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Also accidentally clicking on something like a recording and having to listen to several minutes of monologue before you can do anything else is just developer sadism.
I get wanting to let players live with the consequences of their actions, that's great.
But the devs don't get to decide how much emotional trauma they can inflict and how many heavy choices I have to make in a single play session.
And that's on top of not having a bare minimum system in place of telling you when saves are made and how long since the last one.