to do anything else.
This isn't a game problem. This is an F1 problem IRL as well. Strategies only matter if there's some significant difference that you are able to abuse (team A is better on 1 tyre than another team B significantly OR engine performance etc...). The only other time strategies matter is if its going to rain, or you are reacting to SC / VSC periods.
The other aspect of strategy (undercut-overcut) only works when the two cars/drivers are more or less equal in performance and are driving within a second or so of each other.


Originally posted by Mighty:
There is very little point in doing more than 1 run per qualifying session. I don't play this anymore it makes me sad, but when I did 1 run was more than sufficient unless held up or yellow flagged.
Mostly true. Again, this isn't game issue. Its the nature of F1 IRL.

Originally posted by Andy:
Having said that, second run is nearly always faster (excluding blocking)
Not necessary. If you don't make any changes, you might end up slower than your first run. Sure the track evolves and becomes faster, but if you didn't change your tyres, your second run may be slower because the tyre is not optimum enough. The drop you experience from worn tyres might be more than the gain from track evolution.
SailMan Nov 2, 2022 @ 5:31pm 
Originally posted by IL PALLINO:
For the Australian Grand Prix, I tried having my drivers do two laps in Q1. My drivers finished P11 and P15. For Q2, I did my single lap runs, and my drivers finished P6 and P9.

Maybe what works for one person may not work for another person? I find single attempts at setting qualifying times to work best for me.
Instead of looking at the positions, see what time you actually set. It sounds like your Q1 performance may have been slower because of traffic or tyre wear, while in Q2 you actually got clean track and optimum tyres (game automatically starts new qualifying sessions with the best tyres you have).
IL PALLINO Nov 3, 2022 @ 4:18am 
Originally posted by SailMan:
Instead of looking at the positions, see what time you actually set. It sounds like your Q1 performance may have been slower because of traffic or tyre wear

My fastest driver in Q1 had no issue with traffic. My second driver only had a little issue with traffic. The fastest lap time I set in Q1 was 1:17.729. Only I'm not sure if this was the first or second attempt at a lap. My slowest driver in Q2 was 1:17.573.
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Date Posted: Nov 1, 2022 @ 7:14am
Posts: 42